Forum:The Watcher's Archive

From Destinypedia, the Destiny wiki

Revision as of 23:15, August 10, 2022 by Unscathed Legionary (talk | contribs) (Created page with "{{forumheader|Fan Fiction}}<!-- Please put your content below this line. Be sure to sign your edits with four tildes: ~~~~ --> {{Level infobox |nameBG=#5F44CB |BG=#5F44CB |sec...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Forums: Index Fan Fiction The Watcher's Archive Destiny-FrontierGhostShell.png

Prev:

Duality

Next:

TBA

The Watcher's Archive

Game:

Season of Anticipation

Player(s):

1-3

Recommended Power Level:

1570

Location:

The Nexus

Objective(s):

Delve into the Vex Network and commune with The High Psychopomp

 
A Vex Mind demands your presence? Venture into the Vex Domain with caution.

The Watcher's Archive is a Dungeon added to Destiny 2 during the Season of Anticipation leading to Lightfall. Within the Vex Network, a high Axis Mind, known only as The High Psychopomp, would emanate a signal requesting an audience with the Guardian. Intercepted by Mithrax, with resources from the city and assistance from Saint-14, he would call upon the Guardian and allow them access into the Axis Mind's personal realm, where they meet the initially benign lord of the realm. The Guardians are put through numerous trials and face off against hordes of vicious Vex units as they attempt to definitively answer the High Psychopomp's question of destiny.

Walkthrough

Into the Network

The Outer Libraries

Logographos, the Chronicler

Answers through Time

Disable the Barrier

The Archives

Navigating the Inner Domain

The High Psychopomp

Bosses

Unique Enemies

Transcript

The Mission Begins. The Guardian(s) enter the Ebisu Vault in the Botza District.

  • Mithrax: Guardian? Ah, good, you've finally arrived. Come, we must discuss this quickly.

The Guardian(s) approach Mithrax and the crudely assembled Vex gate beside him

  • Mithrax: As you no doubt felt, a powerful presence within the Vex network has emitted a powerful signal to the Vex and every device within the network. A signal that has requested your presence, and your presence alone.
  • The Ghost: Ugh, yeah. I can still feel it in my shell.
  • Mithax: Of course, something like this cannot be taken lightly. After all, it was them who slew the Saint before you had your way. So, I allow you access into the Vex Domain, but tread carefully, we do not know what lies within.

The Gate to the Vex Domain Opens

  • Mithrax: The transfer gate is open. We will monitor your progress beyond. If anything goes wrong, do not be afraid to call for back-up.
  • The Ghost: Thanks Mithrax! Let's go, Guardian. Apparently, we have a Vex Mind to meet.

The Guardian(s) enter the Vex Domain, coming across a highly advanced simulation of a forest of cherry-blossom-like trees. The Guardians approach the cliff overlooking an endless gulf

  • Mithrax: This simulation... I've never seen anything like it in the Vex Domain before. Wait, a- [static] -ntity- [static] -ex Min--
  • The Ghost Guardian, something's happening! We're being- gah!

As Mithrax' feed gets cut, the Guardian(s) are trapped in Detainment Prisms as a large, armed Vex Hydra appears, they are slowly drawn to it

  • The High Psychopomp: An intruder... no, the variable itself has arrived! About time. We have much to discuss.
  • The Ghost: Hrrgh- W-what? I-it speaks? Wait, what do you mean discuss?
  • Unknown Vex: We have observed you for some time now. Since your exploits with the deviants, we have observed your triumphs against the defiant, the unsimulatable, the... adversaries.
  • The Ghost: Adversaries? Wait, you mean the Pyramids? The Witness?

The Guardians are released and free to walk around the small forest

  • Unknown Vex: One and the same. We have calculated that you are the likeliest to defy their will and curb their wrath. We believe you alone can stop them.
  • The Ghost: (Whispering) Huh, praise from a Vex Mind. Well, can't say nothing new happens every day.
  • Unknown Vex: But first, a test of mettle is called for. Tell us, what is destiny? What is fate to an entity as powerful as yourself?
  • The Ghost: What? Well, uh, I guess it's something bound to happen? Something inevitable. Something perhaps you have seen?
  • Unknown Vex: ...we see there is still room for improvement, then. Come now, truth awaits.

The Vex Mind teleports away and the simulation of the gulf fades, revealing the Outer Nexus. A jump gate at the tip of the cliff, allowing further access into the Network

  • The Ghost: Okay... this is certainly odd. Well, there is no way back now, let's go then.

(TBC)

Rewards

Trivia

  • The Watcher's Archive is the first Dungeon to feature the Vex.

List of Appearances