Forum:Ketch Enforcer: Difference between revisions

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|house= [[Forum:The Jackal Syndicate|The Jackal Syndicate]]
|house= [[Forum:The Jackal Syndicate|The Jackal Syndicate]]
|gender= Various
|gender= Various
|rank= [[Ultra]]
|rank= [[Major]] <br> [[Ultra]] ([[Adventure]] variant)
|mission= [[Forum:Kell's Wrath Target: Ketch Enforcer|Kell's Wrath Target: Ketch Enforcer]] <br> [[Forum:The Lion's Scourge|The Lion's Scourge]]
|mission= [[Forum:Kell's Wrath Target: Ketch Enforcer|Kell's Wrath Target: Ketch Enforcer]] <br> [[Forum:The Lion's Scourge|The Lion's Scourge]]
|height= 11'
|height= 11' <br> 8'1 ([[Forum:The Lion's Scourge|The Lion's Scourge]] variant)
|weight=
|weight=
|weapon(s)= [[Molten Welder]]
|weapon(s)= [[Molten Welder]]
|abilities= Summon Fallen <br> High Durability <br> Teleportation <br> Ultra Smash <br> Drop Energy Charge
|abilities= Summon Fallen <br> High Durability <br> Teleportation <br> Ultra Smash <br> Static Shielding <br> Drop Energy Charge
}}
}}
{{Quote|These men and women are some of the best The Jackal's have, filled with Ether and armed with the best weapons and armor. I would say 'be careful', but that has never helped any of my scouts...|[[User:Joskaa, Lion Kell|Joskaa]]}}
{{Quote|These men and women are some of the best The Jackal's have, filled with Ether and armed with the best weapons and armor. I would say 'be careful', but that has never helped any of my scouts...|[[User:Joskaa, Lion Kell|Joskaa]]}}
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==Gameplay==
==Gameplay==
(TBA)
These Captains are seen in their respective [[Adventure]], as well as the [[Forum:The Lion's Scourge|Lion's Scourge]] [[Dungeon]]. In the [[Adventure]], they're more resilient than their Lion's Scourge counterparts, but are exponentially less aggressive. In both, however, these Captains will be coated in an immune shield as a result of their armor and the shield generators tied to them. To neutralize the shield, players must look for a Captain with the title ''[[Shock Captain|Static Armorsmith]]'' and kill them. Once killed, the Captains will drop a [[Shock Cannon]], which should be used against the Ketch Enforcer. The flechette should be stuck onto the Ketch Enforcer and released to detonate after the Cannon itself creates the clicking sound. There, the Static Shielding will dissipate and the mini-boss exposed to damage. The Adventure variant can regain their shield after a while, but not the Dungeon variant. As for the Dungeon variant, the Captain will explode with [[Arc]] energy and drop a charge once killed.
 
==Trivia==
==Trivia==
(TBA)
(TBA)

Latest revision as of 17:59, July 11, 2020

Forums: Index Fan Fiction Ketch Enforcer Destiny-FrontierGhostShell.png
Ketch Enforcer
Biographical information

Species:

Fallen

Type:

Guardsman

House:

The Jackal Syndicate

Gender:

Various

Rank:

Major
Ultra (Adventure variant)

Mission:

Kell's Wrath Target: Ketch Enforcer
The Lion's Scourge

Height:

11'
8'1 (The Lion's Scourge variant)

Combat information

Weapon(s):

Molten Welder

Abilities:

Summon Fallen
High Durability
Teleportation
Ultra Smash
Static Shielding
Drop Energy Charge

 

"These men and women are some of the best The Jackal's have, filled with Ether and armed with the best weapons and armor. I would say 'be careful', but that has never helped any of my scouts..."
Joskaa

Ketch Enforcers are elite Fallen guardsmen in charge of protecting any high value leaders such as Barons and High Servitors, as well as maintaining order on a Ketch.

Gameplay[edit]

These Captains are seen in their respective Adventure, as well as the Lion's Scourge Dungeon. In the Adventure, they're more resilient than their Lion's Scourge counterparts, but are exponentially less aggressive. In both, however, these Captains will be coated in an immune shield as a result of their armor and the shield generators tied to them. To neutralize the shield, players must look for a Captain with the title Static Armorsmith and kill them. Once killed, the Captains will drop a Shock Cannon, which should be used against the Ketch Enforcer. The flechette should be stuck onto the Ketch Enforcer and released to detonate after the Cannon itself creates the clicking sound. There, the Static Shielding will dissipate and the mini-boss exposed to damage. The Adventure variant can regain their shield after a while, but not the Dungeon variant. As for the Dungeon variant, the Captain will explode with Arc energy and drop a charge once killed.

Trivia[edit]

(TBA)