The Citadel (map): Difference between revisions

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'''The Citadel''' was a [[Crucible]] map located in the [[Dreaming City]] in the [[Reef]]. It was vaulted with the release of ''[[Beyond Light]]''. ''Destiny 2'' Game Director Joe Blackburn has confirmed that the map will return to the game during the final Season of ''[[Lightfall]]'', Season 23.<ref>TWAB 02/13/2023</ref>
'''The Citadel''' was a [[Crucible]] map located in the [[Dreaming City]] in the [[Reef]]. It was vaulted with the release of ''[[Beyond Light]]''. ''Destiny 2'' Game Director Joe Blackburn has confirmed that the map will return to the game during the final Season of ''[[Lightfall]]'', [[Season of the Wish]].<ref>TWAB 02/13/2023</ref>


According to Jeff Horal, Senior Environment Artist who worked on the map, the team "''tried to make the home bases into as epic of a fortress as possible, combining lots of perches and windows for defenders with sneaky flank routes for attackers''".<ref>[https://www.artstation.com/artwork/W2aPWJ Jeff Horal,'' 'The Citadel' - Destiny 2: Forsaken Crucible Map'']</ref>
According to Jeff Horal, Senior Environment Artist who worked on the map, the team "''tried to make the home bases into as epic of a fortress as possible, combining lots of perches and windows for defenders with sneaky flank routes for attackers''".<ref>[https://www.artstation.com/artwork/W2aPWJ Jeff Horal,'' 'The Citadel' - Destiny 2: Forsaken Crucible Map'']</ref>

Revision as of 22:08, November 7, 2023

This article is about the Crucible map. For the Vex fortress, see The Citadel.
The Citadel
Citadel1.jpg
Map overview

Game:

Destiny 2: Forsaken

Location:

Dreaming City, Reef

Gameplay overview

Recommended number of players:

4v4

Recommended gametype(s):

Control
Breakthrough

 

The Citadel was a Crucible map located in the Dreaming City in the Reef. It was vaulted with the release of Beyond Light. Destiny 2 Game Director Joe Blackburn has confirmed that the map will return to the game during the final Season of Lightfall, Season of the Wish.[1]

According to Jeff Horal, Senior Environment Artist who worked on the map, the team "tried to make the home bases into as epic of a fortress as possible, combining lots of perches and windows for defenders with sneaky flank routes for attackers".[2]

Layout

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Gallery

List of appearances

References