Image |
Bounty |
Task |
Level Requirement |
Description |
Experience |
Reputation |
Reward |
Year
|
|
All For One |
N/A |
Complete 5 Skirmish Matches. |
Compete for honor. For pride. For survival. Band together and face a rival Fireteam in heated combat to test your mettle. |
5000 |
100 |
N/A |
Year 1
|
|
Ash and Dust |
N/A |
Defeat 15 Guardians with a Rocket Launcher. |
Command the battlefield with heavy munitions. Familiarize yourself with Crux/Lomar’s array of rocket launchers and teach your fellow Guardians how to take punishment. |
2500 |
50 |
N/A |
Year 1
|
|
Back Scratcher |
6 |
Earn 50 Assists in the Crucible. |
Fight as a unit and protect your Fireteam. Individual glory will only lead to defeat. |
2500 |
50 |
N/A |
Year 1
|
|
Broken Scholar |
6 |
Defeat 25 Warlocks in the Crucible. |
Combat skills are hones through experience, and Guardians known there is not greater test than the trials of Crucible. Face your fellow Guardians in combat, and prove your might. |
3750 |
75 |
N/A |
Year 1
|
|
Death or Glory |
N/A |
Complete 5 Clash Matches. |
Compete for honor. For pride. For survival. Join with other Guardians to test your teamwork and combat skills. |
5000 |
100 |
N/A |
Year 1
|
|
Dominion |
N/A |
Complete 5 Control Matches. |
Compete for honor. For pride. For survival. And master the strategies of battlefield control to become an even greater Guardian. |
5000 |
100 |
N/A |
Year 1
|
|
Electrocutioner |
N/A |
Earn 10 Fusion Rifle Sprees in the Crucible. |
It takes patience and unwavering nerve to expertly wield a fusion rifle. Test your resolve. |
5000 |
100 |
N/A |
Year 1
|
|
First Blood |
6 |
Earn 3 First Blood medals |
There is no room for fear. Advance without hesitation. |
5000 |
100 |
N/A |
Year 1
|
|
'Forged in Fire |
6 |
Win 3 Crucible Matches. |
Claim victory in fires of the Crucible. |
5000 |
100 |
N/A |
Year 1
|
|
Headhunter |
N/A |
Defeat 50 Guardians with headshots. |
To eliminate a threat quickly, you must have unwavering focus and no mercy. Aim for the head, your enemy will surely do the same. |
5000 |
100 |
N/A |
Year 1
|
|
In the Zone |
N/A |
Capture 10 Zones in Control. |
Skill is important, but teamwork and the ability to control a combat zone are the keys to victory. Show your fellow Guardians that strategy is as powerful as any weapon. |
2500 |
50 |
N/A |
Year 1
|
|
Light the Way |
N/A |
Defeat 15 Guardians using a Super. |
Channel your Light to unleash devastation on your enemies. Show them what true power is, so they can truly understand what it means to be a Guardian of the City. |
2500 |
50 |
N/A |
Year 1
|
|
Longshot |
N/A |
Defeat 15 Guardians with headshots using a Sniper Rifle. |
Patience and a keen eye are hallmarks of an expert marksman. Teach your fellow Guardians that they cannot hide. |
5000 |
100 |
N/A |
Year 1
|
|
Never See You Again |
6 |
Defeat 10 Guardians from behind. |
Learning to strike at the opportune time will go a long way toward ensuring your continued survival. |
5000 |
100 |
N/A |
Year 1
|
|
No Riding Zone |
N/A |
Defeat 10 Guardians on Vehicles. |
Track enemy vehicles, and learn to dismount the riders by force. |
5000 |
100 |
N/A |
Year 1
|
|
Party's Over |
N/A |
Earn 5 Enforcer medals. |
Removing hardened killers from the battlefield is key to victory. Track down your main threats and put an end to their sprees. |
5000 |
100 |
N/A |
Year 1
|
|
Pull The Pin |
N/A |
Defeat 20 Guardians with Grenades. |
Learn how to use your grenade abilities for maximum effect. |
2500 |
50 |
N/A |
Year 1
|
|
Reclamation |
N/A |
Complete 5 Salvage Matches. |
Compete for honor. For pride. For survival. Learn to salvage the secrets of our past by challenging your fellow Guardians in a hunt for relics. |
5000 |
100 |
N/A |
Year 1
|
|
Relic Hunter (Bounty) |
N/A |
Participate in 10 Salvage Zone captures. |
You cannot afford to be distracted by thoughts of glory. Prove that you can stay focused on the mission. |
2500 |
50 |
N/A |
Year 1
|
|
Revengeance |
N/A |
Earn 5 Postmortem medals. |
Violence breeds violence. Take your revenge on anyone who defeats you. |
5000 |
100 |
N/A |
Year 1
|
|
Shake the Pillars |
N/A |
Defeat 25 Titans in the Crucible. |
Combat skills are honed through experience, and Guardians know there is no greater test than the trials of Crucible. Face your fellow Guardians in combat and prove your might. |
