Ghost: Difference between revisions

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==Overview==
==Overview==
Appearing as a small, floating drone, Ghosts can support the player by performing certain actions such as illuminating darkened areas, repairing technology from the [[Golden Age]], informing the player of incoming hostile threats, telling the player about new objectives, and serving as a marker beacon/respawn point when a player's character dies during cooperative play. They seem to possess some degree of artificial intelligence, being able to converse with their masters in a very [[human]] manner.<ref name="E3 2013 Demo">[http://www.youtube.com/watch?v=cXTXPe7JIUk '''Eurogamer''' - ''PS4 E3 2013 Sony Conference'']</ref>
Appearing as a small, floating drone, Ghosts can support the player by performing certain actions such as illuminating darkened areas, repairing technology from the [[Golden Age]], informing the player of incoming hostile threats, telling the player about new objectives, and serving as a marker beacon/respawn point when a player's character dies during cooperative play. They seem to possess some degree of artificial intelligence, being able to converse with their masters in a very [[human]] manner.<ref name="E3 2013 Demo">[http://www.youtube.com/watch?v=cXTXPe7JIUk '''Eurogamer''' - ''PS4 E3 2013 Sony Conference'']</ref>
Ghosts were created by the Traveler "with it's dying breath", and have spent their time since the [[collapse]] searching for their guardians. While ghosts can revive their guardian from death, ghosts themselves are irreplaceable. Dead ghosts can be found in the game world which, upon revival, unlocks a new [[grimoire card]].


==Trivia==
==Trivia==

Revision as of 09:43, July 3, 2014

The Ghost construct.

A Ghost is a piece of equipment issued to each Guardian.[1] Constructs of the Traveler, a Ghost seeks out its Guardian amongst the ancient dead.[2]

Overview

Appearing as a small, floating drone, Ghosts can support the player by performing certain actions such as illuminating darkened areas, repairing technology from the Golden Age, informing the player of incoming hostile threats, telling the player about new objectives, and serving as a marker beacon/respawn point when a player's character dies during cooperative play. They seem to possess some degree of artificial intelligence, being able to converse with their masters in a very human manner.[3]

Ghosts were created by the Traveler "with it's dying breath", and have spent their time since the collapse searching for their guardians. While ghosts can revive their guardian from death, ghosts themselves are irreplaceable. Dead ghosts can be found in the game world which, upon revival, unlocks a new grimoire card.

Trivia

  • The Ghosts are voiced by Peter Dinklage. [4]
  • It has been indicated that players need certain equipment before having access to a Ghost.[5]
  • Ghosts may be deactivated and revived.[6]
  • The Ghost's saying "We always visit such cheerful places" is a possible reference to Cortana's line in Halo 2 on the level Delta Halo, saying: "We always visit such nice places".

Gallery

List of appearances

References