The Insight Terminus: Difference between revisions

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==Gameplay==
==Gameplay==
The strike will start with the player and his/her Fireteam spawning at the Tangle. Follow the sloping path with your [[Sparrow]], until you reach a cave. Dismount and follow the tunnels until you reach a choke point. Beyond, there will be a chamber with several [[Goblins]] and [[Hobgoblins]] and 2 [[Quantum Minotaurs]]. Concentrate on the [[Minotaurs]], and don't step into the chamber until one is gone. If you take too much damage, retreat and let your Fireteam step into the entrance to fire at the Minotaurs. Once both are defeated, follow the tunnel into another chamber. There will be multiple [[Cabal]] [[Centurions]], [[Phalanxes]] and [[Legionnaries]], along with a mini-boss. Slowly push forward into the chamber, and remember to stay behind cover, until the mini-boss is cornered and isolated. If the boss gives your Fireteam too much trouble, use your [[Super]] to Kill it to travel deeper into the cave until you reach a narrow stretch. In this narrow section, you will be ambushed by [[Vex]] [[Fanatic]]s, so stay at a distance and aim at the Fanatics in the center.
The strike will start with the player and his/her Fireteam spawning at the Tangle. Follow the sloping path with your [[Sparrow]], until you reach a cave. Dismount and follow the tunnels until you reach a choke point. Beyond, there will be a chamber with several [[Goblin]]s and [[Hobgoblin]]s and 2 [[Quantum Minotaur]]s. Concentrate on the [[Minotaur]]s, and don't step into the chamber until one is gone. If you take too much damage, retreat and let your Fireteam step into the entrance to fire at the Minotaurs. Once both are defeated, follow the tunnel into another chamber. There will be multiple [[Cabal]] [[Centurion]]s, [[Phalanx]]es and [[Legionnaires]], along with a mini-boss. Slowly push forward into the chamber, and remember to stay behind cover, until the mini-boss is cornered and isolated. If the boss gives your Fireteam too much trouble, use your [[Super]] to Kill it to travel deeper into the cave until you reach a narrow stretch. In this narrow section, you will be ambushed by [[Vex]] [[Fanatic]]s, so stay at a distance and aim at the Fanatics in the center.
   
   
==References==
==References==

Revision as of 20:12, September 10, 2018

Template:New Content

The Insight Terminus
Insight Terminus.jpg

Game:

Warmind

Player(s):

1-3

Location:

Arcadian Valley, Nessus

Objective(s):

Uncover the Insight Terminus and neutralize Kargen, the Technocrat

Destinypedia has a walkthrough guide for this level; see The Insight Terminus/Walkthrough.

 

The Insight Terminus is a PS4-exclusive Strike that was released under the Warmind expansion. Guardians must travel deep into the Vex machine under Nessus, and intercept a Cabal expedition on Nessus, led by Kargen, the Technocrat, a powerful Psion Flayer. Kargen is attempting to harness power from a powerful Vex machine, and it is up to the Guardians to stop him.

Gameplay

The strike will start with the player and his/her Fireteam spawning at the Tangle. Follow the sloping path with your Sparrow, until you reach a cave. Dismount and follow the tunnels until you reach a choke point. Beyond, there will be a chamber with several Goblins and Hobgoblins and 2 Quantum Minotaurs. Concentrate on the Minotaurs, and don't step into the chamber until one is gone. If you take too much damage, retreat and let your Fireteam step into the entrance to fire at the Minotaurs. Once both are defeated, follow the tunnel into another chamber. There will be multiple Cabal Centurions, Phalanxes and Legionnaires, along with a mini-boss. Slowly push forward into the chamber, and remember to stay behind cover, until the mini-boss is cornered and isolated. If the boss gives your Fireteam too much trouble, use your Super to Kill it to travel deeper into the cave until you reach a narrow stretch. In this narrow section, you will be ambushed by Vex Fanatics, so stay at a distance and aim at the Fanatics in the center.

References


List of Appearances