3750 |
75 |
N/A |
Year 1
|
|
Stay Golden |
N/A |
Complete 5 Rumble Matches. |
Compete for honor. For pride. For survival. Test yourself in unrelenting combat to sharpen your resolve and find the limits of your courage. |
5000 |
100 |
N/A |
Year 1
|
|
Stopping Power |
N/A |
Earn 10 Buckshot Bruiser medals. |
Find a nice little room and start a massacre. |
5000 |
100 |
N/A |
Year 1
|
|
Target Practice |
N/A |
Earn 10 Gunslinger medals. |
A quick draw and true aim will serve you well. Show you’ve got the reflexes and steady hand needed to survive in the wild. |
5000 |
100 |
N/A |
Year 1
|
|
That's How I Roll |
6 |
Earn 5 Multikill medals |
Eliminate threats en masse to break their spirits and gain momentum. |
5000 |
100 |
N/A |
Year 1
|
|
The Undying |
6 |
Earn a Mark of the Unbroken medal. |
Few can walk amongst the chaos of battle unfazed, but those who do are revered... and feared... like no others. |
10000 |
200 |
N/A |
Year 1
|
|
The Wild Hunt |
6 |
Defeat 25 Hunters in the Crucible. |
Combat skills are hones through experience, and Guardians known there is not greater test than the trials of Crucible. Face your fellow Guardians in combat, and prove your might. |
3750 |
75 |
N/A |
Year 1
|
|
Throw Down |
N/A |
Defeat 20 Guardians with your melee attack. |
Anyone can face adversity with an arsenal at their disposal. Close-quarters combat is a true reckoning of grit. |
5000 |
100 |
N/A |
Year 1
|
|
Aerial Surgeon |
N/A |
Defeat an opposing Guardian with a Throwing Knife headshot. |
"A knife, thrown just right, can accomplish wonderful things." —Cayde-6 |
2500 |
50 |
N/A |
Year 2
|
|
Alpha Strike |
N/A |
Get the first kill in a Crucible match. |
"First kill's a metaphor for winning the whole thing." —Cayde-6 |
2500 |
50 |
N/A |
Year 2
|
|
Another Notch |
N/A |
Win a match in the Control playlist. |
"The Crucible isn't just training and spectacle. We use live rounds. Winning a match is winning a battle in the truest sense." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2
|
|
As a Team |
N/A |
Complete 5 Crucible matches in a Fireteam of 2 or more players. |
"You either learn to work with other Guardians or you perish. Twilight Gap taught me that." —Lord Shaxx |
3750 |
75 |
N/A |
Year 2
|
|
Attack and Defend |
N/A |
Defeat an opposing Guardian using Disintegrate. |
"Defenders train to personify both sword and shield at once." —Commander Zavala |
2500 |
50 |
N/A |
Year 2
|
|
Backstabber |
N/A |
Defeat an opposing Guardian from behind using Blink Strike. |
"If Bladedancers seem a little unfair it's because they are. No room for honor in a fight." —Cayde-6 |
2500 |
50 |
N/A |
Year 2
|
|
Ballistic Scalpel |
N/A |
Win 3 matches in any playlist with a minimum of 6 Scout Rifle kills. |
"With a good scope, you could perform surgery." —Lord Shaxx |
3750 |
75 |
N/A |
Year 2
|
|
Ballistic Scalpel Expert |
N/A |
Win a match in any playlist with a minimum of 9 Scout Rifle kills. |
"You treat it right, maintain it, spend the Glimmer where it needs, and that rifle will get at all kinds of soft parts. Exposed Phalanx arms, Vex juiceboxes—and in the Crucible, Guardian helmets." —Cayde-6 |
3750 |
75 |
N/A |
Year 2
|
|
Ballistic Trauma |
N/A |
Win 3 matches in any playlist with a minimum of 6 Hand Cannon kills. |
"Even a Striker's charge lacks this kind of stopping power." —Lord Shaxx |
3750 |
75 |
N/A |
Year 2
|
|
Ballistic Trauma Expert |
N/A |
Win a match in any playlist with a minimum of 9 Hand Cannon kills. |
"No law sayin' others can't use 'em, but a cannon is a Hunter's weapon. It speaks straight, speaks loud, with precision, with intent. Just like us." —Cayde-6 |
3750 |
75 |
N/A |
Year 2
|
|
Best and Brightest |
N/A |
Complete a Control match while finishing in the top 3 on your team (minimum 4 players on the team). |
"The shining Light of another can prove inspiring to a Guardian." —Ikora Rey |
2500 |
50 |
N/A |
Year 2
|
|
Bound By Shadow |
N/A |
Defeat or assist in the defeat of 2 opposing Guardians with Shadowshot. |
"A Nightstalker's bow might not kill with the first shot, but considering what follows, it doesn't have to." —Cayde-6 |
2500 |
50 |
N/A |
Year 2
|
|
Brute Force |
N/A |
Defeat 1 opposing Guardian with a Heavy Weapon. |
