Ghost shell: Difference between revisions

From Destinypedia, the Destiny wiki

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! Icon !! Shell Name !! Description !! Availability !! Rarity  
! Icon !! Shell Name !! Description !! Availability !! Rarity  
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|  || Amethyst Shell || ''For Ghosts who are fond of the Reef.'' ||  || Rare
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|  || Blue Spine Shell || ''For Ghosts with a sharp tongue.'' ||  || Rare
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|  || Bold Red Shell || ''For Ghosts who aren't afraid to make themselves a target.'' || Purchase from the [[Speaker]] || Rare
|  || Bold Red Shell || ''For Ghosts who aren't afraid to make themselves a target.'' || Purchase from the [[Speaker]] || Rare
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| [[File:Destiny Generalist Shell.png]] || Generalist Shell || ''Born from the Traveler, built of machinery and Light, the Ghost is your companion and faithful guide.'' || Default Ghost Shell available to all characters || Common
| [[File:Destiny Generalist Shell.png]] || Generalist Shell || ''Born from the Traveler, built of machinery and Light, the Ghost is your companion and faithful guide.'' || Default Ghost Shell available to all characters || Common
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|  || Ishtar Shell || ''For Ghosts who have forged new paths on Venus.'' ||  || Uncommon
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|  || Joyride Shell || ''For Ghosts that like to feel the wind on their casings.'' ||  || Rare
|  || Joyride Shell || ''For Ghosts that like to feel the wind on their casings.'' ||  || Rare
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|  || Kingslayer Shell || ''For Ghosts who were there when Oryx fell.'' ||  || Legendary
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|  || Mare Cognitum Shell || ''For Ghosts who have forged new paths on the Moon.'' ||  || Uncommon
|  || Mare Cognitum Shell || ''For Ghosts who have forged new paths on the Moon.'' ||  || Uncommon
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|  || Meridian Shell || ''For Ghosts who have forged new paths on Mars.'' ||  || Uncommon
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|  || Metropolitan Shell || ''For a Ghost of the Last City.'' ||  || Uncommon
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|  || Pale Dawn Shell || ''For Ghosts who trust in the Light.'' ||  || Rare
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|  || Purple Spine Shell || ''For Ghosts with a "prickly" personality.'' ||  || Rare
|  || Purple Spine Shell || ''For Ghosts with a "prickly" personality.'' ||  || Rare
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|  || Pursuer Shell || ''For Ghosts who are always chasing the next challenge.'' ||  || Legendary
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|  || Questing Shell || ''For Ghosts who love adventure.'' ||  || Legendary
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|  || Redux Shell || ''For Ghosts who favor a new take on a classic look.'' ||  || Uncommon
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|  || Scholar Shell || ''For Ghosts who have contributed to the City's knowledge.'' ||  || Legendary
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|  || Skywatch Shell || ''For Ghosts who have forged new paths in the Cosmodrome.'' ||  || Uncommon
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|  || Standard Shell || ''For Ghosts who prefer the classics.'' ||  || Uncommon
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|  || Sunlit Shell || ''For Ghosts who believe.'' ||  || Legendary
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|  || Turquoise Shell || ''For Ghosts with bright personalities.'' || Purchase from the Speaker || Rare
|  || Turquoise Shell || ''For Ghosts with bright personalities.'' || Purchase from the Speaker || Rare
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|  || Verdant Shell || ''For Ghosts looking to brighten their Guardian's day.'' || Purchase from the Speaker || Rare
|  || Verdant Shell || ''For Ghosts looking to brighten their Guardian's day.'' || Purchase from the Speaker || Rare
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|  || Weathered Shell || ''For Ghosts who have braved the elements.'' ||  || Uncommon
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|  || Winter Sky Shell || ''For Ghosts who feel blue.'' || Purchase from the Speaker || Rare
|  || Winter Sky Shell || ''For Ghosts who feel blue.'' || Purchase from the Speaker || Rare
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*Detect and mark nearby [[Spinmetal]], [[Helium Filaments]], [[Spirit Bloom]], [[Relic Iron]], and [[Wormspore]]
*Detect and mark nearby [[Spinmetal]], [[Helium Filaments]], [[Spirit Bloom]], [[Relic Iron]], and [[Wormspore]]
*Draw additional [[Glimmer]] out of defeated Guardians in the [[Crucible]]
*Draw additional [[Glimmer]] out of defeated Guardians in the [[Crucible]] or enemy races in PvE activities
*Increase the shell's Intellect, Discipline, or Strength values


