Editing Sleeper Simulant

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{{Weapon infobox
{{Weapon infobox
|image= [[File:Destiny-SleeperSimulant-FusionRifle-Ingame.jpg|300px]]
|image= [[File:Destiny-SleeperSimulant-FusionRifle-Ingame.jpg|300px]]
|manufacturer= [[Banshee-44]] <br> [[Rasputin]]
|manufacturer= [[Banshee-44]]
|style= [[Warsat]] Cannon
|style= [[Rasputin]]
|class= [[Exotic]]
|class= [[Exotic]]
|type= [[Fusion Rifle]] (''[[Destiny]]'') <br> [[Linear Fusion Rifle]] (''[[Destiny 2]]'')
|type= Heavy [[Fusion Rifle]] (''[[Destiny]]'') <br> [[Linear Fusion Rifle]] (''[[Destiny 2]]'')
|level=30+  
|level=30+  
|accuracy= High
|accuracy= High
|stability= Low
|stability= Low
|handling= Poor
|handling= Poor
|magazine= 4
|magazine= 3
|feed=
|feed=
|ammo= Overpenetrating Refracting Laser
|ammo= Overpenetrating Ricocheting Laser
|mode= Charged
|mode= Charged
|rate= 40 RPM
|rate= 40 RPM
|damage= {{Icon|Solar}} Solar <br> Extremely High
|damage= [[Solar]] <br> Extremely High
|range= Very Good
|range= Very Good
|service= [[Guardian]]s
|service= [[Guardian]]s
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Compared to a standard Fusion Rifle, the Sleeper Simulant has much more range and accuracy. Instead of firing seven individual bolts per burst, it only fires one. It has the pinpoint accuracy of a sniper rifle (though it uses a low-zoom sight), which is something most heavy weapons lack, and is capable of precision damage. Each beam fired has virtually unlimited range as well as no damage falloff, meaning that the damage inflicted, either at close or long range, will be all the same. On the subject matter of damage, the Sleeper Simulant inflicts extremely high damage per shot, making it a devastating weapon to use against bosses, and can even penetrate closed [[Shrieker]]s. In the [[Crucible]], it will kill any Guardian in one shot, even if that opponent has a damage-reducing Super active, such as [[Hammer of Sol]] (an Arc or Void [[Sword]] block, however, will keep a player alive). The ricochet of the laser can even come back and hit you if you aren't careful where you aim it.
Compared to a standard Fusion Rifle, the Sleeper Simulant has much more range and accuracy. Instead of firing seven individual bolts per burst, it only fires one. It has the pinpoint accuracy of a sniper rifle (though it uses a low-zoom sight), which is something most heavy weapons lack, and is capable of precision damage. Each beam fired has virtually unlimited range as well as no damage falloff, meaning that the damage inflicted, either at close or long range, will be all the same. On the subject matter of damage, the Sleeper Simulant inflicts extremely high damage per shot, making it a devastating weapon to use against bosses, and can even penetrate closed [[Shrieker]]s. In the [[Crucible]], it will kill any Guardian in one shot, even if that opponent has a damage-reducing Super active, such as [[Hammer of Sol]] (an Arc or Void [[Sword]] block, however, will keep a player alive). The ricochet of the laser can even come back and hit you if you aren't careful where you aim it.


==Upgrade tree==
==Upgrade Tree==
===Intrinsic properties===
===Intrinsic properties:===
*Sleeper Simulant: Projectile over-penetrates enemies and ricochets once on hard surfaces. Projectile capable of dealing precision damage.
*Sleeper Simulant: Projectile over-penetrates enemies and ricochets once on hard surfaces. Projectile capable of dealing precision damage.
===Barrel upgrades===
===Barrel Upgrades===
*CQB Ballistics - Greatly reduced recoil. Significant penalty to range.
*CQB Ballistics - Greatly reduced recoil. Significant penalty to range.
*Smooth Ballistics - Increased recoil. Boost to range.
*Smooth Ballistics - Increased recoil. Boost to range.
===Support perk===
===Support Perk:===
*Hip Fire - This weapon gains bonus accuracy while firing from the hip.
*Hip Fire - This weapon gains bonus accuracy while firing from the hip.
===Stat modifiers===
===Stat Modifiers:===
*Speed Reload - Reload this weapon quickly.
*Speed Reload - Reload this weapon quickly.
*Custom Optics - Precision glass for better zoom.
*Custom Optics - Precision glass for better zoom.
*Injection Mold - Increased stability, faster handling. Reduced range.
*Injection Mold - Increased stability, faster handling. Reduced range.
===Exotic perk===
===Exotic Perk:===
*Activate IKELOS - Increases bounce count of the projectiles to 5.<ref name = "GITK"/>
*Activate IKELOS - Increases bounce count of the projectiles to 5.<ref name = "GITK"/>


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Unlike the original, there is no puzzle required to unlock or acquire it, and far fewer steps overall, though the quest steps are moderately challenging as-of launch due to power levels.
Unlike the original, there is no puzzle required to unlock or acquire it, and far fewer steps overall, though the quest steps are moderately challenging as-of launch due to power levels.


