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{{Tabbed infobox
{{Stub}}
|title1=Standard {{c|''Destiny''}}
|content1=
{{Weapon infobox
{{Weapon infobox
|image= [[File:HungJuryD1.jpg|300px]]
|image= [[File:Destiny-HungJurySR4-ScoutRifle.jpg|300px]]
|manufacturer=[[Dead Orbit]]<br>[[Omolon]]
|manufacturer= [[Omolon]], [[Dead Orbit]]
|style= [[Dead Orbit]]
|style= [[Dead Orbit]]
|class= [[Legendary]]
|class= [[Legendary]]
|type= [[Scout Rifle]]
|type= [[Scout Rifle]]
|frame= Precision Frame
|level= 40
|level= 40
|accuracy=  
|accuracy= High
|impact=48
|impact= High
|stability=46-97
|stability= Great
|handling=66-86
|handling= Good
|reload=61-100
|magazine= 17
|magazine=13-21
|feed= Clip
|feed=Fluid Magazine
|ammo=
|ammo=Primary
|mode= Semi-auto
|mode= Semi-Automatic
|rate= 180 RPM
|rate= 37 RPM
|damage= Kinetic
|damage={{icon|Kinetic}} Kinetic
|range= Medium-Long
|range=60-99
|aim=26-31
|zoom=20-25
|recoil=80
|intensity=20
|direction=Tends Vertical
|service= [[Guardian]]s
|service= [[Guardian]]s
|affiliation= [[Dead Orbit]]
|affiliation= [[Dead Orbit]]
}}
}}
|title2=Standard {{c|''Destiny 2''}}
{{Quote|A scout rifle, modified by Dead Orbit's suberb technicians and specialists|Weapon Description}}
|content2=
The Hung Jury SR4 is a [[Legendary]] [[Omolon]] [[Scout Rifle]] modified by the [[Dead Orbit]] faction. It was available for purchase and had a chance to be received as a random drop from the release of [[The Taken King]] to the release of [[Rise of Iron]]. It will be available in ''[[Destiny 2]]'' with ''[[Season of the Splicer]]'''s Nightfall exclusive loot pool.
{{Weapon infobox
|image= [[File:Hung Jury SR4 D2.jpg|300px]]
|manufacturer=[[Dead Orbit]]<br>[[Omolon]]
|style= [[Dead Orbit]]
|class= [[Legendary]]
|type= [[Scout Rifle]]
|frame= [[lightgg:1636108362|Precision Frame]]
|accuracy=
|impact=62
|stability=60
|handling=65
|reload=46
|magazine=16
|feed=Fluid Magazine
|ammo=Primary
|mode= Semi-Automatic
|rate=180 RPM
|damage={{icon|Kinetic}} Kinetic
|range=49
|aim=67
|zoom=22
|recoil=75
|intensity=25
|direction=Tends Vertical
|airborne=22
|service= [[Guardian]]s
|affiliation= [[Dead Orbit]]
}}
|title3=BRAVE
|content3=
{{Weapon infobox
|image=[[File:BRAVE Hung Jury SR4.jpg|300px]]
|manufacturer=[[Dead Orbit]]<br>[[Omolon]]<br>[[Shaxx]]
|style= [[BRAVE Arsenal]]
|class= [[Legendary]]
|type= [[Scout Rifle]]
|frame= [[lightgg:1636108362|Precision Frame]]
|accuracy=
|impact=62
|stability=60
|handling=65
|reload=46
|magazine=16
|feed=Fluid Magazine
|ammo=Primary
|mode= Semi-Automatic
|rate=180 RPM
|damage={{icon|Kinetic}} Kinetic
|range=49
|aim=67
|zoom=22
|recoil=75
|intensity=25
|direction=Tends Vertical
|airborne=22
|service= [[Guardian]]s
|affiliation=[[BRAVE Arsenal]]<br>[[Dead Orbit]]
}}
}}
{{Quote|A scout rifle, modified by Dead Orbit's superb technicians and specialists.|Weapon Description}}
 
The '''Hung Jury SR4''' is a [[Legendary]] {{icon|Kinetic}} [[Scout Rifle]] introduced in ''[[The Taken King]]'', which was available for purchase and as a random drop from the [[Dead Orbit]] faction vendor, [[Jalaal|Arach Jalaal]]. It was also reissued in ''[[Destiny 2]]'' with the release of ''[[Season of the Splicer]]'' as an exclusive reward available from completions of [[Nightfall]] activities, with an exclusive [[Adept weapons|Adept]] version available on Grandmaster difficulty that is able to equip Adept mods, receives extra stats from masterworking and has a slightly different appearance.
 
