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{| class="wikitable sortable"
{| class="wikitable sortable"
! Mod name !! Mod icon !! Mod description !! Season introduced !! Single use?  !! Currently available?
! Mod name !! Mod icon !! Mod description !! Season introduced !! Single use?  
|-
|-
| backup mag || [[File:Backup Mag.jpg]]
| backup mag || [[File:Backup Mag.jpg|60px]]
| Increases magazine <br/> ''+30 Magazine Stat''
| Increases magazine <br/> ''+30 Magazine Stat''
| Season 4
| Season 4
| No
| No
| Yes
|-
|-
| boss spec || [[File:Boss Spec.jpg]]
| boss spec || [[File:Boss Spec.jpg|60px]]
| Increases damage against bosses and vehicles <br/> ''+7.77% Damage increase against Bosses and Vehicles.''
| Increases damage against bosses and vehicles <br/> ''+7.77% Damage increase against Bosses and Vehicles.''
| Season 4
| Season 4
| No
| No
| No
|-
|-
Line 27: Line 25:
| Season 4
| Season 4
| No
| No
| Yes
|-
|-
| freehand grip || [[File:Freehand Grip.jpg]]
| freehand grip || [[File:Freehand Grip.jpg|60px]]
| Increases accuracy and ready speed while firing from the hip <br/> ''X% increased Hipfire Accuracy; 0.95x Ready Animation Duration Scalar.''
| Increases accuracy and ready speed while firing from the hip <br/> ''X% increased Hipfire Accuracy; 0.95x Ready Animation Duration Scalar.''
| Season 4
| Season 4
| No
| No
| Yes
|-
|-
| icarus grip || [[File:Icarus Grip.jpg]]
| icarus grip || [[File:Icarus Grip.jpg|60px]]
| Improves accuracy while airborne. <br/> ''+15 Airborne Effectiveness''
| Improves accuracy while airborne. <br/> ''+15 Airborne Effectiveness''
| Season 4
| Season 4
| No
| No
| Yes
|-
|-
| major spec || [[File:Major Spec.jpg]]  
| major spec || [[File:Major Spec.jpg|60px]]  
| Deals extra damage against powerful enemies <br/> ''+7.77% Damage against Elites and Minibosses''
| Deals extra damage against powerful enemies <br/> ''+7.77% Damage against Elites and Minibosses''
| Season 4
| Season 4
| No
| No
| No
|-
|-
| minor spec || [[File:Minor Spec.jpg]]  
| minor spec || [[File:Minor Spec.jpg|60px]]  
| Deals extra damage against rank-and-file enemies <br/> ''+7.77% Damage against Rank-And-File''
| Deals extra damage against rank-and-file enemies <br/> ''+7.77% Damage against Rank-And-File''
| Season 4
| Season 4
| No
| No
| No
|-
|-
| radar tuner || [[File:Radar Tuner.jpg]]  
| radar tuner || [[File:Radar Tuner.jpg|60px]]  
| Radar immediately returns when you stop aiming down sights <br/> ''Radar immediately returns after stopping ADS (Normally takes 1.5s)''
| Radar immediately returns when you stop aiming down sights <br/> ''Radar immediately returns after stopping ADS (Normally takes 1.5s)''
| Season 4
| Season 4
| No
| No
| Yes
|-
|-
| taken spec || [[File:Taken Spec.jpg]]
| taken spec || [[File:Taken Spec.jpg|60px]]
| Increased damage against Taken enemies <br/> ''+10% Damage against Taken Combatants''
| Increased damage against Taken enemies <br/> ''+10% Damage against Taken Combatants''
| Season 4
| Season 4
| No
| No
| No
|-
|-
| targeting adjuster || [[File:Targeting Adjuster.jpg]]
| targeting adjuster || [[File:Targeting Adjuster.jpg|60px]]
| This weapon gains better target acquisition <br/> ''+5 Aim Assist''
| This weapon gains better target acquisition <br/> ''+5 Aim Assist''
| Season 4
| Season 4
| No
| No
| Yes
|-
|-
| dragonfly spec || [[File:Dragonfly Spec.jpg]]
