Forum:The Forge Heist
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Steal back our Valus |
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Destinypedia doesn't currently have a walkthrough for this level; could you write one? | |
The Forge Heist is the second mission of Pinnacle of Fear. The goal of the mission is to search and navigate Riis-Reborn to find Lord Saladin.
Objectives[edit]
- Penetrate the Defenses and search Riis-Reborn Approach
- Search Technocrat's Iron
- Destroy the assembly line
- Search Kell's Rising
- Destroy the Fallen supplies
- Search Gale's Watch
- Defeat Warden Solaks.
- Escape!
Transcript[edit]
The mission starts with a cutscene of The Guardian and Ghost overlooking Riis-Reborn Approach.
- Ghost: Guardian, are we sure this is a good idea? We should wait for reinforcements, Xavias warned us.
- Guardian: No, we're getting Saladin back. Now. I've killed Gods stronger than these Fallen rats.
The gameplay begins as The Guardian approaches Riis-Reborn where several Security Turrets are emplaced alongside a swarm of Shanks and a Heavy Shank. After eliminating them and pushing through the front gates, you reach the security room near Technocrat's Iron which is guarded by several Vandals who are messing with terminals and packing stuff up.
- Ghost: It seems they're packing stuff up, are the House of Fear leaving Riis Reborn?
Reaching Technocrat's Iron, even more Shanks appear alongside several sniper Vandals and a sniper Captain.
- Ghost: Let's search the area for Saladin and take out the assembly line, that'll stop them from bringing all of the Brigs and Shanks with them.
Exploring the area and fighting the normal House of Fear troops, As you fight, the intercom turns on.
- Neriks, The Cobra: Hello, Salvation peasants. I've recently learned that some of you can't even speak your own language, instead using this..disgusting English. Fortunately for you, it was a long Ketch ride here!
Eventually you destroy the assembly line and fail to find Saladin.
- Ghost: He's not here, next stop is Kell's Rising
- Neriks, The Cobra: Everyone please HURRY UP packing your stuff into the Ketch. Our Guardian friend has arrived, on the contrary to what we told him to do. And he's already torn through Technocrat's Iron, so BE MORE COMPOTENT!
You arrive in Kell's Rising where Xavias watches from a window above.
- Xavias, Kell of Fear: Hello, Guardian. Searching for your friend?
He teleports away.
- Ghost: Wasn't the House of Fear's Kell dead? This may be a problem, we'll need to tell the Vanguard after we get Saladin.
Clearing Kell's Rising of the Fallen, Ghost speaks.
- Ghost: One place left. Gale's Watch.
You head to Gale's Watch and a cutscene starts. You enter Gale's Watchonly to be met by a caged Saladin and Xavias with one of his commanders, Warden Solaks.
- Saladin: Guardian! NO!
The Guardian gets trapped in Stasis almost immediately.
- Ghost: You're making a mistake, Kell. We've done this before.
- Xavias: Maybe so, but by the time your free, we'll be long gone.
Then Xavias puts a hand on Saladin, who is trapped in some strange sort of handcuffs. He drags Saladin to the balcony and transmats to his Ketch.