Imperium Captive

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Legionary
Imperium Captive
Imperium Captive Legionary.jpg
Statistics

Species:

Barant

Legion(s):

Imperial Cabal

Type:

Incendior

Mission(s):

Imperium

Combat information

Weapon(s):

Arc Cabal Slug Shotgun

Abilities:

High Durability
Rapid Movement
Rapid Firing
Limited Flight
Kinetic Quake

 
Psion
Imperium Captive
Imperium Captive Psion.jpg
Statistics

Species:

Psion

Legion(s):

Imperial Cabal

Mission(s):

Imperium

Combat information

Weapon(s):

Arc Cabal Slug Launcher

Abilities:

High Durability
Rapid Movement
Limited Flight
Kinetic Psychic Melee

 
Incendior
Imperium Captive
Imperium Captive Incendior.jpg
Statistics

Species:

Barant

Legion(s):

Imperial Cabal

Type:

Incendior

Mission(s):

Imperium

Combat information

Weapon(s):

Solar Cabal Magma Launcher

Abilities:

High Durability
Rapid Movement
Magma Burn Effect
Strafe Thrusters
Limited Flight
Compression Blast
Kinetic Quake

 
Vandal
Imperium Captive
Imperium Captive Vandal.jpg
Biographical information

Species:

Fallen

Type:

Vandal

House:

House of Spider

Rank:

Spider's Associate

Mission:

Imperium

Combat information

Weapon(s):

Arc Shock Rifle

Abilities:

Rapid Movement
High Durability

 
Servitor
Imperium Captive
Imperium Captive Servitor.jpg
Biographical information

Species:

Fallen

Type:

Servitor

House:

House of Spider

Rank:

Spider's Servitor

Mission:

Imperium

Combat information

Weapon(s):

Void Servitor Eye

Abilities:

Teleportation
High Durability
Rapid Movement
Midair Levitation

 

"Can you access that console, Guardian? Releasing the prisoners could be a boon to us."
Eris Morn[1]

Imperium Captives are a collection of Imperial Cabal and House of Spider members who have been captured by the Barant Imperium. They would be released by the Guardian during their escape with a Stasis-imprisoned Drifter to provide them with extra firepower.[1]

Gameplay[edit]

The Imperium Captives can be released in the first two rooms after securing Drifter. Releasing the House of Spider members allows them to fire down from their cells to provide cove fire on the advancing Barant Imperium forces. In the second room releasing the Imperial Cabal causes them to march out of their cells in unison and begin ruthlessly baring down on their captors with Arc gun fire, psionic blasts, and Solar flame torrents. Upon each room being cleared of enemies, the Captives return to a neutral state and wander in a small area outside of their cells.

Trivia[edit]

  • If one pays close attention upon freeing the Imperial Cabal captives, a single Combat Frame is also released. This frame is usually instantly gunned down and destroyed before it can contribute anything more than mild amusement.

Gallery[edit]

Appearance[edit]

References[edit]

  1. ^ a b Bungie (2025/12/2), Destiny 2: Renegades - Imperium