Editing Crota's End

From Destinypedia, the Destiny wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 57: Line 57:
This next bridge is a bit more difficult to complete; not only are there sync plates, but also "Annihilation Totems" that will wipe the team if someone is standing under the sync plate and not the totems. Make sure to always have a teammate standing underneath both, especially if one is turning orange. Furthermore, there are two specific enemies: the Swordbearer, and the Gatekeeper. The only way to cross the bridge is to kill the Swordbearer and take his sword; without it, players cannot cross alive. Killing the Swordbearer results in the Gatekeeper spawning on the opposite side of the bridge, who can only be killed by the sword. Be warned, the sword will disappear after forty-five seconds, so it's crucial that the bridge is already formed before killing the Swordbearer and taking his sword. It is also crucial that each Gatekeeper is killed before the sword breaks, as each time the Swordbearer is killed, another Gatekeeper appears.
This next bridge is a bit more difficult to complete; not only are there sync plates, but also "Annihilation Totems" that will wipe the team if someone is standing under the sync plate and not the totems. Make sure to always have a teammate standing underneath both, especially if one is turning orange. Furthermore, there are two specific enemies: the Swordbearer, and the Gatekeeper. The only way to cross the bridge is to kill the Swordbearer and take his sword; without it, players cannot cross alive. Killing the Swordbearer results in the Gatekeeper spawning on the opposite side of the bridge, who can only be killed by the sword. Be warned, the sword will disappear after forty-five seconds, so it's crucial that the bridge is already formed before killing the Swordbearer and taking his sword. It is also crucial that each Gatekeeper is killed before the sword breaks, as each time the Swordbearer is killed, another Gatekeeper appears.


The first player who crosses the bridge should avoid standing on the sync plate on the opposite side, as that will activate the Annihilation Totems on their side of the bridge. Once the third player crosses the bridge, the players on the far side can now take over for forming the bridge and keeping the Annihilation Totems stable. The players on the starting side still need to kill the Swordbearer and the Gatekeeper to cross, but otherwise do not use the sync plates or totems. Upon the The fifth gatekeeper's death, the bridge will be permanently built for the sixth person, and six swords will spawn in, one for the sixth person, and five for the people already across. Then, waves of knights will begin to spawn from the left, middle, and right doors. After enough knights have been eliminated, Gatekeepers will start spawning in the middle. Once five more are killed, the doors on the far side will open, unleashing Thralls and [[Shrieker]]s. Killing the second Shrieker will cause the doorway on the opposite side of the hallway to close, locking out the fireteam. The only thing on the other side is a chest, so it's not necessary, but be aware that it's there. Only one person needs to make it past the doorway, and after a couple of seconds, the door will open for the rest of the team. The hallway eventually leads to the final part of the raid.
The first player who crosses the bridge should avoid standing on the sync plate on the opposite side, as that will activate the Annihilation Totems on their side of the bridge. Once the third player crosses the bridge, the players on the far side can now take over for forming the bridge and keeping the Annihilation Totems stable. The players on the starting side still need to kill the Swordbearer and the Gatekeeper to cross, but otherwise do not use the sync plates or totems. Upon the The fifth gatekeeper's death, the bridge will be permanently built for the sixth person, and six swords will spawn in, one for the sixth person, and five for the people already across. Then, waves of knights will begin to spawn from the left, middle, and right doors. After enoguh knights have been eliminated, Gatekeepers will start spawning in the middle. Once five more are killed, the doors on the far side will open, unleashing Thralls and [[Shrieker]]s. Killing the second Shrieker will cause the doorway on the opposite side of the hallway to close, locking out the fireteam. The only thing on the other side is a chest, so it's not necessary, but be aware that it's there. Only one person needs to make it past the doorway, and after a couple of seconds, the door will open for the rest of the team. The hallway eventually leads to the final part of the raid.


===Ir Yût, the Deathsinger===
===Ir Yût, the Deathsinger===

Please note that all contributions to Destinypedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Destinypedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.