Nezarec's Whisper: Difference between revisions

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{{Weapon infobox
{{Weapon infobox
|image=[[File:nezarecswhisper.jpg|300px]]
|image=[[File:nezarecswhisper.jpg|350px]]
|manufacturer=
|manufacturer=
|class= [[Legendary]]
|class= [[Legendary]]
|type= [[Glaive]]
|type= [[Glaive]]
|craftable=Yes
|patterns=5
|level=  
|level=  
|defense=   
|defense=   
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{{Quote|Rise, Disciple, and bear this gift with pride.|[[Rhulk, Disciple of the Witness]]}}
{{Quote|Rise, Disciple, and bear this gift with pride.|[[Rhulk, Disciple of the Witness]]}}


'''Nezarec's Whisper''' is a [[Legendary]] [[Glaive]] introduced in [[Season of the Haunted]]. It does [[Arc]] damage. <ref>[https://www.light.gg/db/items/254636484/nezarecs-whisper/ '''Light.gg'''-'''Nezarec's Whisper''']</ref>
'''Nezarec's Whisper''' is a [[Legendary]] [[Glaive]] introduced in [[Season of the Haunted]] and originally obtained from the [[Derelict Leviathan]], it can now be obtained when [[Xur]] or [[Banshee-44]] offer seasonal weapons. It deals [[Arc]] damage.
 
With the release of [[Lightfall]], Nezarec's Whisper, along with [[Nezarec's Sin]], can be held to hear hidden dialogue from Nezarec throughout [[Neomuna]], the [[Terminal Overload]] [[Public Event]], and the [[Partition]] activity.


==Perks==
==Perks==
Intrinsic Perk: '''Adaptive Glaive''' - Hybrid Melee/ranged polearm with a frontal shield. Generates energy on dealing ranged damage.
{{PerkTable
*[Aim Down Sights] :Raise shield, depleting energy over time.
|barrel1=[[lightgg:2713678205|Low-Impedance Windings]]
*[Melee] :Kinetic melee combo
|barrel2=[[lightgg:1263609309|Ballistic Tuning]]
|barrel3=[[lightgg:5699512|Tempered Truss Rod]]
|barrel4=[[lightgg:1934171651|Supercooled Accelerator]]
|barrel5=[[lightgg:580685494|Auxiliary Reserves]]
|barrel6=[[lightgg:594346985|Lightweight Emitter]]
|mag1=[[lightgg:2420895100|Extended Mag]]
|mag2=[[lightgg:1431678320|Alloy Magazine]]
|mag3=[[lightgg:1087426260|Appended Mag]]
|mag4=[[lightgg:3142289711|Accurized Rounds]]
|mag5=[[lightgg:3721627275|Swap Mag]]
|mag6=[[lightgg:679225683|Light Mag]]
|1stperk1=[[lightgg:1556840489|Lead From Gold]]
|1stperk2=[[lightgg:3526486541|Tilting at Windmills]]
|1stperk3=[[lightgg:3096702027|Genesis]]
|1stperk4=[[lightgg:671806388|Compulsive Reloader]]
|1stperk5=[[lightgg:951095735|Impulse Amplifier]]
|1stperk6=[[lightgg:3523296417|Demolitionist]]
|2ndperk1=[[lightgg:11612903|Adrenaline Junkie]]
|2ndperk2=[[lightgg:2209918983|Turnabout]]
|2ndperk3=[[lightgg:1048183818|Adaptive Munitions]]
|2ndperk4=[[lightgg:4104185692|Frenzy]]
|2ndperk5=[[lightgg:1546637391|Vorpal Weapon]]
|2ndperk6=[[lightgg:2224838837|Unstoppable Force]]
|origin1=[[lightgg:1250481499|Extrovert]]
}}


Column 1: Haft - '''Ballistic Tuning''' - Power diverted from shield.
==Lore==
*Greatly increases range
{{Verbatim}}
*Decreases shield duration
'''"RISE, [[Nezarec|DISCIPLE]], AND BEAR THIS GIFT WITH PRIDE."—[[Rhulk, Disciple of the Witness|RHULK, DISCIPLE OF THE WITNESS]]'''
 
Column 2: Magazine - '''Extended Mag''' - This weapon has greatly increases magazine size, but reloads much slower.
*Greatly increases magazine size
*Greatly decreases reload speed
 
Column 3: Trait - '''Tilting at Windmills''' - Blocking damage with your shield increases movement speed while shielding.
 
