Overload Taken Hobgoblin: Difference between revisions

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|mission= [[Nightfall]] <br> [[Patrol]] [[Io]] <br> [[Contact]] <br> [[Interference]] <br> [[Expunge: Tartarus]] {{C|corrupted}} <br> [[Expunge: Delphi]] <br> [[Vow of the Disciple]]
|mission= [[Nightfall]] <br> [[Patrol]] [[Io]] <br> [[Contact]] <br> [[Interference]] <br> [[Expunge: Tartarus]] {{C|corrupted}} <br> [[Expunge: Delphi]] <br> [[Vow of the Disciple]]
|weapon= Taken [[Slap Rifle]] <br> Taken [[Line Rifle]] <br> Taken [[Torch Hammer]] <br> [[Stasis Boomer]]
|weapon= Taken [[Slap Rifle]] <br> Taken [[Line Rifle]] <br> Taken [[Torch Hammer]] <br> [[Stasis Boomer]]
|ability= High Durability <br> Rapid Movement <br> Vex Melee <br> Retaliation Swarm <br> Rapid Ability Regeneration <br> Health Regeneration
|ability= High Durability <br> Rapid Movement <br> Vex Melee <br> [[Void]] Retaliation Swarm <br> Rapid Ability Regeneration <br> Health Regeneration
}}
}}


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==Gameplay==
==Gameplay==
Like their minor counterpart, the Overload Taken Hobgoblin will often stray further from the carnage and provide long distance support for their allies and unleashes a barrage of Vengeance Bolts at the enemy who first damaged them. However, thanks to the heightened ability regeneration, the Taken Hobgoblin will continuously conjure a bunch of these barrages that not only target the Hobgoblin's adversary, but also the enemies around them. To mitigate the threat of the Overload Taken Hobgoblin, the player(s) should utilize Anti-Overload rounds from the Seasonal Artifact to disrupt the Hobgoblin and disable their ability and health regeneration.
Like their minor counterpart, the Overload Taken Hobgoblin will often stray further from the carnage and provide long distance support for their allies, and unleash a barrage of bolts at the enemy who first damage them. However, thanks to their heightened ability regeneration, the Taken Hobgoblin will continuously conjure a bunch of these barrages that not only target the opponent that struck it first, but also the enemies around them. To mitigate the threat of the Overload Taken Hobgoblin, the players should utilize Anti-Overload abilities, such as the mods from the Seasonal Artifact, to disrupt the Hobgoblin and disable its ability and health regeneration.
 
==Variants==
*[[Savathûn's Marionette]]


==Trivia==
==Trivia==
*A variant of the Overload Taken Hobgoblin, Savathûn's Marionette, can be found patrolling [[The Rupture]], often seen escorting a [[Taken Disruptor Ogre]].
*The Overload Taken Hobgoblin has a similar appearance to the [[Barrier Hobgoblin]], because of this, it's possible that the [[Taken]] have [[Champions]], is due to them taking former Champions of other species.  
*The Overload Taken Hobgoblin has a similar appearance to the [[Barrier Hobgoblin]], because of this, it's possible that the [[Taken]] have [[Champions]], is due to them taking former Champions of other species.  
**However due to the debut of [[Unstoppable Taken Phalanx]]es, the Taken must be just utilizing Phantasmal energy as the rest of the species. Due to current known Legions, don't carry Phalanx-class Champions.
**However due to the debut of [[Unstoppable Taken Phalanx]]es, the Taken must be just utilizing Phantasmal energy as the rest of the species. Due to current known Legions, don't carry Phalanx-class Champions.

Revision as of 07:14, October 19, 2022

Overload Taken Hobgoblin
Overload Taken Hobgoblin.jpg
Biographical information

Species:

Taken

Faction:

Savathûn's Hive (formerly)
Xivu Arath's Horde

Rank:

Champion

Class:

Taken Hobgoblin

Combat information

Mission:

Nightfall
Patrol Io
Contact
Interference
Expunge: Tartarus (corrupted)
Expunge: Delphi
Vow of the Disciple

Weapon(s):

Taken Slap Rifle
Taken Line Rifle
Taken Torch Hammer
Stasis Boomer

Abilities:

High Durability
Rapid Movement
Vex Melee
Void Retaliation Swarm
Rapid Ability Regeneration
Health Regeneration

 

Overload Taken Hobgoblins are former Vex defense and construction proxies that have been Taken and granted heightened combat efficiency by the Darkness.

Gameplay

Like their minor counterpart, the Overload Taken Hobgoblin will often stray further from the carnage and provide long distance support for their allies, and unleash a barrage of bolts at the enemy who first damage them. However, thanks to their heightened ability regeneration, the Taken Hobgoblin will continuously conjure a bunch of these barrages that not only target the opponent that struck it first, but also the enemies around them. To mitigate the threat of the Overload Taken Hobgoblin, the players should utilize Anti-Overload abilities, such as the mods from the Seasonal Artifact, to disrupt the Hobgoblin and disable its ability and health regeneration.

Variants

Trivia

  • The Overload Taken Hobgoblin has a similar appearance to the Barrier Hobgoblin, because of this, it's possible that the Taken have Champions, is due to them taking former Champions of other species.
    • However due to the debut of Unstoppable Taken Phalanxes, the Taken must be just utilizing Phantasmal energy as the rest of the species. Due to current known Legions, don't carry Phalanx-class Champions.

List of appearances