Knight Echo: Difference between revisions

From Destinypedia, the Destiny wiki

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|lineBG=black
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|name= Knight Echo
|name= Knight Echo
|image= [[File:Knight Echo.jpg|360px]]
|image= [[File:Knight Echo Info.png|300px]]
|species= [[Taken]]
|species= [[Taken]]
|faction= [[Nine]]'s [[Taken]]
|faction= [[Nine]]'s Taken
|rank= [[Elite]]
|rank= [[Elite]]
|class= [[Taken Knight]]
|class= [[Taken Knight]]
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|ability= High Durability <br> Rapid Movement <br> {{icon|Kinetic}} Hive Melee <br> Teleportation <br> {{icon|Solar}} Taken Burn <br> Drop Motes
|ability= High Durability <br> Rapid Movement <br> {{icon|Kinetic}} Hive Melee <br> Teleportation <br> {{icon|Solar}} Taken Burn <br> Drop Motes
}}
}}
'''Knight Echoes''' are simulated [[Taken Knight]]s seen in the [[Prophecy]] [[Dungeon]], where they are seen holding onto the light/dark Motes used to open the way deeper into the Nine's realm or to weaken their simulated champions.
'''Knight Echoes''' are simulated [[Elite]] [[Taken Knight]]s seen in the [[Prophecy]] [[Dungeon]].


When [[Beyond Light]] released, many uniquely titled enemies were renamed to their normal basic enemy names. The Knight Echo was no exception, and was renamed as [[Ravenous Taken Knight]]s, which carries the same functions as a Knight Echo.  
==Gameplay==
Knight Echoes are a the central mechanic of the dungeon. These Knights hold three motes each, and the type of mote they drop is determined by where the player that kills them is standing. Correctly slaying the Knight Echoes while surviving theirs and theyr fellows' attacks is thus fundamental to completing all the encounters.
 
==Trivia==
*When [[Beyond Light]] released, many uniquely titled enemies were renamed to their normal basic enemy names. The Knight Echo was no exception, and was renamed as [[Ravenous Taken Knight]]s, which carries the same functions as a Knight Echo.  
 
==Gallery==
<gallery>
File:Knight Echo.jpg
</gallery>


==List of appearances==
==List of appearances==

Revision as of 05:49, August 7, 2023

Knight Echo
Knight Echo Info.png
Biographical information

Species:

Taken

Faction:

Nine's Taken

Rank:

Elite

Class:

Taken Knight

Combat information

Mission:

Prophecy

Weapon(s):

VoidS.png Taken Boomer

Abilities:

High Durability
Rapid Movement
KineticS.png Hive Melee
Teleportation
SolarS.png Taken Burn
Drop Motes

 

Knight Echoes are simulated Elite Taken Knights seen in the Prophecy Dungeon.

Gameplay

Knight Echoes are a the central mechanic of the dungeon. These Knights hold three motes each, and the type of mote they drop is determined by where the player that kills them is standing. Correctly slaying the Knight Echoes while surviving theirs and theyr fellows' attacks is thus fundamental to completing all the encounters.

Trivia

  • When Beyond Light released, many uniquely titled enemies were renamed to their normal basic enemy names. The Knight Echo was no exception, and was renamed as Ravenous Taken Knights, which carries the same functions as a Knight Echo.

Gallery

List of appearances

References