Lightslayer

From Destinypedia, the Destiny wiki

This article is about the Fallen Warpriest and Siegehook Ogre versions of the Lightslayer. For the Fieldrazer Tormentor version of the Lightslayer, see Imprint of Nezarec.
Marauder
Fallen Warpriest
Lightslayer1.jpg
Biographical information

Species:

Fallen

Type:

Marauder

House:

House of Salvation

Rank:

Ultra

Mission:

Onslaught

Combat information

Weapon(s):

Stasis Stasis Blades

Abilities:

High Durability
Rapid Movement
Teleportation
Kinetic Ultra Smash
Stasis Stasis Blast
Summon Fallen

 
Ogre
Siegehook Ogre
Siegehook2.jpg
Biographical information

Species:

Hive

Type:

Ogre

Sect:

Xivu Arath's Horde

Rank:

Ultra

Mission:

Onslaught

Combat information

Abilities:

Void Eye Blast
Kinetic Ground Slam
High Durability
Berserk Mode
Summon Hive

 

Lightslayers were powerful Fallen Marauder and Hive Ogre that served as the bosses for the final wave of the Onslaught activity.

Gameplay[edit]

The Lightslayers were encountered as the 50th and final wave of the Onslaught activity, located at the Pyramid's Inner Chamber. Upon engaging with the Lightslayer, it will continually summon Hive or Fallen reinforcements to its aid. When two capture zones appear around the room, Guardians must have successfully capture them both to bring forth turrets for assistance, which will fire upon enemy targets. Once the Lightslayer was slain the encounter and activity was complete. As of today, Onslaught only has 30 waves, hence the Lightslayers are unable to spawn.

Trivia[edit]

  • The Fallen Lightslayer bears the same appearance and abilities as Kridis, Dark Priestess.
  • The Lightslayers have unique names in Triumphs and activity modifier descriptions only.

Gallery[edit]

Appearance[edit]

References[edit]