Sleeper Simulant: Difference between revisions
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|type= Heavy [[Fusion Rifle]] | |type= Heavy [[Fusion Rifle]] | ||
|level=30 | |level=30 | ||
|accuracy= | |accuracy= High | ||
|stability= Low | |stability= Low | ||
|handling= Poor | |handling= Poor | ||
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==Gameplay== | ==Gameplay== | ||
Compared to a standard Fusion Rifle, the Sleeper Simulant has much more range and accuracy. Instead of firing seven individual | Compared to a standard Fusion Rifle, the Sleeper Simulant has much more range and accuracy. Instead of firing seven individual bolts per burst, it only fires one. It has the pinpoint accuracy of a sniper rifle (though it uses a low-zoom sight), which is something most heavy weapons lack, and is capable of precision damage. Each beam fired has virtually unlimited range as well as no damage falloff, meaning that the damage inflicted, either at close or long range, will be all the same. On the subject matter of damage, the Sleeper Simulant inflicts extremely high damage per shot, making it a devastating weapon to use against bosses, and can even penetrate closed [[Shrieker]]s. In the [[Crucible]], it will kill any Guardian in one shot, even if that opponent has a damage-reducing Super active, such as [[Hammer of Sol]] (an Arc or Void [[Sword]] block, however, will keep a player alive). The ricochet of the laser can even come back and hit you if you aren't careful where you aim it. | ||
==Upgrade Tree== | ==Upgrade Tree== | ||
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[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Exotic weapons]] | [[Category:Exotic weapons]] | ||
[[Category:Fusion | [[Category:Fusion Rifles]] | ||
[[Category: Linear Fusion Rifles]] |