"There are times when the direct option is best." —Commander Zavala |
2500 |
50 |
N/A |
Year 2
|
|
Bullet Grouping |
N/A |
Win 3 matches in any playlist with a minimum of 6 Pulse Rifle kills. |
"Control the burst to control the weapon." —Lord Shaxx |
3750 |
75 |
N/A |
Year 2
|
|
Bullet Grouping Expert |
N/A |
Win a match in any playlist with a minimum of 9 Pulse Rifle kills. |
"A Gunslinger likes to spend a lot of bullets, and she wants to herd them all into the same place…get the job done right quick. Pulse rifles make good partners for that kind of shootin'." —Cayde-6 |
3750 |
75 |
N/A |
Year 2
|
|
Can't Stop |
N/A |
Defeat 2 opposing Guardians in a single life. |
"The key to victory is momentum." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2
|
|
Can't Touch Us |
N/A |
As a Fireteam of 2 or more players, defeat 5 opposing Guardians without anyone in your Fireteam dying. |
"The best defense is absolute offense." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2
|
|
Caught in the Crossfire |
N/A |
Catch 3 enemies in the crossfire in the Rumble playlist. |
"Always know where everybody's at. When you don't know where everybody's at, bad things happen." —Cayde-6 |
2500 |
50 |
N/A |
Year 2
|
|
Certified Clasher |
N/A |
Complete a Clash match while finishing in the top 3 on your team (minimum 4 players on the team). |
"Those who distinguish themselves in large-team combat are the ones who become leaders in the field. A valuable trait, indeed, and one the Crucible readily rewards." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2
|
|
Chain Lightning (Bounty) |
N/A |
Defeat 2 opposing Guardians with a single Arc Blade activation. |
"They'll see the Arc before they see the Bladedancer. And by then it'll be too late." —Cayde-6 |
2500 |
50 |
N/A |
Year 2
|
|
Clasher |
N/A |
Win a match in the Clash playlist. |
"In a competition of Fireteam against Fireteam, it's often coordination between individuals that's the deciding factor." —Ikora Rey |
2500 |
50 |
N/A |
Year 2
|
|
Control Freak |
N/A |
Capture 5 Control zones. |
"Sometimes sheer tenacity is the path to victory in the Crucible. And so it can be on the battlefield, as well." —Ikora Rey |
2500 |
50 |
N/A |
Year 2
|
|
Cover Fire |
N/A |
Defend an allied Runner against enemy fire. |
"In a Rift match, you need your Runner as much as they need you." —Ikora Rey |
2500 |
50 |
N/A |
Year 2
|
|
Crash Landing |
N/A |
Defeat 2 opposing Guardians with a single Fist of Havoc activation. |
"When a Striker turns her entire body into a projectile, no one is truly safe." —Commander Zavala |
2500 |
50 |
N/A |
Year 2
|
|
Crucible Combat (Bounty) |
N/A |
Win one game in three different Crucible game modes. |
"The Crucible offers a bevy of match types, all of which prominently feature live ammunition." —Lord Shaxx |
3750 |
75 |
N/A |
Year 2
|
|
Crucible Journeyman |
N/A |
Win a Crucible match with an individual score of at least 1500 points. |
"What's the point of winnin' if you don't do it with some panache?" —Cayde-6 |
2500 |
50 |
N/A |
Year 2
|
|
Deployer |
N/A |
Deploy 3 Probes in the Salvage playlist. |
"The only way to push the Darkness back is by establishing footholds. The Crucible is practice." —Commander Zavala |
2500 |
50 |
N/A |
Year 2
|
|
Diligent |
N/A |
Win 3 matches in one day. |
"What you'll get out of the Crucible will come from what you put into it." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2
|
|
Distinguished Rumbler |
N/A |
Finish in the top 3 in a Rumble match (minimum 4 players). |
"No one to trust in a free-for-all. Trust yourself." —Cayde-6 |
2500 |
50 |
N/A |
Year 2
|
|
Eagle-Eyed |
N/A |
Defeat 3 Guardians with headshots kills in one life. |
"Forget what Shaxx says. Hunters absolutely have a monopoly on precision shootin'. Can't convince me otherwise. Unless you…I don't know, finish this bounty." —Cayde-6 |
2500 |
50 |
N/A |
Year 2
|
|
Erupting Light |
N/A |
Defeat 3 opposing Guardians with your grenade ability. |
"I don't know who was the first Guardian to detonate their Light, but I would love to shake their hand." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2
|
|
Exemplary |
N/A |
In a 6v6 playlist, complete a match where you and at least one other member of your Fireteam finish in the top 3 on your team. |