Column 4: Trait - '''Vorpal Weapon''' - Increased damage against bosses, vehicles, and [[Guardians]] with their [[Super]] active.


Column 5: Origin Trait - '''Extrovert''' - Final blows while near multiple combatants or near [[Nightmares]] restores health.
Wisps of [[soulfire]] swirl amid the geometric growths of [[Stasis]] that jut from the dusty cavern floor, the sundered remains of [[Hive]] [[Knights]] and [[Thrall]] frozen within the crystals. Detritus of the recent battle crunches under [[Eris]]'s boots. Ahead, the stark angles of [[The Lunar Pyramid|the Lunar Pyramid]] rise before her; [[Nightmare|red phantoms]] hang in the air and shimmer like specks of dust against its enormity. Raising her [[Ahamkara]] bone to her lips, Eris blows across its surface as if she were extinguishing a tiny candle. The world around her blurs and bends and then
 
==Lore==
Wisps of [[soulfire]] swirl amid the geometric growths of [[Stasis]] that jut from the dusty cavern floor, the sundered remains of [[Hive]] [[Knights]] and [[Thrall]] frozen within the crystals. Detritus of the recent battle crunches under [[Eris]]'s boots. Ahead, the stark angles of the [[Lunar Pyramid]] rise before her; [[Nightmare|red phantoms]] hang in the air and shimmer like specks of dust against its enormity. Raising her [[Ahamkara]] bone to her lips, Eris blows across its surface as if she were extinguishing a tiny candle. The world around her blurs and bends and then


she is elsewhere.
she is elsewhere.
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The heart of the Pyramid. A veiled statue towers over Eris, vaguely feminine in form, though she is not convinced of its apophenian silhouette. She raises her soulfire-shrouded Ahamkara bone again. Stasis encrusts its surface, much as it had years ago when she first harnessed such power.
The heart of the Pyramid. A veiled statue towers over Eris, vaguely feminine in form, though she is not convinced of its apophenian silhouette. She raises her soulfire-shrouded Ahamkara bone again. Stasis encrusts its surface, much as it had years ago when she first harnessed such power.


Eris turns to inspect the vast interior of the Pyramid. It is quiet, it is dead. Not unlike the one in [[Savathûn's Throne World|Savathûn's throne world]]. Her eyes narrow; she clutches the Ahamkara bone in her hand again and
Eris turns to inspect the vast interior of the Pyramid. It is quiet, it is dead. Not unlike [[The Sunken Pyramid|the one]] in [[Savathûn's Throne World|Savathûn's throne world]]. Her eyes narrow; she clutches the Ahamkara bone in her hand again and


she is elsewhere.
she is elsewhere.


A chamber. It is cavernous, it is dark. Strange, bisected statues of stratified minerals line the cathedral-like walls and culminate at the far end before a yawning opening that empties into perpetual nothingness.
A [[Chantry of the Darkest Hour|chamber]]. It is cavernous, it is dark. Strange, bisected statues of stratified minerals line the cathedral-like walls and culminate at the far end before a yawning opening that empties into perpetual nothingness.


