Devil's Dawn: Difference between revisions

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[[Category:Legendary weapons]]
[[Category:Legendary weapons]]
[[Category:Sniper rifles]]
[[Category:Sniper Rifles]]
[[Category:Year Three weapons]]
[[Category:Year Three weapons]]

Revision as of 17:52, March 26, 2022

Devil's Dawn
DevilsDawn.jpg
Production overview

Style:

Fallen

Rarity class:

Legendary

Weapon type:

Sniper rifle

Required level:

40

Min-max impact:

37 - 38

Min-max stability:

29 - 40

Min-max magazine:

3

Specifications

Ammunition type:

Arc
Solar
Void

Rate of fire:

12

Effective range:

85 - 100

 

"My arms are red and manifold, and nothing is beyond my grasp."
— Weapon description

Devil's Dawn is a Legendary Sniper Rifle introduced in the Rise of Iron expansion.

It is a Strike specific loot that can be acquired from the following Strikes; The Summoning Pits, The Wretched Eye, and Sepiks Perfected (strike).

Perks

  • Disciplinarian: This weapon deals a small amount of bonus damage to Fallen enemies.
  • Selectable Perk 1:
    • Linear Compensator: More predictable recoil. Slight boosts to range and impact. More recoil.
    • Accurized Ballistics: More range and impact. Increased recoil.
    • Field Choke: More range and impact. Increased recoil.
  • Life Support: Kills with this weapon while critically wounded have a chance to start regenerating health.
  • Selectable Perk 2
    • Armor Piercing Rounds: These iridium-core rounds overpenetrate targets. Their mass slows down weapon handling.
    • Rifled Barrel: Increased Range Slower Reload.
    • Quickdraw: This weapon can be drawn unbelievably fast.
  • Firefly: Precision kills with this weapon cause the target to explode.

Trivia

List of appearances

References