The Infantine: Difference between revisions

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m (Primus Draug'oth moved page The Infantile to The Infantine: Rename)
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{{stub}}
{{stub}}
{{Boss infobox
{{Boss infobox
|name= The Infantile
|name= The Infantine
|image=
|image=
|species= [[Hive]]
|species= [[Hive]]
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|mass=  
|mass=  
|weapon=
|weapon=
|ability= Eye Blast <br> Ground Slam <br> Berserk Mode <br> Tremor
|ability= [[Void]] Eye Blast <br> Ground Slam <br> Berserk Mode <br> High Durability <br> "Tremor" Debuff
}}
}}
'''The Infantile''' is a massive [[Ogre]] in the [[Dreadnaught]] that is encountered in [[Summoner's Circle]]. The [[Hive]] are attempting to infuse it with [[Taken]] power, but [[Eris Morn]] has the [[Guardian]] intervene by summoning the Ogre early.
'''The Infantine''' is a massive [[Ogre]] in the [[Dreadnaught]] that is encountered in [[Summoner's Circle]]. The [[Hive]] are attempting to infuse it with [[Taken]] power, but [[Eris Morn]] has the [[Guardian]] intervene by summoning the Ogre early.


==Gameplay==
==Gameplay==
The Infantile has a unique attack; every time its fists hit the ground, it creates the Tremor debuff, which slows down the player and prevents them from jumping. This can stack up to four times for increased duration and effect, at which point the player will barely be able to move around or jump, increasing vulnerability to reinforcements such as [[Thrall]]s, [[Cursed Thrall]]s, [[Knight]]s, and other [[Ogre]]s.
The Infantine has a unique attack; every time its fists hit the ground, it creates the Tremor debuff, which slows down the player and prevents them from jumping. This can stack up to four times for increased duration and effect, at which point the player will barely be able to move around or jump, increasing vulnerability to reinforcements such as [[Thrall]]s, [[Cursed Thrall]]s, [[Knight]]s, and other [[Ogre]]s.


==List of appearances==
==List of appearances==

Revision as of 15:56, October 15, 2016

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The Infantine
Biographical information

Species:

Hive

Faction:

Blood of Oryx

Rank:

Infantile

Class:

Ogre

Gender:

Male

Combat information

Mission:

Summoner's Circle

Abilities:

Void Eye Blast
Ground Slam
Berserk Mode
High Durability
"Tremor" Debuff

 

The Infantine is a massive Ogre in the Dreadnaught that is encountered in Summoner's Circle. The Hive are attempting to infuse it with Taken power, but Eris Morn has the Guardian intervene by summoning the Ogre early.

Gameplay

The Infantine has a unique attack; every time its fists hit the ground, it creates the Tremor debuff, which slows down the player and prevents them from jumping. This can stack up to four times for increased duration and effect, at which point the player will barely be able to move around or jump, increasing vulnerability to reinforcements such as Thralls, Cursed Thralls, Knights, and other Ogres.

List of appearances

References