Forum:Radioactive Walker

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Radioactive Walker
Biographical information

Species:

Fallen

Type:

Walker

House:

House of Dusk (Splicers)

Rank:

Ultra

Mission:

The Obsidian Acropolis

Combat information

Weapon(s):

Solar Laser Cannon
Arc Missile Pod
Arc Nose Repeater
Arc Shock Grenades

Abilities:

High Durability
Deploy Shanks
Arc Shock Emission
Drop Nuclear Cores

 

The Radioactive Walker is a Fallen Walker and the final obstacle of the Radiation Spike encounter of the Obsidian Acropolis activity, where it must be eliminated and its Nuclear Cores safely disposed of.

Gameplay[edit]

After enough Nuclear Cores, the Radioactive Walker will be transmatted into the middle of the arena to do battle with the Guardian fireteam. Like other Fallen Walkers, it will engage the fireteam with its powerful Laser Cannon capable of instantly killing any Guardian upon direct hit, even on normal difficulty, blasting targets with a barrage from its Missile Pod, rending targets in front of it with a repeating cannon, and unleashing a powerful and massive Shock Emission to repel nearby attackers. Additionally, like more powerful models of the Walker, it will also continuously pump out bouncing Shock Grenades to seek out nearby targets and also deploy the occasional Shank to add another threat to the encounter. Once it is defeated, it will produce 6 Nuclear Cores around its smoldering ruins, one for, ideally, each Guardian member, who must then take them to their designated receptacle and, ideally, end the encounter, should they not lose one in the process; a Radioactive Heavy Shank will appear to make up for any Nuclear Cores lost.

Appearance[edit]