Succession: Difference between revisions

From Destinypedia, the Destiny wiki

m (Weapon stat numbers and drop chances)
(Added all perk options and stat adjustments.)
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==Perks==
==Perks==
*'''Aggressive Frame:''' High damage, high recoil.
*'''Aggressive Frame:''' High damage, high recoil.
*'''Columnn 1:'''
'''Fluted Barrel''' - +5 Stability, +15 Handling
'''Arrowhead brake''' - +10 Handling, +30 recoil control
'''Corkscrew Rifling''' - +5 Range, +5 Stability, +5 Handling
'''Chambered Compensator''' - +10 Stability, -5 Handling, +10 recoil control
'''Extended Barrel''' - +10 Range, -10 Handling, +10 recoil
'''Full Bore''' - +15 Range, -10 Stability, -5 Handling
'''Hammer-forged Rifling''' - +10 Range
'''Polygonal Rifling''' - +10 Stability
'''Smallbore''' - +7 Range and Stability
*'''Column 2: '''
'''Tactical Mag''' - +5 Stability, +10 reload speed, +10 magazine
'''Extended Mag''' - -20 reload speed, +30 magazine
'''Accurized Rounds''' - +10 Range
'''Steady Rounds''' - -5 Range, +15 Stability
'''Alloy Mag''' - +15 reload *when magazine is empty*
*'''Column 3'''
'''Lead from Gold''' - Picking up heavy ammo also grants ammo to this weapon.
'''Reconstruction''' - This weapon slowly reloads itself, up to double magazine capacity.
'''Moving Target''' - Bonus movement speed and aim assist when aiming down sights.
'''Killing Wind''' - Final blows increase increased mobility, range, and handling for a short duration.
'''Slideways''' - Sliding partially reloads the magazine and temporarily boosts handling and stability.
'''No Distractions''' - Aiming this weapo for a short eriod reducing incoming flinch.
*'''Column 4'''
'''Vorpal Weapon''' - This weapon does extra damage against bosses, vehicles, and Guardians with an active Super.
'''Thresh''' - Killing combatants generates a small amount of Super energy.
'''Recombination''' - Elemental final blows increase the damage of this weapon's next shot. Stacks x10.
'''Snapshot Sights''' - Aim down sights much faster.
'''Osmosis''' Using your grenade ability changes this weapon's damage type to match your light0based subclass until stowed.
'''Rampage''' - Final blows temporarily increase damage. Stacks x3.


==List of appearances==
==List of appearances==

Revision as of 13:57, April 25, 2021

Succession
SuccessionDSC.jpg
Production overview

Style:

Sniper rifle

Rarity class:

Legendary

Min-max impact:

90

Min-max stability:

31

Min-max handling:

37

Min-max magazine:

3

Specifications

Feed system:

Clip

Ammunition type:

Kinetic

Fire mode:

Semi-automatic

Rate of fire:

72 RPM

Damage:

1250+

Effective range:

78-83

Service history

Affiliation:

Guardian,Clovis Bray (corporation)

 

"A single word is etched inside the barrel: "Sylvie-1"."
— Weapon description

Succession is a Legendary Sniper rifle that can be acquired from the Replication encounter (2nd of 4) in the Deep Stone Crypt Raid. This weapon also has a chance to drop from opening the Replication Spoils chest, and defeating Taniks, the Abomination has a chance to drop this weapon.

Perks

  • Aggressive Frame: High damage, high recoil.
  • Columnn 1:

Fluted Barrel - +5 Stability, +15 Handling Arrowhead brake - +10 Handling, +30 recoil control Corkscrew Rifling - +5 Range, +5 Stability, +5 Handling Chambered Compensator - +10 Stability, -5 Handling, +10 recoil control Extended Barrel - +10 Range, -10 Handling, +10 recoil Full Bore - +15 Range, -10 Stability, -5 Handling Hammer-forged Rifling - +10 Range Polygonal Rifling - +10 Stability Smallbore - +7 Range and Stability

  • Column 2:

Tactical Mag - +5 Stability, +10 reload speed, +10 magazine Extended Mag - -20 reload speed, +30 magazine Accurized Rounds - +10 Range Steady Rounds - -5 Range, +15 Stability Alloy Mag - +15 reload *when magazine is empty*

  • Column 3

Lead from Gold - Picking up heavy ammo also grants ammo to this weapon. Reconstruction - This weapon slowly reloads itself, up to double magazine capacity. Moving Target - Bonus movement speed and aim assist when aiming down sights. Killing Wind - Final blows increase increased mobility, range, and handling for a short duration. Slideways - Sliding partially reloads the magazine and temporarily boosts handling and stability. No Distractions - Aiming this weapo for a short eriod reducing incoming flinch.

  • Column 4

Vorpal Weapon - This weapon does extra damage against bosses, vehicles, and Guardians with an active Super. Thresh - Killing combatants generates a small amount of Super energy. Recombination - Elemental final blows increase the damage of this weapon's next shot. Stacks x10. Snapshot Sights - Aim down sights much faster. Osmosis Using your grenade ability changes this weapon's damage type to match your light0based subclass until stowed. Rampage - Final blows temporarily increase damage. Stacks x3.

List of appearances

References