Heritage: Difference between revisions

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(→‎Perks: Added perk traits and stat adjustments.)
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The following are the randomized perks for the weapon.
The following are the randomized perks for the weapon.
*'''Magazine Perks''':
*'''Magazine Perks''':
**Light Mag
**Light Mag - +5 Range, +10 reload.
**Accurized Rounds
**Accurized Rounds - +10 Range.
**Steady Rounds
**Steady Rounds - -5 Range, +15 Stability.
**Extended Mag
**Extended Mag - -20 reload speed, +30 magazine.
**Tactical Mag
**Tactical Mag - +5 Stability, +10 reload speed and magazine.
**Appended Mag
**Appended Mag - +20 magazine.
**Assault Mag
**Assault Mag - +15 Stability, +10 Rate of fire (65 RPM to 70)
*'''1st Perk Slot''':
*'''1st Perk Slot''':
**Outlaw
**Outlaw - Precision kills greatly increase reload speed.
**Slideshot
**Slideshot - Sliding partially refills the magazine, grants bonus range and stability.
**Dual Loader
**Hip-fire Grip - Increases precision hit targeting, stability, and aim assist white hip-firing.
**Auto-loading Holster
**Dual Loader - reloads to bullets at a time at the cost of -50 reload .
**Auto-loading Holster - Automatically reloads full magazine from reserves after being stowed.
**Reconstruction - Slowly refills mag (even while equipped) up to double magazine capacity.
*'''2nd Perk Slot''':
*'''2nd Perk Slot''':
**Moving Target
**Moving Target - Increases movement speed and aim assist while aiming down sights.
**Snapshot Sights
**Snapshot Sights - Greatly increases ADS speed.
**Unrelenting
**Unrelenting - Rapidly defeating targets triggers health regeneration. [[Guardian]]s, Majors, and Ultras count as more than one kill.
**Thresh
**Thresh Kills grants a small amount of super energy.
**Killing Wind
**Killing Wind - Kills grant increased mobility, range, and handling for a short period.
**Recombination
**Recombination - Elemental weapon kills grant bonus damage to this weapon's next shot, stacks x10.
 
==List of appearances==
==List of appearances==
*''[[Destiny 2]]'': ''[[Beyond Light]]'' {{1st}}
*''[[Destiny 2]]'': ''[[Beyond Light]]'' {{1st}}

Revision as of 15:20, April 25, 2021

Heritage
HeritageDSC.jpg
Production overview

Style:

Shotgun

Rarity class:

Legendary

Min-max impact:

70

Min-max stability:

49

Min-max handling:

73

Min-max magazine:

6

Specifications

Ammunition type:

Special

Rate of fire:

65 RPM

Damage:

Kinetic

Effective range:

71

Service history

Affiliation:

Guardian,Clovis Bray (corporation)

 

"A single word is etched inside the barrel: "Wilhelmina-1.""
— Weapon description

Heritage is a Legendary Shotgun that can be acquired from either the Replication or Disarmament encounters in the Deep Stone Crypt Raid. Opening either the Replication or Disarmament Spoils chest, both accessible after defeating Taniks, the Abomination, has a chance to drop this weapon.

Perks

  • Precision Frame: Fires a single-slug round. This weapon's recoil pattern is more predictably vertical.

The following is the curated roll. It does not drop-in game.

  • Barrel Perk Slot:
    • Corkscrew Rifling: Balanced barrel. Slightly increases range and stability. Slightly increases handling speed.
  • Magazine Perk Slot:
    • Assault Mag: This shotgun's magazine is optimized for quick combat. Greatly increases stability. Increases rate of fire.
  • 1st Perk Slot:
    • Reconstruction: This weapon slowly reloads itself over time, up to double capacity.
  • 2nd Perk Slot:
    • Recombination: Elemental final blows increase the damage of this weapon's next shot.

The following are the randomized perks for the weapon.

  • Magazine Perks:
    • Light Mag - +5 Range, +10 reload.
    • Accurized Rounds - +10 Range.
    • Steady Rounds - -5 Range, +15 Stability.
    • Extended Mag - -20 reload speed, +30 magazine.
    • Tactical Mag - +5 Stability, +10 reload speed and magazine.
    • Appended Mag - +20 magazine.
    • Assault Mag - +15 Stability, +10 Rate of fire (65 RPM to 70)
  • 1st Perk Slot:
    • Outlaw - Precision kills greatly increase reload speed.
    • Slideshot - Sliding partially refills the magazine, grants bonus range and stability.
    • Hip-fire Grip - Increases precision hit targeting, stability, and aim assist white hip-firing.
    • Dual Loader - reloads to bullets at a time at the cost of -50 reload .
    • Auto-loading Holster - Automatically reloads full magazine from reserves after being stowed.
    • Reconstruction - Slowly refills mag (even while equipped) up to double magazine capacity.
  • 2nd Perk Slot:
    • Moving Target - Increases movement speed and aim assist while aiming down sights.
    • Snapshot Sights - Greatly increases ADS speed.
    • Unrelenting - Rapidly defeating targets triggers health regeneration. Guardians, Majors, and Ultras count as more than one kill.
    • Thresh Kills grants a small amount of super energy.
    • Killing Wind - Kills grant increased mobility, range, and handling for a short period.
    • Recombination - Elemental weapon kills grant bonus damage to this weapon's next shot, stacks x10.

List of appearances

References