| dragonfly spec || [[File:Dragonfly Spec.jpg|60px]]
| Increases the damage and radius of Dragonfly <br/> ''+50% Damage and Radius for Dragonfly explosions''
| Increases the damage and radius of Dragonfly <br/> ''+50% Damage and Radius for Dragonfly explosions''
| Season 5
| Season 5
| No
| No
| No
|-
|-
| quick access sling || [[File:Quick Access Sling.jpg]]
| quick access sling || [[File:Quick Access Sling.jpg|60px]]
| Increases this weapon's ready and stow speed <br/> ''0.9x Ready/Stow Animation Duration Multiplier''
| Increases this weapon's ready and stow speed <br/> ''0.9x Ready/Stow Animation Duration Multiplier''
| Season 5
| Season 5
| No
| No
| Yes
|-
|-
| radar booster || [[File:Radar Booster.jpg]]
| radar booster || [[File:Radar Booster.jpg|60px]]
| Slightly increases the range at which radar detects enemies <br/> ''Maximum Radar Distance increased by 8 metres''
| Slightly increases the range at which radar detects enemies <br/> ''Maximum Radar Distance increased by 8 metres''
| Season 5
| Season 5
| No
| No
| Yes
|-
|-
| rampage spec || [[File:Rampage Spec.jpg]]
| rampage spec || [[File:Rampage Spec.jpg|60px]]
| Increases duration of Rampage <br/> ''Rampage lasts 1 second longer''
| Increases duration of Rampage <br/> ''Rampage lasts 1 second longer''
| Season 5
| Season 5
| No
| No
| No
|-
|-
| sprint grip || [[File:Sprint Grip.jpg]]
| sprint grip || [[File:Sprint Grip.jpg|60px]]
| Temporarily increases the weapon's ready speed and aim down sights speed after sprinting <br/> ''+X handling for Y seconds after sprinting for Z seconds''
| Temporarily increases the weapon's ready speed and aim down sights speed after sprinting <br/> ''+X handling for Y seconds after sprinting for Z seconds''
| Season 5
| Season 5
| No
| No
| Yes
|-
|-
| surrounded spec || [[File:Surrounded Spec.jpg]]
| surrounded spec || [[File:Surrounded Spec.jpg|60px]]
| Increases the damage granted by Surrounded; Bonus damage lingers for a brief time when no longer surrounded by three or more enemies <br/> ''Additive 10% Surrounded Damage Increase, lingers for 1.5s''
| Increases the damage granted by Surrounded; Bonus damage lingers for a brief time when no longer surrounded by three or more enemies <br/> ''Additive 10% Surrounded Damage Increase, lingers for 1.5s''
| Season 5
| Season 5
| No
| No
| No
|-
|-
| adept blast radius || [[File:Adept Blast Radius.jpg]]
| adept blast radius || [[File:Adept Blast Radius.jpg|60px]]
| +10 Blast Radius
| +10 Blast Radius
| Season 12
| Season 12
| No
| No
| Yes
|-
|-
| adept charge time || [[File:Adept Charge Time.jpg]]
| adept charge time || [[File:Adept Charge Time.jpg|60px]]
| +10 Charge Time <br/> ''-40ms Charge Time; does not reduce damage, unlike Charge Time MW; does not display in the stats''
| +10 Charge Time <br/> ''-40ms Charge Time; does not reduce damage, unlike Charge Time MW; does not display in the stats''
| Season 12
| Season 12
| No
| No
| Yes
|-
|-
| adept counterbalance || [[File:Adept Counterbalance.jpg]]
| adept counterbalance || [[File:Adept Counterbalance.jpg|60px]]
| Greatly improves recoil direction at the cost of range <br/> ''+35 Recoil, -10 Range''
| Greatly improves recoil direction at the cost of range <br/> ''+35 Recoil, -10 Range''
| Season 12
| Season 12
| No
| No
| Yes
|-
|-
| adept handling || [[File:Adept Handling.jpg]]
