Gambit Prime: Difference between revisions

From Destinypedia, the Destiny wiki

No edit summary
No edit summary
Line 1: Line 1:
[[File:Gambit Prime Logo.jpg|400px|right]]
Gambit Prime is an evolved form of [[Gambit]], hosted by [[The Drifter (character)|The Drifter]].
Gambit Prime is an evolved form of [[Gambit]], hosted by [[The Drifter (character)|The Drifter]].


'''The Making Of Gambit Prime.'''
==Overview==
The playstyle of Gambit Prime is almost completely the same as its predecessor. Players kill enemies to gather Motes of Darkness, fill the bank, and defeat a Primeval There are however, three mechanics that set Gambit Prime apart. First, there is only one round played instead of two to three. Players must fill the bank with 100 motes - instead of Gambit's 75 - to summon the Primeval, and whoever defeats the Primeval first wins the match. Second, players can't simply attack the Primeval once it's summoned like before. The Taken Ultra will have an immunity shield around it, and players must find and kill Primeval Envoys that appear to break the shield. Once all of the envoys are dead and the shield is down, a Well of Light appears that grants the Primeval Slayer buff for increased damage. Players have 30 seconds to attack the Primeval, after which the buff disappears, the shield returns, and new envoys spawn to restart the process. The Primeval Slayer buff stacks each time a Well is created, so the damage boost increase the more times a team creates a Well. Lastly, motes can be stolen from the enemy bank and placed into yours if two or more blockers are alive on the enemy side. This allows teams to slow the enemy's progression while increasing their own.


Gambit Prime was first tested by a Titan named Joxer, who was a regular in Gambit, and was good at invading.
Invasion in Gambit works on the same principle as standard Gambit. Each time a quarter of the bank is filled, the Invasion portal opens. Players can enter the enemy side, kill opponents to deny motes, and steal motes for their team. Once the Primeval is summoned, the enemy team's portal opes regularly, approximately one minute after an Invader returns.
The Drifter explained to him how he was setting up a new version of Gambit, and how regular Gambit has been a training ground for it, and wanted Joxer to test it. The two seemingly have a discussion
 
about [[The Guardian|''The Guardian'']]. Joxer then brings up how he favored him, and the Drifter replied that why do people always think that he has a liking for that one. The Joxer mentions they built [[Malfeasance|a gun]] together. THe Drifter replied that there are many Guardians running around the Malfeasances, and it wasn't his fault he [[Chimera|kept missing the shot]]. Joxer then stood up angry, and The Drifter calms him down by saying, "My bad brother!" and successfully calms him down by saying how he likes the motes he gives him, whenever he is packing Malfeasance or not. He then tells him how he is a born [[Invader]], and how he needs him to test out his new game:Gambit Prime. Joxer then replies "Sounds like a promotion at my local sparrow dealership". Then the Drifter sends Joxer away, to test out the new game.
'''Prime Roles'''
Gambit Prime players can can take on certain roles to help the team summon the Primeval and win matches. To supplement this, a point there are special armor sets earned by playing [[The Reckoning]] that grant perks that improve their ability to fulfill their roles. Equipping pieces of armor grant points that accumulate to unlock perks for each role. The armor comes in three stages, with each one granting more points than the last. Illicit Armor grants one point per piece, Outlawed Armor grants two, and Notorious Armor grants three.
 
===Reaper===
A Prime Team's enemy clearing machine, whose focus is to create as many motes as possible for the rest of the team to gather.
 
===Collector===
The team's mote gatherer, who gathers and deposits Motes of Darkness to quickly send blockers.
 
===Sentry===
The team defender, whose focus is dispatching blockers and fighting Primevals.
 
===Invader===
The team assassin, who invades constantly to deny and steal motes.
 
 
==List of Maps==
===Destiny 2===
{| class="wikitable"
|-
! Map !! Location !! Expansion !! PlayStation Exclusive !! ''Destiny'' Reprisal
|-
| [[Deep Six]] || [[New Pacific Arcology]], [[Titan]] || [[Joker's Wild]] || No || Original
|-
| [[New Arcadia]] || [[Hellas Basin]], [[Mars]] || [[Joker's Wild]] || No || Original
|-
| [[Emerald Coast]] || [[European Dead Zone]], [[Earth]] || [[Forsaken]] || No || Original
|-
| [[Legion's Folly]] || [[Arcadian Valley]], [[Nessus]] || [[Forsaken]] || No || Original

Revision as of 16:29, May 15, 2019

Gambit Prime Logo.jpg

Gambit Prime is an evolved form of Gambit, hosted by The Drifter.

Overview

The playstyle of Gambit Prime is almost completely the same as its predecessor. Players kill enemies to gather Motes of Darkness, fill the bank, and defeat a Primeval There are however, three mechanics that set Gambit Prime apart. First, there is only one round played instead of two to three. Players must fill the bank with 100 motes - instead of Gambit's 75 - to summon the Primeval, and whoever defeats the Primeval first wins the match. Second, players can't simply attack the Primeval once it's summoned like before. The Taken Ultra will have an immunity shield around it, and players must find and kill Primeval Envoys that appear to break the shield. Once all of the envoys are dead and the shield is down, a Well of Light appears that grants the Primeval Slayer buff for increased damage. Players have 30 seconds to attack the Primeval, after which the buff disappears, the shield returns, and new envoys spawn to restart the process. The Primeval Slayer buff stacks each time a Well is created, so the damage boost increase the more times a team creates a Well. Lastly, motes can be stolen from the enemy bank and placed into yours if two or more blockers are alive on the enemy side. This allows teams to slow the enemy's progression while increasing their own.

Invasion in Gambit works on the same principle as standard Gambit. Each time a quarter of the bank is filled, the Invasion portal opens. Players can enter the enemy side, kill opponents to deny motes, and steal motes for their team. Once the Primeval is summoned, the enemy team's portal opes regularly, approximately one minute after an Invader returns.

Prime Roles Gambit Prime players can can take on certain roles to help the team summon the Primeval and win matches. To supplement this, a point there are special armor sets earned by playing The Reckoning that grant perks that improve their ability to fulfill their roles. Equipping pieces of armor grant points that accumulate to unlock perks for each role. The armor comes in three stages, with each one granting more points than the last. Illicit Armor grants one point per piece, Outlawed Armor grants two, and Notorious Armor grants three.

Reaper

A Prime Team's enemy clearing machine, whose focus is to create as many motes as possible for the rest of the team to gather.

Collector

The team's mote gatherer, who gathers and deposits Motes of Darkness to quickly send blockers.

Sentry

The team defender, whose focus is dispatching blockers and fighting Primevals.

Invader

The team assassin, who invades constantly to deny and steal motes.


List of Maps

Destiny 2

Map Location Expansion PlayStation Exclusive Destiny Reprisal
Deep Six New Pacific Arcology, Titan Joker's Wild No Original
New Arcadia Hellas Basin, Mars Joker's Wild No Original
Emerald Coast European Dead Zone, Earth Forsaken No Original
Legion's Folly Arcadian Valley, Nessus Forsaken No Original