Kovik's Monster: Difference between revisions

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|height=  
|height=  
|mass=  
|mass=  
|weapon=  
|weapon= Fists
|ability= Ground Slam <br> Berserk Mode <br> Total Immunity
|ability= Ground Slam <br> Berserk Mode <br> Total Immunity
}}
}}
{{quote|Makes you wonder what they're willing to do to us.|Ghost}}
{{quote|that Ogre is... well that's disgusting! Makes you wonder what they're willing to do to us...|Ghost}}
'''Kovik's Monster''' is a Hive Ogre infused with [[SIVA]] by [[Kovik, Splicer Priest]]. He has since become Kovik's bodyguard as shown in the [[Wretched Eye]] [[Strike]].<ref> http://www.dailydot.com/parsec/destiny-rise-of-iron-new-strike-the-wretched-eye/</ref>
'''Kovik's Monster''' is a Hive Ogre infused with [[SIVA]] by [[Kovik, Splicer Priest]], who has had his eye torn out of its socket and attached to Kovik's weapon. He has since become Kovik's bodyguard and pet project as shown in the [[Wretched Eye]] [[Strike]].<ref> http://www.dailydot.com/parsec/destiny-rise-of-iron-new-strike-the-wretched-eye/</ref>


==Gameplay==
==Gameplay==
Kovik's Monster will be fully immune to all damage for the duration of the fight. He will slowly creep up on [[Guardian]]s and pound them to death with his ground slam. If Kovik's health reaches a certain damage threshold, then the Monster will go into a berserker rage and begin to charge down on the player's position. The key to staying alive is constant mobility, as the Monster will only die if Kovik dies.
Kovik's Monster is fully immune to all damage for the duration of the fight. He will slowly creep up on [[Guardian]]s and pound them to death with his ground slam. If Kovik's health reaches a certain damage threshold, then the Monster will go into a rage and begin to charge down on the player's position. The key to staying alive and not getting in the ogre's way is constant mobility, as the Monster will only die if Kovik dies.


==List of appearances==
==List of appearances==