Unstoppable Taken Phalanx: Difference between revisions
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|name= Unstoppable Taken Phalanx | |name= Unstoppable Taken Phalanx | ||
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'''Unstoppable Taken Phalanxes''' are former elite [[Cabal]] linemen that were taken and granted enhanced durability and stamina by the [[Darkness]]. | '''Unstoppable Taken Phalanxes''' are former elite [[Cabal]] linemen that were taken and granted enhanced durability and stamina by the [[Darkness]]. | ||
==Gameplay== | ==Gameplay== | ||
Like their minor counterparts, the Unstoppable Taken Phalanx will stay near the middle of the carnage, blocking off shots from enemies and moving in for a concussive blast from their shield. Though the blast takes a little bit longer to charge up, it unleashes a more violent blast, dealing more damage and sending opponents flying farther. Another notable trait about the Phalanx is their durability and immunity to staggering; a trait in which they will relentlessly use to their advantage to close in on an opponent. To counter the Phalanx's resilience, the player(s) should utilize Anti-Unstoppable rounds from the Seasonal Artifact to temporarily stun the Phalanx and leave them more exposed and susceptible to damage. | Like their minor counterparts, the Unstoppable Taken Phalanx will stay near the middle of the carnage, blocking off shots from enemies and moving in for a concussive blast from their shield. Though the blast takes a little bit longer to charge up, it unleashes a more violent blast, dealing more damage and sending opponents flying farther. Another notable trait about the Phalanx is their durability and immunity to staggering; a trait in which they will relentlessly use to their advantage to close in on an opponent. To counter the Phalanx's resilience, the player(s) should utilize Anti-Unstoppable rounds from the Seasonal Artifact to temporarily stun the Phalanx and leave them more exposed and susceptible to damage. | ||
==Trivia== | ==Trivia== | ||
*A variant of the Unstoppable Taken Phalanx, Savathûn's Marionette, can be found patrolling [[Io]] at [[The Rupture]], often seen guarding a [[Taken Disruptor Centurion]]. | *A variant of the Unstoppable Taken Phalanx, Savathûn's Marionette, can be found patrolling [[Io]] at [[The Rupture]], often seen guarding a [[Taken Disruptor Centurion]]. | ||
==List of Appearances== | ==List of Appearances== | ||
*''[[Destiny 2]]'' | *''[[Destiny 2]]'' | ||
**''[[Season of Arrivals]]'' {{1st}} | **''[[Season of Arrivals]]'' {{1st}} | ||
==References== | ==References== | ||
<references/> | |||
[[Category:Enemies]] | [[Category:Enemies]] | ||
[[Category:Taken]] | [[Category:Taken]] |
Revision as of 02:59, May 10, 2021
Unstoppable Taken Phalanx | |
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Taken Slug Rifle |
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High Durability |
Unstoppable Taken Phalanxes are former elite Cabal linemen that were taken and granted enhanced durability and stamina by the Darkness.
Gameplay
Like their minor counterparts, the Unstoppable Taken Phalanx will stay near the middle of the carnage, blocking off shots from enemies and moving in for a concussive blast from their shield. Though the blast takes a little bit longer to charge up, it unleashes a more violent blast, dealing more damage and sending opponents flying farther. Another notable trait about the Phalanx is their durability and immunity to staggering; a trait in which they will relentlessly use to their advantage to close in on an opponent. To counter the Phalanx's resilience, the player(s) should utilize Anti-Unstoppable rounds from the Seasonal Artifact to temporarily stun the Phalanx and leave them more exposed and susceptible to damage.
Trivia
- A variant of the Unstoppable Taken Phalanx, Savathûn's Marionette, can be found patrolling Io at The Rupture, often seen guarding a Taken Disruptor Centurion.
List of Appearances
- Destiny 2
- Season of Arrivals (First appearance)