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{{Hive infobox
{{Hive infobox
|image=  
|nameBG= #DFD4BF
|BG= #DFD4BF
|sectionBG= #DFD4BF
|lineBG= #DFD4BF
|image= [[File:LucentBroodMoths.jpg|360px]]
|name= Lucent Moth
|name= Lucent Moth
|species= [[Hive]]
|type=
|sect= [[Lucent Brood]]
|sect= [[Lucent Brood]]
|gender=
|purpose= Empower and shield Hive with [[Light]]
|purpose=  
|abilities= Symbiotic [[Absorption Shield#Overshield|Overshield]] <br> {{icon|Arc}} Explosive Light
|mission=  
|height=
|weight=
|weapon(s)=
|abilities=
}}
}}


==Overview==
'''Lucent Moths''' are small flying creatures of [[Light]] that first appeared after [[Savathûn, the Witch Queen|Savathûn]] managed to gain control over the Light. They can be found fluttering around non-[[Lightbearer]] [[Hive]] of the [[Lucent Brood]], attempting to join with their bodies and protecting them. When they are separated from their host, Lucent Moths will wander aimlessly until they see an enemy, upon which they will become charged with [[Arc]] Light and dive-bomb their target, exploding upon impact.
The Lucent Moths are small creatures of Light that first appeared not long after [[Savathûn]] managed to gain control over the Light. However, unlike the Lightbearer Hive, the generic Hive of the Lucent Brood remained as they are but the Witch Queen managed to grant them a measure of the Light's power within her Throne World. Appearing similar to a moth, the Lucent Moths provide a measure of shielding for the Hive foot-soldiers of the Lucent Brood, making them more dangerous than their counterparts of the other Hive sects.
 
In ''[[Season of the Witch]]'', [[Guardian]]s learned to wield Lucent Moths with Hive magic, creating the [[Ex Diris]] [[Grenade Launcher]] and the [[Mothkeeper's Wraps]].  
 
==Biology==
{{quote|Incredible. The Hives' own bodies transform Light into a parasite! What a wondrous adaptation!|Krill}}
Lucent Moths are a by-product of the existence of Lightbearer Hive. Hive biology treats the Light in their bodies as an infection, causing disease-like symptoms such as headaches, mood swings, and insomnia, and generates an immune response that attempts to isolate it into cysts. However, the properties of Light end up organizing and transforming the encysted Light and Hive biomass into a wholly new and separate organism, more energy than biology, which eventually hatches from the cyst and attempts to protect its hosts. This life cycle was discovered by the [[Ghost#Hive Ghosts|Hive Ghost]] [[Krill]], although the discovery was credited to their Lightbearer, [[Ubartu-ana]].<ref>'''Bungie (2021/5/11)''', ''[[Destiny 2]]: [[The Witch Queen]] - [[Lore]]: [[Lore:Lucent Tales#Krill|Lucent Tales: Krill]]''</ref>


==Gameplay==
==Gameplay==
The Lucent Moths that the Lucent Brood use are similar to the [[Vex]] [[Seeker]]s as they are treated more like a minor hazard than an actual enemy; they do not possess a health bar nor do they have an identifying name label above them. Lucent Moths serve two purposes, one defensive and the other offensive. In their default defensive mode, Lucent Moths will seek out nearby Lucent Hive and grant them something akin to an Overshield. When this Overshield is depleted, however, the Moth will be separated from its host unit and, if the host is killed, will seek another unit to protect instead. When the Moth runs out of units to protect, it switches to its offensive mode as a last resort, overcharging itself and flying toward a player before exploding in an Arc blast that can injure and kill Guardians and Hive alike if they are too close to it. This can be used against the Lucent Hive, as the blast is highly damaging and is instantly fatal to Acolytes within a few meters' range. Lucent Moths have two primary weaknesses.  After a Moth's host has been killed and it separates from them, it will become vulnerable while searching for a new host, allowing the player to shoot and destroy it. In their offensive mode, when tracking toward a player to hit them, Lucent Moths can simply be shot before they reach their target. A Moth's detonation will also trigger other Moths and cause them to detonate.
Lucent Moths are similar to [[Vex]] [[Seeker]]s as they are treated more like a minor hazard than an actual enemy; they do not possess a health bar nor do they have an identifying name label above them. Lucent Moths serve two purposes, one defensive and the other offensive. In their default defensive mode, Lucent Moths will seek out nearby Lucent Hive, fusing with them to grant an [[Absorption Shield#Overshield|Overshield]]. When this Overshield is depleted, however, the Moth will be separated from its host unit and, will seek another unit to protect instead. When the Moth runs out of units to protect, it switches to its offensive mode as a last resort, overcharging itself with Arc Light and flying toward a player before exploding in a blast that can injure or kill Guardians and Hive alike if they are too close to it. This can be useful against Lucent Hive, as the blast is highly damaging and is instantly fatal to Acolytes within a few meters' range. Lucent Moths have two primary weaknesses, after a Moth's host has been killed and it separates from them, it will become vulnerable while searching for a new host, allowing the player to shoot and destroy it. In their offensive mode, when tracking toward a player to hit them, Lucent Moths can simply be shot before they reach their target, and are highlighted on your screen as if they were grenades. A Moth's detonation can also trigger other Moths and cause them to detonate.
 
