High Revenant

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Chieftain
High Revenant
Void
High Revenant (Void).png
Solar
High Revenant (Solar).png
Arc
High Revenant (Arc).png
Biographical information

Species:

Fallen

Race:

Scorn

Type:

Chieftain

House:

Revenant Scorn

Rank:

Major

Mission:

Captive Memories

Combat information

Weapon(s):

Solar Scorn Cannon
Solar Scorn Blaster
Arc Scorn Mine Launcher

Abilities:

Absorption Shield (Solar or Void or Arc)
Ether Totem (Solar Ether Torch or Void Ether Shield or Arc Ether Bind)
High Durability
Rapid Movement
Kinetic Scorn Melee
Shield Revenant Baron

 
Wraith
High Revenant
Biographical information

Species:

Fallen

Race:

Scorn

Type:

Wraith

House:

Revenant Scorn

Rank:

Elite

Mission:

Kell's Vengeance

Combat information

Weapon(s):

Solar Flame Torches

Abilities:

Solar Burn
High Durability
Rapid Movement

 

High Revenants are a variant of Scorn Chieftains and Wraiths encountered in Captive Memories and Kell's Vengeance.

Gameplay[edit]

Captive Memories[edit]

The High Revenants are encountered in the Lockup room of the Prison of Elders. They will appear as a trio of Chieftains and maintain the Immunity Shield of a Revenant Baron Abomination. Each individual Chieftain are located at different areas of the room and bear Absorption Shields of Void, Solar, and Arc. Slaying the Chieftain trio will dispel the Immunity Shield and allow the Guardian to defeat the Revenant Baron. They later appear in the fight against the newly revived Skolas and function the same, requiring their defeat to remove an immunity shield.

Kell's Vengeance[edit]

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Appearance[edit]

References[edit]