Forum:Asylum of Screams: Difference between revisions

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*'''Anointed Colossus''': Larger [[Colossus]] class enemy pulsating with the power of the Abstract. [[Heavy Slug Thrower]]s are semi-explosive and can burn targets if enough rounds connect and [[Cabal Slug Launcher]]s knock back enemies, as well as blinding and slowing them. Instead of firing a missile swarm like a normal Colossus, they fire Rocket Mortars into the sky, which paints their impact sites before coming down and violently exploding (can instantly kill a [[Guardian]] regardless of Power if they are on the markers) and leaving behind a burning area of denial. Can launch these missiles while they are still firing. Quake attacks have a larger area of effect and briefly applies the ''Tremor'' debuff to all enemies in the area.
*'''Anointed Colossus''': Larger [[Colossus]] class enemy pulsating with the power of the Abstract. [[Heavy Slug Thrower]]s are semi-explosive and can burn targets if enough rounds connect and [[Cabal Slug Launcher]]s knock back enemies, as well as blinding and slowing them. Instead of firing a missile swarm like a normal Colossus, they fire Rocket Mortars into the sky, which paints their impact sites before coming down and violently exploding (can instantly kill a [[Guardian]] regardless of Power if they are on the markers) and leaving behind a burning area of denial. Can launch these missiles while they are still firing. Quake attacks have a larger area of effect and briefly applies the ''Tremor'' debuff to all enemies in the area.


*'''Anointed Centurion''': Larger [[Centurion]] class enemy pulsating with the power of the Abstract. [[Slug Rifle]]s fire like the [[Skyburner's Oath]] (both firing modes), [[Cabal Slug Shotgun]]s apply slowness and blindness debuffs, [[Projection Rifle]]s leave behind Burning areas of denial and [[Cabal Bronto Cannon]]s sends a wave of [[Void]] energy which negates cover. Cab place down a device which creates a dome shield which also increases ally resilience within the bubble and summons [[Scorpius]] turrets. The device can be destroyed or can expire over time (Scorpius turrets, however, do not). Can Quake like [[Valus Thuun]] and bears the same melee ability.
*'''Anointed Centurion''': Larger [[Centurion]] class enemy pulsating with the power of the Abstract. [[Slug Rifle]]s fire like the [[Skyburner's Oath]] (both firing modes), [[Cabal Slug Shotgun]]s apply slowness and blindness debuffs, [[Projection Rifle]]s leave behind Burning areas of denial and [[Cabal Bronto Cannon]]s sends a wave of [[Void]] energy which negates cover. Can place down a device which creates a dome shield which also increases ally resilience within the bubble and summons [[Scorpius]] turrets. The device can be destroyed or can expire over time (Scorpius turrets, however, do not). Can Quake like [[Valus Thuun]] and bears the same melee ability.


*'''Anointed Psion''': ''TBC''
*'''Anointed Psion''': Larger [[Psion]] class enemy pulsating with the power of the Abstract. Same weapon rules as the Centurion, but also has a [[Cabal Headhunter]] which fires 3 tracking rounds which can penetrate through cover. Three variants of these Psions exist: [[Void]] Psions have the ability to lift targets into the air and suspend them there until the Psion staggers, the target is dead or the Psion's powers deplete. [[Arc]] Psions send out a wave of concussive energy which exponentially slows down the target and suppresses their weapons and abilities. [[Solar]]Psions can create a rift which teleports targets into an open area or directly behind enemy lines while burning them and weakening them to gunfire. All of these Psions, as well as other Psions in the area, are enveloped in their respective [[Absorption shield]]s. Melees take time, but are fatal if they connect.


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