For the first phase, the player must use an IKELOS weapon (of which there are five, counting the Simulant; aside from the Hand cannon, three others may be earned from [[Escalation Protocol]]) and defeat 250 Hive and 100 Cabal on [[Mars]]' [[Hellas Basin]] region. Any kind of Hive and Cabal will qualify for the quest, though the Cabal must all be killed with Precision damage. From there, 50 Powerful Enemies must be defeated, though this can take place in any location. Once that step has been completed, the player must then complete five [[Strike]]s. From there, they must then complete three waves of [[Escalation Protocol]] (three separate instances of the first wave will suffice) and open fifteen [[Sleeper Node]]s (requiring four [[Resonant Stem]]s each, for a total of 60). Once the requisite waves have been cleared and nodes opened, the player will need to complete a 360 Light Level version of [[Will of the Thousands]]; successful completion will award a Sleeper Simulant appropriate to the player's current Light Level. An IKELOS weapon must be equipped to earn progress on each of these steps.
For the first phase, the player must use an IKELOS weapon (of which there are five, counting the Simulant; aside from the Hand cannon, three others may be earned from [[Escalation Protocol]]) and defeat 250 Hive and 100 Cabal on [[Mars]]' [[Hellas Basin]] region. Any kind of Hive and Cabal will qualify for the quest, though the Cabal must all be killed with Precision damage. From there, 50 Powerful Enemies must be defeated, though this can take place in any location. Once that step has been completed, the player must then complete five Heroic [[Strike]]s. From there, they must then complete three waves of [[Escalation Protocol]] (three separate instances of the first wave will suffice) and open fifteen [[Sleeper Node]]s (requiring four [[Resonant Stem]]s each, for a total of 60). Once the requisite waves have been cleared and nodes opened, the player will need to complete a 360 Light Level version of [[Will of the Thousands]]; successful completion will award a Sleeper Simulant appropriate to the player's current Light Level.


===Gameplay===
===Gameplay===
In ''Destiny 2'', Sleeper Simulant is classed as a [[Linear Fusion Rifle]]. It has an extremely limited ammo capacity of 4 shots and a reserve of 8 more (for a total of 12) but inflicts massive [[Solar]] damage on precision hits - upwards of 3 to 4 times its baseline damage - depending upon the user's power level, target's power level, and weak point struck. It excels at quickly disposing of powerful opponents, especially those with Solar-based shields; [[Hive]] [[Wizard]]s and [[Cabal]] [[Centurion]]s are especially vulnerable to it, as it can easily blast through all of their shield and most of their health in a single shot. However, it's very weak against enemies with no weak spots such as Cabal [[Thresher]] Gunships.
In ''Destiny 2'', Sleeper Simulant is classed as a [[Linear Fusion Rifle]]. It has an extremely limited ammo capacity of 3 shots and a reserve of 6 more (for a total of 9) but inflicts massive [[Solar]] damage on precision hits - upwards of 3 to 4 times its baseline damage - depending upon the user's power level, target's power level, and weak point struck. It excels at quickly disposing of powerful opponents, especially those with Solar-based shields; [[Hive]] [[Wizard]]s and [[Cabal]] [[Centurion]]s are especially vulnerable to it, as it can easily blast through all of their shield and most of their health in a single shot. However, it's very weak against enemies with no weak spots such as Cabal [[Thresher]] Gunships.


In [[Gambit]], this is an extremely powerful weapon against both Primevals and opposing players, the latter of which will instantly die to one body shot. While its ammo gained from heavy ammo crates was reduced in 2.0.5, it is still an effective weapon, although it competes with [[Queenbreakers' Bow|The Queenbreaker]].
In [[Gambit]], this is an extremely powerful weapon against both Primevals and opposing players, the latter of which will instantly die to one body shot. While its ammo gained from heavy ammo crates was reduced in 2.0.5, it is still an effective weapon, although it competes with [[Queenbreakers' Bow|The Queenbreaker]].
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File:Sleep-stimulant-exotic.png|
File:Sleep-stimulant-exotic.png|
File:Sleeper Simulant D2W.jpg|Sleeper Simulant in ''Destiny 2''.
File:Sleeper Simulant D2W.jpg|Sleeper Simulant in ''Destiny 2''.
File:Directive Crash.jpg| Directive: Crash ornament for Sleeper Simulant in ''Destiny 2''.
</gallery>
</gallery>


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<references/>
<references/>


{{Heavy weapons|Y2}}
{{Heavies Y2}}
{{Exotic weapons}}
{{exotic weapons}}


[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Exotic weapons]]
[[Category:Exotic weapons]]
[[Category:Fusion Rifles]]
[[Category:Fusion rifles]]
[[Category:Linear Fusion Rifles]]
[[Category:Linear fusion rifles]]
[[Category:Weapon lore]]
[[Category:Warmind]]

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