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[[File:Destiny 37.jpg|right|300px|thumb|A Fireteam in [[Old Russia]].]]
[[File:Destiny 37.jpg|right|300px|thumb|A Fireteam in [[Old Russia]].]]
A '''Fireteam''' is a combat unit<ref name = "June6Update">[http://www.bungie.net/en/News/News?aid=11555 '''Bungie Weekly Update''' - ''06/06/2014'']</ref> of up to three [[Guardian]]s formed to conduct infantry operations with tactical flexibility.<ref>'''[[E3 2013 Destiny Gameplay Demo]]'''</ref> Fireteams act similarly to clans in terms of game mechanics.<ref name="Update May30">[http://www.bungie.net/en/News/News?aid=11551 '''Bungie Weekly Update''' - ''05/30/2014'']</ref> If all members of a fireteam are downed simultaniously, progress is reset.<ref>[http://www.reddit.com/r/DestinyTheGame/comments/272oxj/game_master_july_2014_destiny_cover_issue/ '''Destiny the Game''': ''Game Master July 2014 Destiny Cover Issue & PlayStation UK Magazine June 2014 Destiny Hands-on: Breakdown'']</ref>
A '''Fireteam''' is a combat unit<ref name = "June6Update">[http://www.bungie.net/en/News/News?aid=11555 '''Bungie Weekly Update''' - ''06/06/2014'']</ref> of [[Guardian]]s formed to conduct infantry operations with tactical flexibility.<ref>'''[[E3 2013 Destiny Gameplay Demo]]'''</ref> Fireteams act similarly to [[clan]]s in terms of game mechanics.<ref name="Update May30">[http://www.bungie.net/en/News/News?aid=11551 '''Bungie Weekly Update''' - ''05/30/2014'']</ref> Fireteams typically consist of up to three Guardians, though fireteams taking on a [[Raid]] may number up to six.


Fireteams are optional in [[Story Mission|story missions]] and on [[patrol]], but are required in [[strike]]s. Players can form their own fireteams if they wish, but if they enter a strike alone, they'll be matched with players of similar rank playing on the same strike mission. Forming a fireteam is necessary if one wants to bring other players into a [[darkness zone]]. Fireteam leaders depend on how many kills they have, how many team mate retrieves they have made, and how many Ghosts have been retrieved. Guardians can form a fireteam up to the size of six Guardians in a [[Raid]], such as the [[Vault of Glass]].
==Gameplay==
Fireteams are optional in [[Story Mission|story missions]] and on [[patrol]], but are required in [[strike]]s. Players can form their own fireteams if they wish, but if they enter a strike alone, they'll be matched with players of similar rank playing on the same strike mission. Forming a fireteam is necessary if one wants to bring other players into a [[Darkness Zone]]. If all members of a fireteam are downed simultaneously, progress is reset.<ref>[http://www.reddit.com/r/DestinyTheGame/comments/272oxj/game_master_july_2014_destiny_cover_issue/ '''Destiny the Game''': ''Game Master July 2014 Destiny Cover Issue & PlayStation UK Magazine June 2014 Destiny Hands-on: Breakdown'']</ref>


There are 2 chatlines that fireteam members can communicate through&mdash;Fireteam Chat, and Team Chat.
Players can form fireteams in one of two ways: send an invitation, or public meetup. If a player has their Fireteam Privacy set to "Invitation Only", then anyone wishing to have that player on their fireteam must send them an invitation in-game via the player inspection menu. But if that player's privacy is set to "Public", any nearby player can automatically join. There are 2 chatlines that fireteam members can communicate through: Fireteam Chat, and Team Chat.
 
Players can form fireteams in one of two ways: send an invitation, or public meetup. If a player has their Fireteam Privacy set to "Invitation Only", then anyone wishing to have that player on their fireteam must send them an invitation in-game via the player inspection menu. But if that player's privacy is set to "Public", any nearby player can automatically join.


==Trivia==
==Trivia==
*[[David Dague]] replied to question on Bungie.net, The question being "what in-game devices will there be for clans?" Dague replied with "what are clans?". This joke goes further with the fireteam card file name being "ClansLol.jpg".<ref name="Update May30"/>
*[[David Dague]] replied to question on Bungie.net, The question being "what in-game devices will there be for clans?" Dague replied with "what are clans?". This joke goes further with the fireteam card file name being "ClansLol.jpg".<ref name="Update May30"/>
*[[Jason Jones]] is [[Bungie]]'s "fireteam leader."<ref name = "June6Update"/>
*[[Jason Jones]] is [[Bungie]]'s "fireteam leader."<ref name = "June6Update"/>



Revision as of 17:12, September 12, 2015

A Fireteam in Old Russia.

A Fireteam is a combat unit[1] of Guardians formed to conduct infantry operations with tactical flexibility.[2] Fireteams act similarly to clans in terms of game mechanics.[3] Fireteams typically consist of up to three Guardians, though fireteams taking on a Raid may number up to six.

Gameplay

Fireteams are optional in story missions and on patrol, but are required in strikes. Players can form their own fireteams if they wish, but if they enter a strike alone, they'll be matched with players of similar rank playing on the same strike mission. Forming a fireteam is necessary if one wants to bring other players into a Darkness Zone. If all members of a fireteam are downed simultaneously, progress is reset.[4]

Players can form fireteams in one of two ways: send an invitation, or public meetup. If a player has their Fireteam Privacy set to "Invitation Only", then anyone wishing to have that player on their fireteam must send them an invitation in-game via the player inspection menu. But if that player's privacy is set to "Public", any nearby player can automatically join. There are 2 chatlines that fireteam members can communicate through: Fireteam Chat, and Team Chat.

Trivia

  • David Dague replied to question on Bungie.net, The question being "what in-game devices will there be for clans?" Dague replied with "what are clans?". This joke goes further with the fireteam card file name being "ClansLol.jpg".[3]
  • Jason Jones is Bungie's "fireteam leader."[1]

Gallery

List of appearances

References