"I like to reward those who encourage their team by example." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2
|
|
Eye of the Storm (Bounty) |
N/A |
Defeat 2 opposing Guardians in the Crucible with a single Stormtrance use. |
"A Stormcaller can change the course of a battle by turning his inner lightning outward." —Ikora Rey |
2500 |
50 |
N/A |
Year 2
|
|
Featured Matches |
N/A |
Earn points in any featured playlist. Crucible wins are worth 3 points. Starting a new match costs 1 point. |
"Sometimes I like to push Guardians out of their comfort zones, force them into unfamiliar matches for greater rewards. They hate and love me for it." —Lord Shaxx |
3750 |
75 |
N/A |
Year 2
|
|
Flame Touched |
N/A |
Defeat an opposing Guardian in the Crucible using Scorch. |
"A Sunsinger's Light has many uses, but its primary function is to burn away the Darkness." —Ikora Rey |
2500 |
50 |
N/A |
Year 2
|
|
Focus Fire |
N/A |
Defeat 3 opposing Guardians who have already been damaged by a teammate. |
"The Walls hold because of a joint effort, not because of any one Guardian." —Commander Zavala |
2500 |
50 |
N/A |
Year 2
|
|
Full Auto (Bounty) |
N/A |
Win 3 matches in any playlist with a minimum of 6 Auto Rifle kills. |
"Keep a steady hand and it'll do the rest." —Lord Shaxx |
3750 |
75 |
N/A |
Year 2
|
|
Full Auto Expert |
N/A |
Win a match in any playlist with a minimum of 9 Auto Rifle kills. |
"So you know how to use one. But can you use it with style?" —Cayde-6 |
3750 |
75 |
N/A |
Year 2
|
|
Guns Blazing |
N/A |
Defeat 5 Guardians in a single life. |
"Ain't nothing like a hot streak." —Cayde-6 |
2500 |
50 |
N/A |
Year 2
|
|
Halt! |
N/A |
Stop an opposing Runner. |
"There's nothing more relieving than seeing an opposing Spark burn out." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2
|
|
Hard Fought |
N/A |
Win any Crucible match with an individual score of at least 2500 points. |
"Don't just aim to win. Aim to kick their teeth in." —Cayde-6 |
2500 |
50 |
N/A |
Year 2
|
|
Hard to Kill |
N/A |
Defeat 2 opposing Guardians in a single life. |
"Survive. Sometimes, when you just survive, everything works out fine." —Cayde-6 |
2500 |
50 |
N/A |
Year 2
|
|
Heavyweight (Crucible) |
N/A |
Collect a Heavy Ammo crate in the Rumble playlist. |
"Hefty rounds really do hit harder. Even the ones that don't outright explode." —Cayde-6 |
2500 |
50 |
N/A |
Year 2
|
|
Hold the Line |
N/A |
Defeat 3 opposing Guardians while near both your teammates. |
"If your enemy is out of formation, they give you license to crush them." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2
|
|
It's Progress |
N/A |
As a Runner, score at least 1 distance bonus tier. |
Progress is good! Igniting the Rift is better." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2
|
|
Just a Game? |
N/A |
Win a match in the Rift playlist. |
"The purpose of the match is to refine Sparks and Rifts as weapons. To detonate a weaponized Rift in enemy territory would annihilate most fortifications—with the Runner unscathed." —Commander Zavala |
2500 |
50 |
N/A |
Year 2
|
|
Killing Wind |
N/A |
Rapidly defeat 3 Guardians. |
"Sometimes, there's no place to run, no place to hide, couple folks trying to kill you all at once. Think fast. It's you or them." —Cayde-6 |
2500 |
50 |
N/A |
Year 2
|
|
Knuckle Branding |
N/A |
Defeat an opposing Guardian with Sunstrike. |
"It's difficult to defend against a burning fist at close range. Sunbreakers revel in this fact." —Commander Zavala |
2500 |
50 |
N/A |
Year 2
|
|
Lifeline |
N/A |
Revive 3 teammates in the Skirmish playlist. |
"A Fireteam that supports itself can fight indefinitely, to our enemies' chagrin." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2
|
|
Lightbringer |
N/A |
Defeat 7 Guardians using any ability (melee, grenade, super). |
"Guns from the Vanguard arsenal are great. They never jam, they aim real steady. But a Guardian's Light leaves a mark like nothin' else." —Cayde-6 |
2500 |
50 |
N/A |
Year 2
|
|
Lightning Touched |
N/A |
Defeat an opposing Guardian with Thunderstrike in the Crucible. |
"A Stormcaller's striking distance doesn't end at her fist." —Ikora Rey |
2500 |
50 |
N/A |
Year 2
|
|
Live Fire Exercise |
N/A |
Win a Crucible match in any playlist. |