==Trivia==
==Trivia==
Before Year Two, ''Destiny'' game files mentioned a number of Ghost Shells aside from Generalist and Frontier which were never made available to players. These include the Consensus Shell, Foundry Shell, Intrusion Shell, Shipwright Shell, and Vanguard Shell. It is unknown if these shells will be obtainable in Year Two.<ref>[http://destinydb.com/items#type:4023194814 '''Destiny DB''' - ''Items'']</ref>
Before Year Two, ''Destiny'' game files mentioned a number of Ghost Shells aside from Generalist and Frontier which were never made available to players. These include the Consensus Shell, Foundry Shell, Intrusion Shell, Shipwright Shell, and another version of the Vanguard Shell. It is unknown if these shells will be obtainable in Year Two.<ref>[http://destinydb.com/items#type:4023194814 '''Destiny DB''' - ''Items'']</ref>


==References==
==References==

Revision as of 06:50, September 11, 2015

Ghost Shells are aesthetic modifications to a Guardian's Ghost. During Year One of Destiny, Ghost Shells were a purely cosmetic item and only two were available to players (Generalist and Frontier). Beginning with Year Two, they will feature Defense, Intellect, Discipline, Strength, and Light stats, as well as perks that aid in the discovery of Planetary Materials and increase Glimmer rewards during combat.

List of Ghost Shells

Icon Shell Name Description Availability Rarity
Amethyst Shell For Ghosts who are fond of the Reef. Rare
Blue Spine Shell For Ghosts with a sharp tongue. Rare
Bold Red Shell For Ghosts who aren't afraid to make themselves a target. Purchase from the Speaker Rare
Brave Shell For Ghosts who have been there since the beginning. Reach level 30 with one character or own both The Dark Below and House of Wolves before August 31, 2015 Legendary
Competitive Shell For Ghosts who stood with their Guardians as they became champions of the Crucible. Purchase from Lord Shaxx Legendary
Dread Explorer Shell For Ghosts who scouted the Dreadnaught and lived to tell the tale. Legendary
Destiny Frontier Shell.png Frontier Shell Tough, rugged, and defiantly colored - ready to brave the high frontier. Ghosts can self-modify at will. Purchase the Destiny Limited Edition or Destiny Ghost Edition Legendary
Destiny Generalist Shell.png Generalist Shell Born from the Traveler, built of machinery and Light, the Ghost is your companion and faithful guide. Default Ghost Shell available to all characters Common
Ishtar Shell For Ghosts who have forged new paths on Venus. Uncommon
Joyride Shell For Ghosts that like to feel the wind on their casings. Rare
Kingslayer Shell For Ghosts who were there when Oryx fell. Legendary
Mare Cognitum Shell For Ghosts who have forged new paths on the Moon. Uncommon
Meridian Shell For Ghosts who have forged new paths on Mars. Uncommon
Metropolitan Shell For a Ghost of the Last City. Uncommon
Pale Dawn Shell For Ghosts who trust in the Light. Rare
Purple Spine Shell For Ghosts with a "prickly" personality. Rare
Pursuer Shell For Ghosts who are always chasing the next challenge. Legendary
Questing Shell For Ghosts who love adventure. Legendary
Redux Shell For Ghosts who favor a new take on a classic look. Uncommon
Scholar Shell For Ghosts who have contributed to the City's knowledge. Legendary
Skywatch Shell For Ghosts who have forged new paths in the Cosmodrome. Uncommon
Standard Shell For Ghosts who prefer the classics. Uncommon
Sunlit Shell For Ghosts who believe. Legendary
Turquoise Shell For Ghosts with bright personalities. Purchase from the Speaker Rare
Vanguard Shell For Ghosts who have proven themselves as leaders in the field time and time again. Legendary
Verdant Shell For Ghosts looking to brighten their Guardian's day. Purchase from the Speaker Rare
Weathered Shell For Ghosts who have braved the elements. Uncommon
Winter Sky Shell For Ghosts who feel blue. Purchase from the Speaker Rare

Possible Perks

Perks are randomized and can vary in number, depending on the rarity of a ghost shell.

Trivia

Before Year Two, Destiny game files mentioned a number of Ghost Shells aside from Generalist and Frontier which were never made available to players. These include the Consensus Shell, Foundry Shell, Intrusion Shell, Shipwright Shell, and another version of the Vanguard Shell. It is unknown if these shells will be obtainable in Year Two.[1]

References