Fang of the Witness: Difference between revisions
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|mission= [[Onslaught]] | |mission= [[Onslaught]] | ||
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|abilities= High Durability <br> Rapid Movement <br> Teleportation <br> {{icon|Kinetic}} Fallen Melee <br> Summon Fallen | |abilities= High Durability <br> Rapid Movement <br> Teleportation <br> {{icon|Kinetic}} Fallen Melee <br> Summon Fallen <br> Ether Shielding | ||
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'''Fangs of the Witness''' are | '''Fangs of the Witness''' are [[Fallen]] commanders encountered during [[Onslaught]], comprising of a [[Marauder]]s, [[Captain]]s, [[Heavy Shank]]s, and [[Brig]]s. They are the final bosses on every 10th wave of the activity. | ||
==Gameplay== | ==Gameplay== |
Revision as of 22:42, April 27, 2024
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Fangs of the Witness are Fallen commanders encountered during Onslaught, comprising of a Marauders, Captains, Heavy Shanks, and Brigs. They are the final bosses on every 10th wave of the activity.
Gameplay
The Fangs of the Witness are encountered as the first four bosses of the activity Onslaught. Upon beginning the encounter they will frequently summon Fallen reinforcements, including Shielded Servitors. When two capture zones appear around the room, Guardians can bring fourth turrets for assistance if the zones are successfully captured. If Sparkhoarders appear around the room, Guardians can slay them and can bring the spark to the rift to ignite it, dealing damage to the boss. Once the Fang of the Witness is slain the encounter is complete.
Appearance
- Destiny 2: Season of the Wish (First appearance)