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A win is when one team successfully kills all three players on the other. Matches consist of a number of 2 minute rounds; a team wins the round by completely wiping the other team, or capturing a zone that appears in the middle of the map. Winning a round gains a team 1 point toward victory, and the first team to 5 points wins the match. Players can be revived by teammates at the site of their death [[Sunsinger]]s can also revive themselves). The first team to eliminate the other completely wins the round. If the match goes into overtime, the first team to secure a capture point that appears in the middle of the map wins the match. Failing that, whoever is closest to the capture point wins. Heavy ammo only drops after one team has won 3 rounds, and heavy ammo does not carry into the next round. Supers, grenades and melee charges however, do.
A win is when one team successfully kills all three players on the other. Matches consist of a number of 2 minute rounds; a team wins the round by completely wiping the other team, or capturing a zone that appears in the middle of the map. Winning a round gains a team 1 point toward victory, and the first team to 5 points wins the match. Players can be revived by teammates at the site of their death [[Sunsinger]]s can also revive themselves). The first team to eliminate the other completely wins the round. If the match goes into overtime, the first team to secure a capture point that appears in the middle of the map wins the match. Failing that, whoever is closest to the capture point wins. Heavy ammo only drops after one team has won 3 rounds, and heavy ammo does not carry into the next round. Supers, grenades and melee charges however, do.


==Related modes==
==Related Modes==
*[[Trials of Osiris]]
*[[Trials of Osiris]]


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