Raid: Difference between revisions

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*6 player fireteams, as opposed to 3.
*6 player fireteams, as opposed to 3.
*No matchmaking. A player must form a fireteam beforehand.
*No matchmaking. A player must form a fireteam beforehand.
*Raid enemies will have abilities not found elsewhere in the game.
*Raid enemies will have abilities not found elsewhere in the game (i.e. unique enemies, debuffs, etc).
*Strikes last roughly half an hour, whereas raids take several hours.
*Strikes last roughly half an hour, whereas raids take several hours.
*Raids have no objective markers. A player must find out where to go and what to do themselves.<ref>[https://m.youtube.com/watch?v=bcMR7PNbysA '''YouTube''' - ''Everything We Know About Raids'']</ref>
*Raids have no objective markers. A player must find out where to go and what to do themselves.<ref>[https://m.youtube.com/watch?v=bcMR7PNbysA '''YouTube''' - ''Everything We Know About Raids'']</ref>
*Raids can be dropped and picked up at a later time in the week. Players don't have to finish them in one sitting, but they do have to finish it before their checkpoint expires.<ref>[http://www.inquisitr.com/1389786/destiny-raids-defended-by-bungie-designer-discusses-how-you-can-quit-and-return/ '''Inquisitor''': 'Destiny’ Raids Defended By Bungie, Designer Discusses How You Can Quit And Return]</ref>
*Raids can be dropped and picked up at a later time in the week. Players don't have to finish them in one sitting, but they do have to finish it before their checkpoint expires.<ref>[http://www.inquisitr.com/1389786/destiny-raids-defended-by-bungie-designer-discusses-how-you-can-quit-and-return/ '''Inquisitor''': 'Destiny’ Raids Defended By Bungie, Designer Discusses How You Can Quit And Return]</ref>
*Players will not have the gear necessary to complete a Raid. Gear acquisition within the Raid itself is necessary.<ref>[https://www.youtube.com/watch?v=L69hEdbjTmo '''Youtube:''' ''Destiny - David Dague Gamescom 2014 Interview <nowiki>[Difficulty, raids, and future content in Destiny]''</nowiki>]</ref>
*Players will not have the gear necessary to complete a Raid. Gear acquisition within the Raid itself is necessary. This typically comes in the form of acquiring [[relic]]s with unique abilities.<ref>[https://www.youtube.com/watch?v=L69hEdbjTmo '''Youtube:''' ''Destiny - David Dague Gamescom 2014 Interview <nowiki>[Difficulty, raids, and future content in Destiny]''</nowiki>]</ref>


Two difficulty levels exist for raids&mdash;normal, and hard. The normal mode must be completed before the hard one can be attempted. The normal mode is designed to teach players raid mechanics, and how to operate as a team. The hard mode provides tougher enemies and a harsher death penalty.<ref name = "Tough"/>
Two difficulty levels exist for raids&mdash;normal, and hard. The normal mode must be completed before the hard one can be attempted. The normal mode is designed to teach players raid mechanics, and how to operate as a team. The hard mode provides tougher enemies and a harsher death penalty.<ref name = "Tough"/>
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#Players have until the next Tuesday to complete the raid, otherwise their progress will be wiped and they have to start over.
#Players have until the next Tuesday to complete the raid, otherwise their progress will be wiped and they have to start over.
#Players cannot earn new loot from the raid more than once a week per character. Separate characters on the same account can each play the raid and still get loot; this means an individual player can earn loot from a raid for a maximum of three times (for three characters) per weekly lockout.<ref>[https://www.youtube.com/watch?v=RoL9EsiaWAA '''Youtube''':''Destiny: What Is a Raid Lockout? How Does It Work?'']</ref>
#Players cannot earn new loot from the raid more than once a week per character. Separate characters on the same account can each play the raid and still get loot; this means an individual player can earn loot from a raid for a maximum of three times (for three characters) per weekly lockout.<ref>[https://www.youtube.com/watch?v=RoL9EsiaWAA '''Youtube''':''Destiny: What Is a Raid Lockout? How Does It Work?'']</ref>
==Rewards==
Completing a raid rewards players with items not normally found elsewhere in the game. For example, Ascendant [[upgrade material]]s are common in chests, used to upgrade Legendary equipment. Some chests also have a chance to have an exotic weapon. Each boss fight also rewards a raid-specific legendary weapon or piece of armor. Completing the raid on hard mode will yield the best rewards, typically an exotic weapon not found elsewhere, such as the [[Vex Mythoclast]] from the Vault of Glass. Aesthetic items such as shaders, emblems, ships and personal vehicles are also given.


==List of Raids==
==List of Raids==