Shock Cannon

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Shock Cannon
Grimoire Shock Cannon.jpg
Production overview

Manufacturer:

Devil Splicers

Rarity class:

Relic

Weapon type:

Shoulder-Mounted Artillery

Min-max accuracy:

Perfect

Min-max impact:

Very High

Min-max stability:

Perfect

Min-max magazine:

Infinite

Specifications

Ammunition type:

Arc Rods

Fire mode:

Semi-auto

Rate of fire:

Slow

Damage:

Arc Arc

Effective range:

Any

Service history

In service:

Devil Splicers

Affiliation:

Shock Captains
Taniks Perfected

 

"Aimed from the shoulder, the Arc spike in this Fallen Cannon can smash a Sparrow in a single shot. Once lodged, the spike can be charged for several seconds, to destructive effect."
— Grimoire description

Shock Cannons are Arc-infused Scorch Cannons used by Shock Captains. This weapon is the only way to bring down Sepiks Perfected's Arc shield.

Availability[edit]

Shock Cannons can only be acquired in three missions, that being the The Plaguelands mission, the Rise of Iron version of Devil's Lair to bring down Sepiks Perfected's sheild, and the Wrath of the Machine Raid while battling Aksis, Archon Prime. In The Plaguelands they behave identically to Scorch Cannons, having ten ammo. Meanwhile in the Devil's Lair and Wrath of the Machine they function like Null Cannons by having only one ammo. Shock cannons are carried by Shock Captains and drop them upon death.

Trivia[edit]

  • Unlike a normal Scorch Cannon, Shock Cannons have only one round after being picked up (with the exception of the Shock Cannons that drop from Shock Captains in the Aksis boss fight).
  • The Shock Cannon's Grimoire card can only be awarded from completing the Wrath of the Machine Raid. You are not awarded it during Story, events or Strikes. The same occurs with the Null Cannon.
  • Shock cannons also appear in the Rise of Iron expansion mission, The Plaguelands, where it is used to take out a Perfected Walker.

List of appearances[edit]

References[edit]