"There's a direct correlation between success in the Crucible and victories against the Darkness." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2
|
|
Lucky Number Seven |
N/A |
Defeat 7 Guardians in the Clash playlist. |
"The Crucible rewards persistence." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2
|
|
Making an Impact |
N/A |
Win 7 matches. |
"It can be easier out there than it is here with the Crucible veterans. And me." —Lord Shaxx |
3750 |
75 |
N/A |
Year 2
|
|
Meticulous Defense |
N/A |
Defeat 3 opposing Guardians in or near an allied Control zone. |
"They can't take the zone if they can't get near it. Keep it that way." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2
|
|
Mine! |
N/A |
Kill an opponent already damaged by another opponent. |
"Folks used to get awful angry at me for helpin'. Everyone's got an ego in the Crucible, I guess. Or could be I was really good at helpin'." —Cayde-6 |
2500 |
50 |
N/A |
Year 2
|
|
Most Valuable |
N/A |
Complete a match in any team playlist where you or a member of your Fireteam finishes with the highest score. |
"Sometimes, an individual can eclipse the Fireteam. It's good. Makes the others see how it's done." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2
|
|
Mow Through |
N/A |
Get 2 Heavy Weapon kills in one life. |
"When it's Guardians shootin' each other, it can be tough to stay standin'. But heavy ammo helps." —Cayde-6 |
2500 |
50 |
N/A |
Year 2
|
|
Organized Play |
N/A |
Complete 3 matches in any playlist(s) while in a Fireteam of 2 or more players. |
"Exposing your team to different scenarios is key to building flexibility and improvisation in combat." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2
|
|
Overachiever |
N/A |
Win a Clash match with an individual score of at least 1500 points. |
"Sometimes, just winning won't get you what you need. Like this bounty, for instance." —Cayde-6 |
2500 |
50 |
N/A |
Year 2
|
|
Practical Shooting |
N/A |
Defeat 7 opposing Guardians with Primary Weapons. |
"Mid-range rifles and hand cannons are the workhorses of the Guardian arsenal because of their ease of use and reliability. In the hands of a master, nothing more is necessary." —Ikora Rey |
2500 |
50 |
N/A |
Year 2
|
|
Precision in Tandem |
N/A |
As a Fireteam of 2 or more players, defeat 10 opposing Guardians with precision headshots. |
"Precision shooting is an art, and no matter what the Hunters say, no one has a monopoly on the technique." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2
|
|
Press the Advantage |
N/A |
In a team game mode, defeat 3 opposing Guardians while your team has the lead. |
"A Guardian strikes until the opposition is finished. Without hesitation. Without mercy." —Ikora Rey |
2500 |
50 |
N/A |
Year 2
|
|
Probe Defense |
N/A |
Defeat 3 opposing Guardians while an allied Probe is active. |
"It's simple: don't let them touch the probe. Ever." —Cayde-6 |
2500 |
50 |
N/A |
Year 2
|
|
Rampage |
N/A |
Defeat 15 opposing Guardians in a single match. |
"The secret to success? Never stop shootin'. Mostly." —Cayde-6 |
2500 |
50 |
N/A |
Year 2
|
|
Reliable Hardware |
N/A |
Win a match with at least 9 primary weapon kills. |
"Hand Cannons and rifles. If you can't get it done with those, you're not ready for the dramatic stuff." —Cayde-6 |
2500 |
50 |
N/A |
Year 2
|
|
Returning Victor |
N/A |
Complete the Crucible Daily on 3 different days. |
"Good. You won. Prove to me—and to yourself—it's not a fluke." —Lord Shaxx |
3750 |
75 |
N/A |
Year 2
|
|
Rifles and Cannons |
N/A |
Defeat 10 opposing Guardians with each Primary Weapon type. |
"Such weapons are short on spectacle, but they're reliable." —Lord Shaxx |
3750 |
75 |
N/A |
Year 2
|
|
Salvager |
N/A |
Win a match in the Salvage playlist. |
"There are Golden Age vaults hidden everywhere, surrounded by our enemies. We must master extraction under fire to access the treasures within." —Commander Zavala |
2500 |
50 |
N/A |
Year 2
|
|
Settle the Score |
N/A |
Take down the Guardian who last defeated you. |
"Everyone dies, Guardian. What matters is what you do after that." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2
|
|
Sharpshooter |
N/A |
Defeat 3 opposing Guardians with precision shots. |