==Trivia==
*Lucent Moths will not overshield [[Hive]] [[Ultra]]s. Even if the Ultra is the last living combatant, the Moths will instead go on the offensive.
**This is the same for [[Champions]] and, most of the time, Hive Lightbearers, however it would later change to Lucent Moths being able to overshield [[Major]] Hive Lightbearers, but not Ultra variants of them.
*There is a glitch wherein a Lucent Moth attempts to shield an enemy that has just been killed, shielding its corpse.  The corpse disappears along with the Moth, deleting it from existance.
*There is another glitch that happens where multiple Lucent Moths will enter the same host. When the overshield is depleted, only one Moth will be ejected.


==List of appearences==
==List of appearances==
*''[[Destiny 2]]''
*''[[Destiny 2]]''  
**''[[The Witch Queen]]'' {{1st}}
**''[[The Witch Queen]]'' {{1st}}
**''[[Season of the Risen]]''
**''[[Season of Plunder]]''
**''[[Season of the Deep]]''
**''[[Season of the Witch]]''
==References==
<references/>


[[Category: Hive]]
[[Category:Enemies]]
[[Category:Hive]]

Latest revision as of 18:08, January 12, 2024

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Lucent Moth
LucentBroodMoths.jpg
Biographical information

Sect:

Lucent Brood

Purpose:

Empower and shield Hive with Light

Combat information

Abilities:

Symbiotic Overshield
ArcS.png Explosive Light

 

Lucent Moths are small flying creatures of Light that first appeared after Savathûn managed to gain control over the Light. They can be found fluttering around non-Lightbearer Hive of the Lucent Brood, attempting to join with their bodies and protecting them. When they are separated from their host, Lucent Moths will wander aimlessly until they see an enemy, upon which they will become charged with Arc Light and dive-bomb their target, exploding upon impact.

In Season of the Witch, Guardians learned to wield Lucent Moths with Hive magic, creating the Ex Diris Grenade Launcher and the Mothkeeper's Wraps.

Biology[edit]

"Incredible. The Hives' own bodies transform Light into a parasite! What a wondrous adaptation!"
— Krill

Lucent Moths are a by-product of the existence of Lightbearer Hive. Hive biology treats the Light in their bodies as an infection, causing disease-like symptoms such as headaches, mood swings, and insomnia, and generates an immune response that attempts to isolate it into cysts. However, the properties of Light end up organizing and transforming the encysted Light and Hive biomass into a wholly new and separate organism, more energy than biology, which eventually hatches from the cyst and attempts to protect its hosts. This life cycle was discovered by the Hive Ghost Krill, although the discovery was credited to their Lightbearer, Ubartu-ana.[1]

Gameplay[edit]

Lucent Moths are similar to Vex Seekers as they are treated more like a minor hazard than an actual enemy; they do not possess a health bar nor do they have an identifying name label above them. Lucent Moths serve two purposes, one defensive and the other offensive. In their default defensive mode, Lucent Moths will seek out nearby Lucent Hive, fusing with them to grant an Overshield. When this Overshield is depleted, however, the Moth will be separated from its host unit and, will seek another unit to protect instead. When the Moth runs out of units to protect, it switches to its offensive mode as a last resort, overcharging itself with Arc Light and flying toward a player before exploding in a blast that can injure or kill Guardians and Hive alike if they are too close to it. This can be useful against Lucent Hive, as the blast is highly damaging and is instantly fatal to Acolytes within a few meters' range. Lucent Moths have two primary weaknesses, after a Moth's host has been killed and it separates from them, it will become vulnerable while searching for a new host, allowing the player to shoot and destroy it. In their offensive mode, when tracking toward a player to hit them, Lucent Moths can simply be shot before they reach their target, and are highlighted on your screen as if they were grenades. A Moth's detonation can also trigger other Moths and cause them to detonate.

Trivia[edit]

  • Lucent Moths will not overshield Hive Ultras. Even if the Ultra is the last living combatant, the Moths will instead go on the offensive.
    • This is the same for Champions and, most of the time, Hive Lightbearers, however it would later change to Lucent Moths being able to overshield Major Hive Lightbearers, but not Ultra variants of them.
  • There is a glitch wherein a Lucent Moth attempts to shield an enemy that has just been killed, shielding its corpse. The corpse disappears along with the Moth, deleting it from existance.
  • There is another glitch that happens where multiple Lucent Moths will enter the same host. When the overshield is depleted, only one Moth will be ejected.

List of appearances[edit]

References[edit]