Root of Nightmares: Difference between revisions

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==Transcript==
==Transcript==
==Gallery==
==Gallery==
<gallery>
File:Zo'aurc.jpg
</gallery>
==Trivia==
==Trivia==
==References==
==References==

Revision as of 03:32, March 12, 2023

"I don't have time to explain why I don't have time to explain."
This article has new content coming soon from Lightfall and may not be complete, confirmed, or correct. Please update it as soon as any relevant and accurate material is available. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the Citation policy.

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Vow of the Disciple

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TBA

Root of Nightmares

Game:

Destiny 2

Player(s):

1-6

Recommended Power Level:

1770

Location:

Essence

Destinypedia has a walkthrough guide for this level; see Root of Nightmares/Walkthrough.

 
A sinister threat has taken root.

Root of Nightmares is a Raid in Destiny 2, released in the Lightfall expansion on March 10, 2023.

Bosses

Walkthrough

Unique Enemies

Rewards

Weapons[1]

Armor

Hunter Warlock Titan
Mask of Trepidation Mask of Detestation Helm of Agony
Grips of Trepidation Wraps of Detestation Gauntlets of Agony
Vest of Trepidation Robes of Detestation Plate of Agony
Boots of Trepidation Boots of Detestation Greaves of Agony
Cloak of Trepidation Bond of Detestation Mark of Agony

Other rewards

Raid Armor Mods

  • Chill Out - Defeating a combatant with a Stasis weapon spawns a Stasis crystal. Must have a Stasis subclass equipped.
  • Precise Jolts - Rapid precision hits with Arc weapons jolt the target. Must have an Arc subclass equipped.
  • Volatile Volleys - Defeating powerful combatants with a Void weapon gives your Void weapons Volatile Rounds. Must have a Void subclass equipped.
  • Radiant Heat - Powerful combatant final blows with Solar weapons grants Radiant. Must have a Solar subclass equipped.
  • Tangled Up - Defeating a combatant with a Strand weapon spawns a Tangle. Must have a Strand subclass equipped.
  • Cabal Extinguisher - When an ally gains Flux of Darkness or Field of Light, deal increased weapon damage to Cabal combatants for a short time.
  • Release Recover - When you lose Flux of Darkness or Field of Light, begin recovering health.
  • Focused Darkness - When you have Flux of Darkness, gain increased ability damage and mobility.
  • Focused Light - When you have Field of Light, gain increased weapon damage and resilience.

Transcript

Gallery

Trivia

References