Vex Gate Lord: Difference between revisions
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{{stub}} | |||
{{Vex infobox | |||
|Image= [[File:Vex-Gate-Lord.png|300px]] | |||
|name= Vex Gate Lord | |||
|Species= [[Vex]] | |||
|Collectives= [[Unidentified Vex collective]] | |||
|Functions= Lock Vex realms out of time | |||
|Mission= Vex Crossroads | |||
|Height= 3 stories (36 ft.) | |||
|Weight= | |||
|Weapon(s)= [[Torch Hammer]] | |||
|Abilities= Temporal Shockwave <br> Immunity Shield <br> Summon Vex Barrier <br> High Durability <br> Rapid Movement <br> Summon Vex | |||
}} | |||
'''Vex Gate Lords''' are [[Ultra]] [[Minotaur]]s responsible for keeping Vex realms locked out of time. They are featured as the boss of the Vex Crossroads [[Public Event]]. | |||
{{BossD2}} | |||
[[Category:Enemies]] | |||
[[Category:Vex]] |
Revision as of 15:46, March 4, 2018
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Vex Gate Lord | |
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Statistics | |
Species: |
|
Collectives: |
|
Functions: |
Lock Vex realms out of time |
Mission: |
Vex Crossroads |
Height: |
3 stories (36 ft.) |
Combat information | |
Weapon(s): |
|
Abilities: |
Temporal Shockwave |
Vex Gate Lords are Ultra Minotaurs responsible for keeping Vex realms locked out of time. They are featured as the boss of the Vex Crossroads Public Event.