Forum:The Nephilim

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This mighty dreadnought must be felled before it spreads the chaos of corruption.
Vehicle
The Nephilim
Production information

Manufacturer:

Shin'ra, the Sorrow-Maker

Product line:

Enhanced Tomb Carrier

Model:

Capital ship

Technical specifications

Engine(s):

1

Other system(s):

  • Portals
  • 3 Soulfire powered spires
  • Predator genetics
  • Bio-energetics
  • Spell-towers
  • Statues
  • Arcane faster-than-light systems
  • Arcane cloaking systems

Hull:

Unknown chitinous life form

Armament:

  • 1 Leviathan Vertebrae Cannon
  • Interdimensional rifts

Crew:

Potentially millions of Hive

Complement:

Tombships
Seeders
Taken

Usage

Role(s):

Flagship

Affiliation:

Weavers of Sorrow

 
Location
The Nephilim

Location:

Kuiper Belt

Hostile races:

Fallen (House of Dusk)
Hive (Weavers of Sorrow)
Taken

Accessibility:

Complete Seeking the Seeker

Landing zones:

(TBA)

 

"My mighty ship will raze sol into oblivion."
Shin'ra

The Nephilim is a massive Hive Tomb Carrier, which serves as a mobile base of operations for Shin'ra, the Sorrow-Maker, who came to the Sol System to "raze it to oblivion." It acts as a herald to Shin'ra's power, known simply as Corruption which is an embodiment of Darkness and the corruption of Hive Soulfire.

It is a Destination added in Season of Sorrow and serves as one of the season's main settings.

History

Design

Hull

Unlike the Dreadnaught, the Nephilim's hull was carved from the corpses of Leviathans, that were hunted down and skinned of their chitin by Shin'ra himself, assisted by his own Celebrants.

Its design is similar to that of the Tomb Carriers, being a large rectangular hexagon with large spikes protruding from each end. From its front resting its main weapon, being that of an enormous Leviathan vertebrae.

Propulsion

The main form of propulsion comes from its central engine, which is powered exclusively by its Soulfire core. However this same core is what powers the entirety of the ship, from its weapons, cloaking and its engines. It is however entirely fortified by layered chitin, practically impenetrable by any known means, even Cabal munitions were noted to have no effect on its shielding.

Another form of transport would be its ability to make "wounds" in space by opening rifts into the Ascendant Realm. The method for doing this would be a coven of Hive Wizards that Shin'ra employed to open these rifts and allow the Nephilim to travel vast distances, even one instance being from to Kuiper Belt, directly into the skies of the Dreaming City during the Golden War.

Armament

Cloak

Locations

Activities

The Nephilim is a massive Destination, containing many activities from story missions, dungeons and even takedowns, most of which take place deep within the heart of the Nephilim itself. While it doesn't have any new Public Events, it does make up for it with the 6-Player activities with the Pit of Decay and Takedwon within the Nephilim.

Story missions

Strikes

Offensive

Dungeons

Takedowns

Trivia

List of Appearances