Editing The Wellspring

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After the final crux is destroyed, another interactable artifact will spawn with a place to plant a Rally Banner. Interacting with this artifact begins a fight with either [[Vezuul, Lightflayer]], a large Scorn Chieftan, or [[Zeerik, Lightflayer]], a large Scorn Raider. Like the Wellspring: Attack bosses, these two bosses will rotate each time Wellspring is in its Defend version and they share the same mechanics. The Lightflayer will spawn in with several Scorn. Dealing enough damage to the boss will cause them to put up an immunity shield and teleport down to the bridge below. Players will chase the boss across the bridge while fighting through several waves of Scorn. Along the way, cruxes will spawn with spikes surrounding them. Once the crux is destroyed, the immunity shield will drop and players can damage the boss. After bringing the Lightflayer down by one-third of its health, the immunity shield will reappear and the boss will move further back along the bridge. This process repeats two more times for each third of health, with the number of spikes needing to be destroyed going up by two each time. After the final crux is destroyed, The Lightflayer will no longer be able to go immune.
After the final crux is destroyed, another interactable artifact will spawn with a place to plant a Rally Banner. Interacting with this artifact begins a fight with either [[Vezuul, Lightflayer]], a large Scorn Chieftan, or [[Zeerik, Lightflayer]], a large Scorn Raider. Like the Wellspring: Attack bosses, these two bosses will rotate each time Wellspring is in its Defend version and they share the same mechanics. The Lightflayer will spawn in with several Scorn. Dealing enough damage to the boss will cause them to put up an immunity shield and teleport down to the bridge below. Players will chase the boss across the bridge while fighting through several waves of Scorn. Along the way, cruxes will spawn with spikes surrounding them. Once the crux is destroyed, the immunity shield will drop and players can damage the boss. After bringing the Lightflayer down by one-third of its health, the immunity shield will reappear and the boss will move further back along the bridge. This process repeats two more times for each third of health, with the number of spikes needing to be destroyed going up by two each time. After the final crux is destroyed, The Lightflayer will no longer be able to go immune.


===Master Wellspring===
===Master Wellspring===

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