Lucent Moth: Difference between revisions

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m (→‎Gameplay: I haven’t seen Moths being triggered by a death of another Moth but I could’ve missed it.)
mNo edit summary
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|image=  
|image=  
|name= Lucent Moth
|name= Lucent Moth
|species= [[Hive]]
|species=  
|type=  
|type=  
|sect= [[Lucent Brood]]
|sect= [[Lucent Brood]]
|gender=
|gender=
|purpose=  
|purpose= Empower and shield Hive with [[Light]]
|mission=  
|mission=  
|height=  
|height=  
|weight=  
|weight=  
|weapon(s)=  
|weapon(s)=  
|abilities=  
|abilities= Overshield [[Hive]] <br> Detonate
}}
}}


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==Gameplay==
==Gameplay==
The Lucent Moths that the Lucent Brood use are similar to the [[Vex]] [[Seeker]]s as they are treated more like a minor hazard than an actual enemy; they do not possess a health bar nor do they have an identifying name label above them.  Lucent Moths serve two purposes, one defensive and the other offensive. In their default defensive mode, Lucent Moths will seek out nearby Lucent Hive and grant them something akin to an Overshield.  When this Overshield is depleted, however, the Moth will be separated from its host unit and, if the host is killed, will seek another unit to protect instead.  When the Moth runs out of units to protect, it switches to its offensive mode as a last resort, overcharging itself and flying toward a player before exploding in an Arc blast that can injure or kill Guardians and Hive alike if they are too close to it. This can be useful against Lucent Hive, as the blast is highly damaging and is instantly fatal to Acolytes within a few meters' range. Lucent Moths have two primary weaknesses, after a Moth's host has been killed and it separates from them, it will become vulnerable while searching for a new host, allowing the player to shoot and destroy it. In their offensive mode, when tracking toward a player to hit them, Lucent Moths can simply be shot before they reach their target. A Moth's detonation can also trigger other Moths and cause them to detonate.
The Lucent Moths that the Lucent Brood use are similar to the [[Vex]] [[Seeker]]s as they are treated more like a minor hazard than an actual enemy; they do not possess a health bar nor do they have an identifying name label above them.  Lucent Moths serve two purposes, one defensive and the other offensive. In their default defensive mode, Lucent Moths will seek out nearby Lucent Hive and grant them something akin to an Overshield.  When this Overshield is depleted, however, the Moth will be separated from its host unit and, if the host is killed, will seek another unit to protect instead.  When the Moth runs out of units to protect, it switches to its offensive mode as a last resort, overcharging itself with [[Arc]] light and flying toward a player before exploding in an Arc blast that can injure or kill Guardians and Hive alike if they are too close to it. This can be useful against Lucent Hive, as the blast is highly damaging and is instantly fatal to Acolytes within a few meters' range. Lucent Moths have two primary weaknesses, after a Moth's host has been killed and it separates from them, it will become vulnerable while searching for a new host, allowing the player to shoot and destroy it. In their offensive mode, when tracking toward a player to hit them, Lucent Moths can simply be shot before they reach their target. A Moth's detonation can also trigger other Moths and cause them to detonate.
 
==Trivia==
*Lucent Moths will not overshield [[Hive]] [[Ultra]]s and even if the Ultra is the last living combatant, the Moths will instead go on the offensive.


==List of appearances==
==List of appearances==

Revision as of 16:15, February 28, 2022

Template:Images

Lucent Moth
Biographical information

Sect:

Lucent Brood

Purpose:

Empower and shield Hive with Light

Combat information

Abilities:

Overshield Hive
Detonate

 

Lucent Moths are small creatures of Light that first appeared not long after Savathûn managed to gain control over the Light. However, unlike the Lightbearer Hive, the generic Hive of the Lucent Brood remained as they are but the Witch Queen managed to grant them a measure of the Light's power within her Throne World. Appearing similar to a moth, the Lucent Moths provide a measure of shielding for the Hive foot-soldiers of the Lucent Brood, making them more dangerous than their counterparts of the other Hive sects.

Gameplay

The Lucent Moths that the Lucent Brood use are similar to the Vex Seekers as they are treated more like a minor hazard than an actual enemy; they do not possess a health bar nor do they have an identifying name label above them. Lucent Moths serve two purposes, one defensive and the other offensive. In their default defensive mode, Lucent Moths will seek out nearby Lucent Hive and grant them something akin to an Overshield. When this Overshield is depleted, however, the Moth will be separated from its host unit and, if the host is killed, will seek another unit to protect instead. When the Moth runs out of units to protect, it switches to its offensive mode as a last resort, overcharging itself with Arc light and flying toward a player before exploding in an Arc blast that can injure or kill Guardians and Hive alike if they are too close to it. This can be useful against Lucent Hive, as the blast is highly damaging and is instantly fatal to Acolytes within a few meters' range. Lucent Moths have two primary weaknesses, after a Moth's host has been killed and it separates from them, it will become vulnerable while searching for a new host, allowing the player to shoot and destroy it. In their offensive mode, when tracking toward a player to hit them, Lucent Moths can simply be shot before they reach their target. A Moth's detonation can also trigger other Moths and cause them to detonate.

Trivia

  • Lucent Moths will not overshield Hive Ultras and even if the Ultra is the last living combatant, the Moths will instead go on the offensive.

List of appearances