| adept handling || [[File:Adept Handling.jpg|60px]]
| +10 Handling
| +10 Handling
| Season 12
| Season 12
| No
| No
| Yes
|-
|-
| adept impact || [[File:Adept Impact.jpg]]
| adept impact || [[File:Adept Impact.jpg|60px]]
| +10 Impact <br/> ''+5 Impact''
| +10 Impact <br/> ''+5 Impact''
| Season 12
| Season 12
| No
| No
| Yes
|-
|-
| adept mag || [[File:Adept Mag.jpg]]
| adept mag || [[File:Adept Mag.jpg|60px]]
| Greatly increases magazine at the cost of handling <br/> ''+35 Recoil Direction, -10 Range''
| Greatly increases magazine at the cost of handling <br/> ''+35 Recoil Direction, -10 Range''
| Season 12
| Season 12
| No
| No
| Yes
|-
|-
| adept projectile speed || [[File:Adept Projectile Speed.jpg]]  
| adept projectile speed || [[File:Adept Projectile Speed.jpg|60px]]  
| +10 Projectile Speed <br/> ''+10 Velocity''
| +10 Projectile Speed <br/> ''+10 Velocity''
| Season 12
| Season 12
| No
| No
| Yes
|-
|-
| adept range || [[File:Adept Range.jpg]]
| adept range || [[File:Adept Range.jpg|60px]]
| +10 Range
| +10 Range
| Season 12
| Season 12
| No
| No
| Yes
|-
|-
| adept reload || [[File:Adept Reload.jpg]]
| adept reload || [[File:Adept Reload.jpg|60px]]
| +10 Reload
| +10 Reload
| Season 12
| Season 12
| No
| No
| Yes
|-
|-
| adept stability || [[File:Adept Stability.jpg]]
| adept stability || [[File:Adept Stability.jpg|60px]]
| +10 Stability
| +10 Stability
| Season 12
| Season 12
| No
| No
| Yes
|-
|-
| adept targeting || [[File:Adept Targeting.jpg]]
| adept targeting || [[File:Adept Targeting.jpg|60px]]
| Greatly increases target acquisition at the cost of stability <br/> ''+10 Aim Assist, -15 Stability''
| Greatly increases target acquisition at the cost of stability <br/> ''+10 Aim Assist, -15 Stability''
| Season 12
| Season 12
| No
| No
| Yes
|-
|-
| adept big ones spec || [[File:Adept Big Ones Spec.jpg]]
| adept big ones spec || [[File:Adept Big Ones Spec.jpg|60px]]
| Deals extra damage against powerful combatants, bosses, and vehicles <br/> ''+7.77% Damage against Elites, Minobosses, and Bosses''
| Deals extra damage against powerful combatants, bosses, and vehicles <br/> ''+7.77% Damage against Elites, Minobosses, and Bosses''
| Season 13
| Season 13
| No
| No
| No
|-
|-
| adept icarus grip || [[File:Adept Icarus Grip.jpg]]
| adept icarus grip || [[File:Adept Icarus Grip.jpg|60px]]
| Improves accuracy while airborne; Slightly increases weapon range <br/> ''+15 Airborne Effectiveness, +5 Handling''
| Improves accuracy while airborne; Slightly increases weapon range <br/> ''+15 Airborne Effectiveness, +5 Handling''
| Season 13
| Season 13
| No
| No
| Yes
|-
|-
| full auto retrofit || [[File:Full Auto Retrofit.png]]
| full auto retrofit || [[File:Full Auto Retrofit.png|60px]]
| Holding down the trigger will fire this weapon at full auto.
| Holding down the trigger will fire this weapon at full auto.
| Season 15
| Season 15
| No
| No
| Yes
|-
|-
| sweaty confetti || [[File:Sweaty Confetti.jpg]]
| sweaty confetti || [[File:Sweaty Confetti.jpg|60px]]
| Causes a festive celebration on each precision final blow. This cosmetic mod is consumed when inserted into a weapon.
| Causes a festive celebration on each precision final blow. This cosmetic mod is consumed when inserted into a weapon.
| Season 15
| Season 15
| Yes
| Yes
| Yes
|}
|}

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