"If you're not aimin' at the soft parts, you're makin' it a lot harder on yourself. And on them." —Cayde-6. |
2500 |
50 |
N/A |
Year 2
|
|
Sheathed in Flame |
N/A |
Defeat 2 opposing Guardians in the Crucible during a single Radiance use. |
"A young Zavala once espoused the beauty of Sunsinger Light—until he saw the full extent of its power." —Ikora Rey |
2500 |
50 |
N/A |
Year 2
|
|
Shields Up! |
N/A |
Defeat 2 opposing Guardians while buffed by Ward of Dawn. |
"There is wisdom in forcing the enemy to come to you." —Commander Zavala |
2500 |
50 |
N/A |
Year 2
|
|
Singal Cancelled |
N/A |
Disable an enemy Probe in a Salvage match. |
"Denying resources to your enemy is a victory unto itself." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2
|
|
Singularity Specialist |
N/A |
Defeat 2 opposing Guardians in the Crucible with a single Nova Bomb. |
"Zavala calls it the ultimate grenade. Cayde says it's a whole lot of noise. Voidwalkers call it a matter of practice." —Ikora Rey |
2500 |
50 |
N/A |
Year 2
|
|
Skirmisher |
N/A |
Win a match in the Skirmish playlist. |
"It's the small-scale battles that are fiercest." —Commander Zavala |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Specialist (Bounty) |
N/A |
Defeat 3 opposing Guardians with Special Weapons. |
"Knowing the best time and range to utilize specialized weaponry is the key to success in the Crucible. And the battlefield." —Commander Zavala |
2500 |
50 |
N/A |
Year 2
|
|
Speeding Locomotive |
N/A |
Defeat an opposing Guardian using Shoulder Charge. |
"A charging Striker presents her opponent two options: move, or be moved." —Commander Zavala |
2500 |
50 |
N/A |
Year 2
|
|
Stand Alone |
N/A |
Finish in the top 3 players in 6v6 or Free-For-All mode for three matches. |
"Winning together is an exercise in coordination. The Tower is built on it. Winning alone is demonstrably more difficult." —Ikora Rey |
2500 |
50 |
N/A |
Year 2
|
|
Started With a Spark |
N/A |
Score a capture for your team. |
"The Warlocks were overjoyed the first time they figured out how to detonate the Rift they created. It was a brief joy, preceded by an explosion, followed by revives all around." —Cayde-6 |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Stonewall |
N/A |
Defeat 5 opposing Guardians while your team holds 2 or more zones. |
"There may come a time when I task Guardians to once again hold the Walls. Best to practice now." —Commander Zavala |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Sun Slinger |
N/A |
Defeat 2 opposing Guardians with a single Golden Gun activation. |
"Sometimes the solution is as simple as a Golden Gun and a handful of bullets." —Cayde-6 |
2500 |
50 |
N/A |
Year 2
|
|
Support Network |
N/A |
Assist your teammates in defeating 10 opposing Guardians. |
"Guardians were never meant to fight the Darkness alone. Why should that change in the Crucible?" —Commander Zavala |
2500 |
50 |
N/A |
Year 2
|
|
Take the Middle |
N/A |
Capture Zone B first in a match. |
"I'm all for the path of least resistance. Take Zone B first and everything else falls into place." —Cayde-6 |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Target Rich Environment |
N/A |
Defeat 7 Guardians in the Rumble playlist. |
"Plenty of targets in a free-for-all. Think of it as your job getting easier. Sort of." —Cayde-6 |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Team Extraction |
N/A |
Successfully recover a Salvage Relic as a team. |
"Well-defended relics can require multiple Guardians to lock down. In those situations, the challenge can be worth more than the relic itself." —Ikora Rey |
2500 |
50 |
N/A |
Year 2
|
|
Team Medic |
N/A |
As a Fireteam of 2 or more players, revive 3 Fireteam members who have been downed by opposing Guardians (requires revive-enabled playlist). |
"There is no one—nothing, rather—who can stop Guardians who support their allies." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2
|
|
Team Player |
N/A |
As a Fireteam, defeat 5 opposing Guardians while assisting or being assisted by Fireteam members. |
“A competent Fireteam attacks as one.” —Commander Zavala |
2500 |
50 |
N/A |
Year 2
|
|
Team That Grenades Together |
N/A |
As a Fireteam of 2 or more players, defeat 7 opposing Guardians with grenade abilities. |
