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| ====Normal version==== | | ====Normal version==== |
| The mission is similar to [[The Whisper]] in the way that players are given 20 minutes to complete it. In addition, there are several groups of regular [[Shank]]s and [[Resilient Shank]]s with the same [[Absorption Shield]]s, either [[Solar]], [[Arc]] or [[Void]], depending on where they are encountered. The mission starts at the old tower with a series of combat encounters. Players must clear all the enemies from each room before they can proceed forward. Afterwards, they will find themselves in a maze-like ventilation system and rooms with jumping puzzles. Some rooms have switches that can be activated to make the route easier for those behind. After a while the players encounter a giant maze-type room with 4 switches that must be activated in order to progress, guarded by [[TR3-VR]], a malfunctioning sweeper bot that stalks the corridors. Players must avoid TR3-VR and activate the switches to open the door at the back of the maze that leads to a small room with 4 elevators that will fall down right before they reach the upper level. After a small fall and some running, the players will encounter [[Siriks, Loyal to Eramis]], the Fallen captain behind the attack. Players must kill Siriks and all other enemies before the time runs out. After everything is killed, Mithrax will teleport to the arena, signaling the success of the mission, and rewarding the fireteam with [[Outbreak Perfected]] Exotic Pulse Rifle. | | The mission is similar to [[The Whisper]] in the way that players are given 20 minutes to complete it and that some enemies have Elemental [[Absorption Shield]] on them. The mission starts at the old tower (the place where [[Amanda Holliday]] rendezvous with [[the Guardian]] in [[Homecoming]]), which is overrun by [[Fallen]]. Players must clear all the enemies from each room before they can proceed forward. After clearing everything they must run through a maze-like ventilation system and rooms with jumping puzzles. Some rooms have switches that can be activated to make the route easier for those behind. After a while the players encounter a giant maze-type room with 4 switches that must be activated in order to progress, guarded by [[TR3-VR]] (Trevor), a sweeper bot that stalks the corridors. Players must avoid TR3-VR and activate the switches to open the door at the back of the maze that leads to a small room with 4 elevators that will fall down right before they reach the upper level. After a small fall and some running, the players encounter [[Siriks, Loyal to Eramis]], the Fallen captain behind the attack. Players must kill Siriks and all other enemies before the time runs out. After everything is killed, Mithrax will teleport to the arena, signaling the success of the mission, and rewarding the fireteam with [[Outbreak Perfected]] Exotic Pulse Rifle, or the Catalyst if done in Heroic. |
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| ====Heroic version==== | | ====Heroic version==== |
| After the completion of the quest, a heroic version would be made available via an option after selecting the [[Zero Hour]] mission on the [[Earth]] directory. The Heroic version had the Shielded Foes [[Modifier]] active, giving shields to [[Heavy Shank]]s and [[Servitor]]s, and feature a different maze to go through. When the player completed the heroic version of the mission for the first time, they would be awarded the Outbreak Perfected Exotic catalyst. Further completions would award 100 [[SIVA]] Nanites for the catalyst's completion. The heroic version also allowed the player to complete a Whisper-like secret challenge to obtain the Ship Schematic Exotic Bounty. To complete this bounty, the player needed to complete the challenge on all 3 weekly singes (Void, Arc, Solar) which then awarded the [[Scrap CF-717-91]]. One singe challenge also gave the player 67 [[SIVA]] Nanites, resulting in 3-week catalyst completion, if completed in all singes. | | After the completion of the quest, a heroic version would be made available via an option after selecting the [[Zero Hour]] mission on the [[Earth]] directory. When the player completed the heroic version of [[Zero Hour]] for the first time, they would be awarded the [[Outbreak Perfected]] [[Exotic]] catalyst. After the player completed the heroic version of [[Zero Hour]] for the first time, further completions would award 100 [[SIVA]] Nanites which counted towards completing the [[Outbreak Perfected]] [[Exotic]] catalyst. The heroic version also allowed the player to complete a Whisper-like secret challenge to obtain the Ship Schematic Exotic Bounty. To complete this bounty, the player needed to complete the challenge on all 3 weekly singes (Void, Arc, Solar) which then awarded the [[Scrap CF-717-91]]. One singe challenge also gave the player 67 [[SIVA]] Nanites, resulting in 3-week catalyst completion, if completed in all singes. |
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| ===Reprised mission=== | | ===Reprised mission=== |
| ====Normal version====
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| In the normal version of the mission, the timer has been extended to 40 minutes, and there have been a few alterations to the encounters. In the courtyard, a [[Brig]] has been added to the horde of Shanks. In addition, Siriks will retreat from battle at around 40% health, and after a pair of [[Walker]]s are destroyed, will return piloting a giant Brig alongside [[Mimiks-2, Devil's Scion]] and even more reinforcements. Defeating the Brig will complete the mission and award a [[Deepsight]] version of Outbreak Perfected, allowing the player to [[Weapon Crafting|Craft]] it.
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| ====Heroic/Legend difficulties====
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| The reprised mission also comes with a 1830 power Legend difficulty (renamed to Heroic after ''[[The Edge of Fate]]''). This version keeps the original 20 minutes limit and features the Shielded Foes modifier, as well as the changed maze of its previous incarnation. In this difficulty, after acquiring the appropriate [[Quest]] from [[Banshee-44]], players can find three switches in three different sections that, once pulled, start a timer during which the player must find the switch paired with the one they pulled. Completing the mission after this awards the players with Outbreak Perfected's Catalysts. In addition, throughout the mission, one can also find three panels with the SIVA symbol on them. Interacting with the panels will change the symbol and make three other panels appear, each with a different symbol. Shooting the correct symbol will make the one on the panel change, and once all the correct symbols have been shot, one of the energy barriers in the [[Vault]] will open. Completing the Vault puzzles rewards the player with Outbreak Perfected's enhanced intrinsic traits, as well as the [[Vimana Junker]].
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| ==Enemies== | | ==Enemies== |