On the floor, a length of unidentifiable metal caked in centuries of dust catches her eye. A [[glaive]]. Eris lifts it into her hand. Striations of red illuminate on its surface and throb like a heartbeat. The glaive's power feels faint—distant—and yet, an ember of something terrible still burns within.
On the floor, a length of unidentifiable metal caked in centuries of dust catches her eye. A [[glaive]]. Eris lifts it into her hand. Striations of red illuminate on its surface and throb like a heartbeat. The glaive's power feels faint—distant—and yet, an ember of something terrible still burns within.
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There is no reply.
There is no reply.
==Gallery==
<gallery>
</gallery>
==Trivia==


==List of appearances==
==List of appearances==
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[[Category:Legendary weapons]]
[[Category:Legendary weapons]]
[[Category:Glaives]]
[[Category:Glaives]]
[[Category:Weapon lore]]
[[Category:Craftable weapons]]

Latest revision as of 12:18, April 23, 2024

Nezarec's Whisper
Nezarecswhisper.jpg
Production overview

Rarity class:

Legendary

Weapon type:

Glaive

Is craftable:

Yes

Patterns needed:

5

Min-max magazine:

5

Specifications

Ammunition type:

Special ammo

Damage:

Arc

Effective range:

50

Service history

In service:

Yes

Affiliation:

Guardian

 

"Rise, Disciple, and bear this gift with pride."
Rhulk, Disciple of the Witness

Nezarec's Whisper is a Legendary Glaive introduced in Season of the Haunted and originally obtained from the Derelict Leviathan, it can now be obtained when Xur or Banshee-44 offer seasonal weapons. It deals Arc damage.

With the release of Lightfall, Nezarec's Whisper, along with Nezarec's Sin, can be held to hear hidden dialogue from Nezarec throughout Neomuna, the Terminal Overload Public Event, and the Partition activity.

Perks[edit]

Barrel Bowstring Blade Haft Magazine Arrow Guard Perk 1 Perk 2 Stock Grip Origin

Low-Impedance Windings Extended Mag Lead From Gold Adrenaline Junkie Extrovert
Ballistic Tuning Alloy Magazine Tilting at Windmills Turnabout
Tempered Truss Rod Appended Mag Genesis Adaptive Munitions
Supercooled Accelerator Accurized Rounds Compulsive Reloader Frenzy
Auxiliary Reserves Swap Mag Impulse Amplifier Vorpal Weapon
Lightweight Emitter Light Mag Demolitionist Unstoppable Force

Lore[edit]

Destiny-GhostConstruct.png
"And my vanquisher will read that book, seeking the weapon, and they will come to understand me, where I have been and where I was going."
The following is a verbatim transcription of an official document for archival reasons. As the original content is transcribed word-for-word, any possible discrepancies and/or errors are included.

"RISE, DISCIPLE, AND BEAR THIS GIFT WITH PRIDE."—RHULK, DISCIPLE OF THE WITNESS

Wisps of soulfire swirl amid the geometric growths of Stasis that jut from the dusty cavern floor, the sundered remains of Hive Knights and Thrall frozen within the crystals. Detritus of the recent battle crunches under Eris's boots. Ahead, the stark angles of the Lunar Pyramid rise before her; red phantoms hang in the air and shimmer like specks of dust against its enormity. Raising her Ahamkara bone to her lips, Eris blows across its surface as if she were extinguishing a tiny candle. The world around her blurs and bends and then

she is elsewhere.

The heart of the Pyramid. A veiled statue towers over Eris, vaguely feminine in form, though she is not convinced of its apophenian silhouette. She raises her soulfire-shrouded Ahamkara bone again. Stasis encrusts its surface, much as it had years ago when she first harnessed such power.

Eris turns to inspect the vast interior of the Pyramid. It is quiet, it is dead. Not unlike the one in Savathûn's throne world. Her eyes narrow; she clutches the Ahamkara bone in her hand again and

she is elsewhere.

A chamber. It is cavernous, it is dark. Strange, bisected statues of stratified minerals line the cathedral-like walls and culminate at the far end before a yawning opening that empties into perpetual nothingness.

On the floor, a length of unidentifiable metal caked in centuries of dust catches her eye. A glaive. Eris lifts it into her hand. Striations of red illuminate on its surface and throb like a heartbeat. The glaive's power feels faint—distant—and yet, an ember of something terrible still burns within.

"Where are you?" Eris whispers into the air.

There is no reply.

List of appearances[edit]

References[edit]