Fang of the Witness

From Destinypedia, the Destiny wiki

Destiny-GhostConstruct.png This article is a stub. You can help Destinypedia by expanding it.
Destiny-GhostConstruct.png
"How will we know when we've found all of the screenshots?"
It has been requested that image(s) be uploaded and added to this page or section.
Remove this template once the image(s) have been uploaded and applied.
Marauder
Fang of the Witness
Biographical information

Species:

Fallen

Type:

Marauder

Rank:

Ultra

Mission:

Onslaught

Combat information

Weapon(s):

ArcS.png Wire Rifle

Abilities:

High Durability
Rapid Movement
KineticS.png Fallen Melee
Dodge
Marauder Dash
Summon Fallen

 
Captain
Fang of the Witness
Biographical information

Species:

Fallen

Type:

Captain

Rank:

Ultra

Mission:

Onslaught

Combat information

Weapon(s):

SolarS.png Shrapnel Launcher

Abilities:

High Durability
Rapid Movement
Teleportation
KineticS.png Fallen Melee
Summon Fallen
Ether Shielding

 
Heavy Shank
Fang of the Witness
Biographical information

Species:

Fallen

Type:

Heavy Shank

Rank:

Ultra

Mission:

Onslaught

Combat information

Weapon(s):

VoidS.png Shank Turrets

Abilities:

High Durability
Midair Levitation
Summon Fallen

 
Brig
Fang of the Witness
Biographical information

Species:

Fallen

Type:

Brig

Rank:

Ultra

Mission:

Onslaught

Combat information

Weapon(s):

ArcS.png Electrocution Bolts
VoidS.png Death Cannon
SolarS.png Annihilation Blaster
SolarS.png Spitfire

Abilities:

High Durability
Limited Flight
Summon Fallen
SolarS.png Fiery Burst
Strafe Thrusters

 

Fangs of the Witness are Fallen commanders encountered during Onslaught, comprising of Marauders, Captains, Heavy Shanks, and Brigs. They are the final bosses on every 10th wave of the activity.

Gameplay[edit]

The Fangs of the Witness are encountered as the first four bosses of the activity Onslaught. Upon beginning the encounter they will frequently summon Fallen reinforcements, including Shielded Servitors. When two capture zones appear around the room, Guardians can bring fourth turrets for assistance if the zones are successfully captured. If Sparkhoarders appear around the room, Guardians can slay them and can bring the spark to the rift to ignite it, dealing damage to the boss. Once the Fang of the Witness is slain the encounter is complete.

Appearance[edit]

References[edit]