Editing Morgeth, the Spirekeeper

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==Gameplay==
==Gameplay==
The boss encounter will trigger when someone collects a portion of [[Taken]] strength. Morgeth will rise and will start focusing the player/s with [[Arc]] blasts. To be able to damage the boss, player/s will need to get a ten stack on their "[[Taken]] Strength" buff, the ninth being the first "Taken Strength" that started the encounter. However, player/s that stack up three or more times per player will die, meaning that everyone should have two stacks each. While trying to do this, adds will continuously spawn and Morgeth will also continuously ramp up its strength. The speed of its strength increase will expand over time, sometimes by the "Taken Strength". In this boss fight, many [[Taken Psion]]s, [[Taken Ogre]]s, and a special [[Taken Captain]] will spawn. The Captain will drop Taken Essence, and only two Taken Essence can be present at a time. This is used to cleanse people of the debuff called "Taken Enervation" in which the targeted player is disabled from moving. However, players who are cleansed of it will lose all of their "Taken Strength". With the orb from the [[Eye of Riven]], the player/s will need to use it to stop Morgeth from using all of its strength and team-wiping and to start damaging. It is recommended to use the bomb attack of the orb on the Ogre when Morgeth is at 90% strength, in which to maximize. Also, several Axion Darts will emit from Morgeth, able to kill most to all of the whole team. Repeat this cycle until Morgeth is vanquished and the player/s can move on to the next encounter. Note that the amount of "Taken Strength" will vary for each wave of each rotation.
The boss encounter will trigger when someone collects a portion of [[Taken]] strength. Morgeth will rise and will start focusing the player/s with [[Arc]] blasts. To be able to damage the boss, player/s will need to get a ten stack on their "[[Taken]] Strength" buff, the ninth being the first "Taken Strength" that started the encounter. However, player/s that stack up three or more times per player will die, meaning that everyone should have two stacks each. While trying to do this, adds will continuously spawn and Morgeth will also continuously ramp up their strength. The speed of their strength increase will expand over time, sometimes by the "Taken Strength". In this boss fight, many [[Taken Psion]]s, [[Taken Ogre]]s, and a special [[Taken Captain]] will spawn. The Captain will drop Taken Essence, and only two Taken Essence can be present at a time. This is used to cleanse people of the debuff called "Taken Enervation" in which the targeted player is disabled from moving. However, people who are cleansed of it will lose all of their "Taken Strength". With the orb from the [[Eye of Riven]], the player/s will need to use it to stop Morgeth from using all of their strength and team-wiping and to start damaging. It is recommended to use the bomb attack of the orb on the Ogre when Morgeth is at 90% strength, in which to maximize. Also, several Axion Darts will emit from Morgeth, able to kill most to all of the whole team. Repeat this cycle until Morgeth is vanquished and the player/s can move on to the next encounter. Note that the amount of "Taken Strength" will vary for each wave of each rotation.


==Gallery==
==Gallery==

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