Sword: Difference between revisions

From Destinypedia, the Destiny wiki

No edit summary
No edit summary
Line 1: Line 1:
{{Quote|There is no grace in their making, but we can change that.|[[Lord Shaxx]]}}
{{Quote|There is no grace in their making, but we can change that.|[[Lord Shaxx]]}}
[[File:SwordGameplay.jpg|thumb|500px|A Warlock wielding a Sword]]'''Swords''' are a class of heavy [[Weapons|weapon]] introduced in ''[[The Taken King]]'' expansion. Unlike all other player weapon types, Swords are melee weapons. Prior to the addition of Swords, the only melee weapons players could use (excluding the [[Hunter's knife]]) were [[Knight]] [[Cleaver]]s and [[The Aegis]] relic, which were available temporarily in specific situations.<ref>[http://planetdestiny.com/year-2-stream-analysis/ '''Planet Destiny''': Vault Space Increased, Infusion, & Swords!]</ref>
[[File:SwordGameplay.jpg|thumb|450px|A Warlock wielding a Sword]]'''Swords''' are a class of heavy [[Weapons|weapon]] introduced in ''[[The Taken King]]'' expansion.  
 
==Overview==
Unlike all other player weapon types, Swords are melee weapons. Prior to the addition of Swords, the only melee weapons players could use (excluding the [[Hunter's knife]]) were [[Knight]] [[Cleaver]]s and [[The Aegis]] relic, which were available temporarily in specific situations.<ref>[http://planetdestiny.com/year-2-stream-analysis/ '''Planet Destiny''': Vault Space Increased, Infusion, & Swords!]</ref>


Additional unique qualities of Swords include that they have an alternate "Guard" function that can partially deflect damage from incoming enemy attacks, consuming an amount of Heavy Ammo with each attack despite being melee weapons, and they can only be obtained by completing certain [[Quest]]s instead of from random drops.
Additional unique qualities of Swords include that they have an alternate "Guard" function that can partially deflect damage from incoming enemy attacks, consuming an amount of Heavy Ammo with each attack despite being melee weapons, and they can only be obtained by completing certain [[Quest]]s instead of from random drops.
Line 7: Line 10:


To obtain a sword, the player first has to complete The Taken King [[quest]], and then the mission [[Dread Patrol]]. [[Eris]] will recover a shard of [[Oryx]]'s sword Willbreaker for reverse-engineering. Then, [[A Broken Will]] quest becomes available. To upgrade their sword into an exotic sword, [[A Sword Reforged]] quest becomes available after upgrading every node on the sword's perk tree and infusing it to level 280 light.
To obtain a sword, the player first has to complete The Taken King [[quest]], and then the mission [[Dread Patrol]]. [[Eris]] will recover a shard of [[Oryx]]'s sword Willbreaker for reverse-engineering. Then, [[A Broken Will]] quest becomes available. To upgrade their sword into an exotic sword, [[A Sword Reforged]] quest becomes available after upgrading every node on the sword's perk tree and infusing it to level 280 light.
In the ''[[Rise of Iron]]'' the player obtains [[The Young Wolf's Howl]] upon completion of [[The Iron Tomb]] from [[Lord Saladin]].


==Year Two==
==Year Two==
Line 24: Line 29:


==Year Three==
==Year Three==
===Exotic===
===Exotic===
[[The Young Wolf's Howl]]
*[[The Young Wolf's Howl]]


==Gallery==
==Gallery==

Revision as of 23:28, October 22, 2016

"There is no grace in their making, but we can change that."
Lord Shaxx
A Warlock wielding a Sword

Swords are a class of heavy weapon introduced in The Taken King expansion.

Overview

Unlike all other player weapon types, Swords are melee weapons. Prior to the addition of Swords, the only melee weapons players could use (excluding the Hunter's knife) were Knight Cleavers and The Aegis relic, which were available temporarily in specific situations.[1]

Additional unique qualities of Swords include that they have an alternate "Guard" function that can partially deflect damage from incoming enemy attacks, consuming an amount of Heavy Ammo with each attack despite being melee weapons, and they can only be obtained by completing certain Quests instead of from random drops.

There are three Legendary and three Exotic Swords, one for each element. The Exotic swords all feature a special attack as their Exotic perk.

To obtain a sword, the player first has to complete The Taken King quest, and then the mission Dread Patrol. Eris will recover a shard of Oryx's sword Willbreaker for reverse-engineering. Then, A Broken Will quest becomes available. To upgrade their sword into an exotic sword, A Sword Reforged quest becomes available after upgrading every node on the sword's perk tree and infusing it to level 280 light.

In the Rise of Iron the player obtains The Young Wolf's Howl upon completion of The Iron Tomb from Lord Saladin.

Year Two

Legendary

Exotic

Year Three

Exotic

Gallery

List of appearances

References

Template:Heavies Y2