"Timing is everything." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2
|
|
Team That Works Together |
N/A |
As a Fireteam of 2 or more players, collectively defeat 25 opposing Guardians. |
"The allies you trust make the most effective Fireteams." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2
|
|
The True Meaning of War |
N/A |
Complete all 5 of Shaxx's weekly bounties in one week. |
"You showed them." —Lord Shaxx |
5000 |
200 |
Light 335 Gear |
Year 2
|
|
Top Rifter |
N/A |
Complete a Rift match in the top 3 on your team (minimum 4 players on the team). |
"I was surprised to find that, despite the origins of the exercise, Titans and Hunters achieved success in Rift matches." —Ikora Rey |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Top Score |
N/A |
Complete a match in any playlist with the highest score. |
"The Crucible rewards Guardians who excel. Everyone's got their specialty." —Cayde-6 |
2500 |
50 |
N/A |
Year 2
|
|
Trial Run |
N/A |
Complete 3 matches in the Trials of Osiris. |
"Reap what rewards you can from their coffers, but know that I have my eye on Osiris's disciples." —Commander Zavala |
2500 |
50 |
N/A |
Year 2
|
|
Unfaltering |
N/A |
Defeat 3 opposing Guardians while both your teammates are alive. |
"Our enemies grant no mercy, kill without doubt. We must meet them in kind—without becoming them." —Commander Zavala |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
When the Smoke Clears |
N/A |
Defeat or assist in the defeat of an opposing Guardian with a smoke bomb. |
"The novice Nightstalker faces the challenge of keeping grenades and smoke bombs straight during a pitched battle. Mistaking one for the other would be really bad." —Cayde-6 |
2500 |
50 |
N/A |
Year 2
|
|
Winning Team |
N/A |
Win a match in any team playlist while in a Fireteam of 2 or more players. |
"The team that succeeds together tends to continue doing just so." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2
|
|
Withering Strike |
N/A |
Defeat an opposing Guardian in the Crucible with Energy Drain. |
"A Voidwalker's strike does more than harm you. It takes from you." —Ikora Rey |
2500 |
50 |
N/A |
Year 2
|
|
World on Fire |
N/A |
Defeat 2 opposing Guardians with a single Hammer of Sol activation. |
"Sunbreakers left unchecked are like fire itself. Fierce. All-consuming." —Commander Zavala |
2500 |
50 |
N/A |
Year 2
|
|
A Game of Rift |
N/A |
Exercise your skills in the Rift match type. |
"What started as a Warlock training drill has become an exercise in area assault. One day we'll weaponize these Rifts and Sparks. Count on it." —Lord Shaxx |
5000 |
500 |
N/A |
Year 3
|
|
A Hunt for Glory |
N/A |
Exercise your skills in the Supremacy match type. |
"Every Guardian has a Crest. That crest speaks to their skill. It speaks to the proud lineage of their class. It represents their glory. So take it, and protect your own." —Lord Shaxx |
5000 |
500 |
N/A |
Year 3
|
|
Another Notch |
N/A |
Win a match in the Control playlist. |
"The Crucible isn't just training and spectacle. We use live rounds. Winning a match is winning a battle in the truest sense." —Lord Shaxx |
2500 |
50 |
N/A |
year 2/Year 3
|
|
Back To Basics |
N/A |
Exercise your skills in the Clash match type. |
"Show me you can excel in pure combat. No points to capture. No Rifts to ignite. No tactics here but the ones that will get you out alive." —Lord Shaxx |
5000 |
500 |
N/A |
Year 3
|
|
Best and Brightest |
N/A |
Complete a Control match while finishing in the top 3 on your team (minimum 4 players on the team). |
"The shining Light of another can prove inspiring to a Guardian." —Ikora Rey |
2500 |
50 |
N/A |
year 2/Year 3
|
|
Can't Stop |
N/A |
Defeat 2 opposing Guardians in a single life. |
"The key to victory is momentum." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Caught in the Crossfire |
N/A |
Catch 3 enemies in the crossfire in the Rumble playlist. |
"Always know where everybody's at. When you don't know where everybody's at, bad things happen." —Cayde-6 |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Certified Clasher |
N/A |
Complete a Clash match while finishing in the top 3 on your team (minimum 4 players on the team). |
