European Aerial Zone: Difference between revisions

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==Gallery==
==Gallery==
'''Meditation Grounds, EAZ'''
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SinkentoEAZ1.jpg
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SinkentoEAZ6.jpg
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</gallery>
'''EAZ Bosses'''
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SinkentoIrAbassin9.jpg
SinkentoAbsel1.jpg
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Revision as of 11:53, July 25, 2021

European Aerial Zone
File:SinkentoEAZGif.gif

Planet:

Earth

Enemy factions:

House of Dusk
Red Legion
Hive
Taken

Public Events:

Hunt for Prismatic Taken

 

"There's got to be a joke here. How many Warlocks does it take to make an island float?"
Ghost

European Aerial Zone is a limited-time activity and location introduced during the Solstice of Heroes.

It first appeared in the Season of Opulence and later became a reoccurring feature for the Season of Arrivals and Season of the Splicer.

Overview

It has been formed from an idea by Ikora and Eva Levante by using powers of Tower Warlocks to lift areas of the European Dead Zone into the sky. Guardians receive coordinates to participate in combat there and meditation.

Each daily reset switches the activity between Arc Day, Solar Day, or Void Day. Bosses and minibosses are more vulnerable to the element of the day, similar to how elemental singes function in Strikes. The EAZ is a very special area in the game, considering its unique emphasis on aerial movement, a departure from traditional Bungie encounter design philosophies. The primary objective of the EAZ is to kill as many minibosses scattered around the arena as possible under a time limit. When the time limit is reached, the minibosses with disappear, and players will have to face a certain Cabal, Fallen or Hive boss. Cabal or Fallen bosses spawn during the day and Hive bosses spawn during the night. When the boss enemy is defeated, the players’ objective will be to find chest that will spawn scattered across the area, with the number of chests depending on how many minibosses were killed.

Bosses

Cabal

Fallen

Hive

Minibosses

Cabal

Fallen

Hive

Taken

Gallery

Meditation Grounds, EAZ

EAZ Bosses

List of appearances

References