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==Overview==
==Overview==
The initial area of the Infinite Forest, the interior of Mercury's core, contains three tower-like structures with gateways that lead to different time periods within the simulation. The sleek, futuristic tower on the left leads to the distant past where Mercury is a lush jungle; the central tower comprised of conventional Vex architecture leads to iterations of the present; and the crumbling, darkened tower on the right leads to the far future, where the Sun is long dead and the Vex have spread everywhere.<ref name="Livestream"/> As Guardians move toward the main towers, they encounter simulated [[Cabal]], [[Fallen]], and [[Hive]], and must defeat the disguised units called "Daemons" to generate new pathways and advance. The one enemy race that does not appear in simulations are the [[Taken]].<ref name="IF Tour">[https://www.youtube.com/watch?v=kYQA6m2v1lg YouTube: Destiny 2 Curse of Osiris Live Stream: Infinite Forest Gameplay]</ref>
The initial area of the Infinite Forest, the interior of Mercury's core, contains four tower-like structures with gateways, three of which lead to different time periods within the simulation, and one that leads back to Mercury's surface. The sleek, futuristic tower to the left of the entrance leads to the distant past where Mercury is a lush jungle; the tower directly across the entrance, which is comprised of conventional Vex architecture, leads to iterations of the present; and the crumbling, darkened tower to the right of the entrance leads to the far future, where the Sun is long dead and the Vex have spread everywhere.<ref name="Livestream"/> As Guardians move toward the main towers, they encounter simulated [[Cabal]], [[Fallen]], and [[Hive]], as well as [[Vex]], and must defeat the disguised units called "Daemons" to generate new pathways and advance. The one enemy race that does not appear in simulations are the [[Taken]].<ref name="IF Tour">[https://www.youtube.com/watch?v=kYQA6m2v1lg YouTube: Destiny 2 Curse of Osiris Live Stream: Infinite Forest Gameplay]</ref>


Within the actual simulations of the past, present, and future, Guardians will continue to encounter simulated enemies from the other races. For example, in one of the infinite variations of reality being analyzed, the far future where the Vex have triumphed over everything may also contain Fallen survivors.<ref name="IF Tour"/>
Within the actual simulations of the past, present, and future, Guardians will continue to encounter simulated enemies from the other races. For example, in one of the infinite variations of reality being analyzed, the far future where the Vex have triumphed over everything may also contain Fallen survivors.<ref name="IF Tour"/>

Revision as of 13:13, June 17, 2018

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Infinite Forest
Infinite Forest.jpg
Overview

Planet:

Mercury

Enemy factions:

Descendants
House of Dusk (simulated)
Precursors
Red Legion (simulated)
Savathûn's Hive (simulated)
Unidentified Vex collective

Connecting areas:

Infinity's Crown
Simulant Future
Simulant Past
Simulant Present
Vestibule

Gameplay

Area type:

Private

Public Events:

N/A

Patrol beacons:

N/A

 

"An infinity of possible worlds, so perfectly simulated as to be indistinguishable from the experiences I once called “reality.” I can touch them, taste them, pass lifetimes in them! They grow within this machine like fruit upon a tree — no, a forest of trees, its fractal expansion nigh unmeasurable. (...) What an awful, destructive machine this is. I must know everything about it."
Osiris

The Infinite Forest is a location accessible through a gateway in the Fields of Glass, Mercury. It is a virtual simulation of the universe which the Vex created to plan their actions in reality. The Vex hollowed out Mercury's core and in its place built the mechanism that generates the Forest.[1] It was overseen by Panoptes, Infinite Mind until its destruction. Simulated versions of Dendron, Root Mind created by Osiris have attempted to take control of the Forest, but have been destroyed by The Guardian before they could assume the role.

Overview

The initial area of the Infinite Forest, the interior of Mercury's core, contains four tower-like structures with gateways, three of which lead to different time periods within the simulation, and one that leads back to Mercury's surface. The sleek, futuristic tower to the left of the entrance leads to the distant past where Mercury is a lush jungle; the tower directly across the entrance, which is comprised of conventional Vex architecture, leads to iterations of the present; and the crumbling, darkened tower to the right of the entrance leads to the far future, where the Sun is long dead and the Vex have spread everywhere.[1] As Guardians move toward the main towers, they encounter simulated Cabal, Fallen, and Hive, as well as Vex, and must defeat the disguised units called "Daemons" to generate new pathways and advance. The one enemy race that does not appear in simulations are the Taken.[2]

Within the actual simulations of the past, present, and future, Guardians will continue to encounter simulated enemies from the other races. For example, in one of the infinite variations of reality being analyzed, the far future where the Vex have triumphed over everything may also contain Fallen survivors.[2]

History

The construction of the Infinite Forest began during the Golden Age, while Mercury was still a garden world and the Vex had only recently arrived. The algorithm used to generate the Forest was housed within the Gardener's Spire, overseen by Dendron, Root Mind. Panoptes, Infinite Mind was tasked with managing and interpreting the Infinite Forest's simulations to inform the Vex's strategies in the "real" universe.

Gallery

List of appearances

References