"Those who distinguish themselves in large-team combat are the ones who become leaders in the field. A valuable trait, indeed, and one the Crucible readily rewards." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Clasher |
N/A |
Win a match in the Clash playlist. |
"In a competition of Fireteam against Fireteam, it's often coordination between individuals that's the deciding factor." —Ikora Rey |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Confirming the Kill |
N/A |
Defeat opposing Guardians and collect their Crests, or have an ally collect them. |
"Glory comes easy when you have allies you can trust." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Control Freak |
N/A |
Capture 5 Control zones. |
"Sometimes sheer tenacity is the path to victory in the Crucible. And so it can be on the battlefield, as well." —Ikora Rey |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Cover Fire |
N/A |
Defend an allied Runner against enemy fire. |
"In a Rift match, you need your Runner as much as they need you." —Ikora Rey |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Distinguished Rumbler |
N/A |
Finish in the top 3 in a Rumble match (minimum 4 players). |
"No one to trust in a free-for-all. Trust yourself." —Cayde-6 |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Focus Fire |
N/A |
Defeat 3 opposing Guardians who have already been damaged by a teammate. |
"The Walls hold because of a joint effort, not because of any one Guardian." —Commander Zavala |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Halt! |
N/A |
Stop an opposing Runner. |
"There's nothing more relieving than seeing an opposing Spark burn out." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Hard to Kill |
N/A |
Defeat 2 opposing Guardians in a single life. |
"Survive. Sometimes, when you just survive, everything works out fine." —Cayde-6 |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Heavyweight (Crucible) |
N/A |
Collect a Heavy Ammo crate in the Rumble playlist. |
"Hefty rounds really do hit harder. Even the ones that don't outright explode." —Cayde-6 |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Hold the Line |
N/A |
Defeat 3 opposing Guardians while near both your teammates. |
"If your enemy is out of formation, they give you license to crush them." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
It's Progress |
N/A |
As a Runner, score at least 1 distance bonus tier. |
"Progress is good! Igniting the Rift is better." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Just a Game? |
N/A |
Win a match in the Rift playlist. |
"The purpose of the match is to refine Sparks and Rifts as weapons. To detonate a weaponized Rift in enemy territory would annihilate most fortifications—with the Runner unscathed." —Commander Zavala |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Lifeline |
N/A |
Revive 3 teammates in the Skirmish playlist. |
"A Fireteam that supports itself can fight indefinitely, to our enemies' chagrin." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Lucky Number Seven |
N/A |
Defeat 7 Guardians in the Clash playlist. |
"The Crucible rewards persistence." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Meticulous Defense |
N/A |
Defeat 3 opposing Guardians in or near an allied Control zone. |
"They can't take the zone if they can't get near it. Keep it that way." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Mine! |
N/A |
Kill an opponent already damaged by another opponent. |
"Folks used to get awful angry at me for helpin'. Everyone's got an ego in the Crucible, I guess. Or could be I was really good at helpin'." —Cayde-6 |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Not Today |
N/A |
Deny opposing Guardians by collecting friendly Guardian Crests. |
"Never surrender, Guardian. Ever. There is always a way to glory." —Lord Shaxx |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Overachiever |
N/A |
Win a Clash match with an individual score of at least 1500 points. |
"Sometimes, just winning won't get you what you need. Like this bounty, for instance." —Cayde-6 |
2500 |
50 |
N/A |
Year 2/Year 3
|
|
Taking Control |
N/A |
Exercise your skills in the Control match type. |
"Take the zones and hold them. And please—for my sanity—don't overextend. Two zones is plenty." —Lord Shaxx |
5000 |
500 |
N/A |
Year 3
|