Arcstrider: Difference between revisions

From Destinypedia, the Destiny wiki

(→‎Upgrades: Updated formatting to match other subclass pages)
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{{quote|Flow like lightning. Strike like thunder.|Class Description}}
{{quote|Flow like lightning. Strike like thunder.|Class Description}}


===Set 1 - Grenades===
===Grenades===
*'''Skip grenade''' - A grenade which splits on impact, creating multiple projectiles which seek enemies.
*'''Skip grenade''' - A grenade which splits on impact, creating multiple projectiles which seek enemies.
*'''Flux Grenade''' - An explosive grenade which deals additional damage when attached to enemies.
*'''Flux Grenade''' - An explosive grenade which deals additional damage when attached to enemies.
*'''Arcbolt Grenade''' - A grenade that chains bolts of lightning to nearby enemies.
*'''Arcbolt Grenade''' - A grenade that chains bolts of lightning to nearby enemies.


===Set 2 - Movement===
===Class Abilities===
*'''Marksman Dodge''' - Automatically reload your equipped weapon while dodging.
*'''Gambler’s Dodge''' - Dodging near enemies generates Melee energy.
 
===Movement===
*'''High Jump''' - Upgrades Double Jump with even greater height.
*'''High Jump''' - Upgrades Double Jump with even greater height.
*'''Strafe Jump''' - Upgrades Double Jump with better directional control while in the air.
*'''Strafe Jump''' - Upgrades Double Jump with better directional control while in the air.
*'''Triple Jump''' - Upgrades Double Jump with a third jump.
*'''Triple Jump''' - Upgrades Double Jump with a third jump.


===Set 3 - Super===
===Super===
*'''[[Arc Staff]]''' - Conjure a staff infused with [[Arc]] electricity that can be used to rapidly slice enemies while maneuvering around the battlefield.
*'''[[Arc Staff]]''' - Conjure a staff infused with [[Arc]] electricity that can be used to rapidly slice enemies while maneuvering around the battlefield.


===Set 4 - Class Abilities===
===Way Of The Warrior===
*'''Marksman Dodge''' - Automatically reload your equipped weapon while dodging.
*'''Gambler’s Dodge''' - Dodging near enemies generates Melee energy.
 
===Set 5 - Passive Path 1: Way Of The Warrior===
*'''Combat Flow''' - Melee kills recharge your dodge skill.
*'''Combat Flow''' - Melee kills recharge your dodge skill.
*'''Deadly Reach''' - Dodging temporarily increases melee range.
*'''Deadly Reach''' - Dodging temporarily increases melee range.
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*'''Combination Blow''' - Kill an enemy with this melee ability to trigger health regeneration and increase your melee damage temporarily. Stacks up to three times.
*'''Combination Blow''' - Kill an enemy with this melee ability to trigger health regeneration and increase your melee damage temporarily. Stacks up to three times.


===Set 6 - Passive Path 2: Way Of The Wind===
===Way Of The Wind===
*'''Disorienting Blow''' - Striking an enemy with this debilitating melee attack disorients the target. Killing a target with Disorienting Blow instantly recharges it.
*'''Disorienting Blow''' - Striking an enemy with this debilitating melee attack disorients the target. Killing a target with Disorienting Blow instantly recharges it.
*'''Focused Breathing''' - Sprinting reduces your dodge cooldown. Increased maximum sprint speed.
*'''Focused Breathing''' - Sprinting reduces your dodge cooldown. Increased maximum sprint speed.
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*'''Lightning Reflexes''' - Take less damage while dodging
*'''Lightning Reflexes''' - Take less damage while dodging


===Set 7 -  Passive Path 3: Way of the Current===
===Way of the Current===
*'''Whirlwind Guard''' - A variation of Arc Staff which allows the staff to be spun in a circular motion, deflecting incoming projectiles. Damage with deflected projectiles increases Arc Staff damage by three times.
*'''Whirlwind Guard''' - Use while wielding Arc Staff to deflect incoming projectiles. Deflecting projectiles triples Arc Staff damage for a short time.
*'''Tempest Strike''' - Sliding and using a melee attack causes the player to uppercut with the arc staff, dealing arc damage in a line towards enemies.
*'''Tempest Strike''' - After sliding, activate this melee ability to unleash a devastating uppercut attack.
*'''Lightning Weave''' - Melee hits increase reload speed.
*'''Lightning Weave''' - Melee hits greatly increase weapon reload speed. Dealing damage with a weapon extends the duration.
*'''Ebb and Flow''' - Arc ability damage electrifies enemy targets, and punching electrified targets disorients them, as well as giving grenade, melee, and dodge energy.
*'''Ebb and Flow''' - Hit a target with an Arc ability to electrify them. Meleeing electrified enemies disorients them and grants grenade, melee, and dodge energy.
 
===Melee Type===
*Arc-Powered Punch


==Upgrades Arc 3.0 (Destiny 2: Witch Queen)==  
==Upgrades Arc 3.0 (Destiny 2: Witch Queen)==