During the ''[[Into the Light (update)|Into the Light]]'' update, a [[BRAVE Arsenal]] version of the weapon was introduced with a new appearance, different perks, and a new origin trait. It is available as loot from the [[Onslaught]] activity and can be attuned at the [[Hall of Champions]] to drastically increase its drop rate. A more unique version of this weapon is also available on rare drops with double perks and its own unique [[Weapon Ornament]].


Rmeovi
==Perks==
==Perks==
===Standard (''Destiny'')===
===Intrinsic traits===
*'''Sights'''
*'''Precision Frame''' - This weapon's recoil pattern is more predictably vertical.
**'''Candle IS2''': Minimal iron sights. Improves weapon handling.
===Barrel attachment===
**'''Spark IS6''': Omolon holo sights. Improves weapon handling.
*'''Chambered compensator''' - +10 stability, +5 range, -5 handling
**'''Torch HS2''': Omolon close quarters combat sights. CQ optics, improved target acquisition.
*'''Corkscrew rifling''' - +5 stability, +5 range, +5 handling 
**'''Flash HS4''': Omolon imaging technology. Highlights enemy targets.
*'''Fluted barrel''' - +5 stability, +15 handling
**'''Impulse MS2''': Ranged combat scope. Improved optics and range.
*'''Hammer-forged rifling  ''' - +10 range
**'''Signal MS5''': Omolon imaging technology. Highlights long-distance enemy targets at optimal combat range.
*'''Polygonal rifling'''- +10 stability
 
*'''Smallbore''' - +7 stability, +7 range
*'''1st perks'''
*'''Arrowhead brake''' - +25 recoil, +10 handling
**'''Triple Tap''': Rapidly landing precision hits will return one round to the magazine.
*'''Extended barrel''' - -10 handling, +10 range, +10 recoil
**'''Icarus''': Improved accuracy while airborne.
*'''Full bore''' - +10 stability, +15 range, -5 handling
**'''Replenish''': This weapon's magazine will be refilled whenever you unleash your [[Super]].
**'''Rescue Mag''': Chance to refill this weapon's magazine when critically wounded.
**'''Life Support''': Kills with this weapon while critically wounded have a chance to start regenerating health.
 
*'''Stat modifiers'''
**'''Snapshot''': Aiming this weapon is incredibly fast.
**'''Quickdraw''': This weapon can be drawn unbelievably fast.
**'''Single Point Sling''': Switch weapons faster. Move quicker while aiming.
**'''Extended Mag''': A larger magazine.
**'''Lightweight''': When held, this weapon grants +2 character Agility
**'''Hand-laid Stock''': Increased Stability. Reduced Range.
**'''Feather Mag''': Faster Reload. Reduced Magazine Size.
**'''Rifled Barrel''': Increased Range. Slower Reload.
**'''Casket Mag''': Increased Magazine Size. Reduced Stability.
**'''Smallbore''': Increased Range and Stability. Slower Reload, Reduced Magazine Size.
 
*'''2nd perks'''
**'''Grenadier''': Kills with this weapon reduce the cooldown of your grenade.
**'''Army of One''': Quick unassisted kills with this weapon reduce grenade and melee cooldown.
**'''Firefly''': Precision kills with this weapon cause the target to explode.
**'''Third Eye''': Radar stays active while aiming down this weapon's sights.
**'''Zen Moment''': Causing damage with this weapon increases its stability.
**'''Underdog''': This weapon gains a boost to range and handling when health is low.
**'''Eye of the Storm''': This weapon becomes more accurate as your health gets lower.
**'''Exhumed''': This weapon gains improved range and handling for a short time after revival.
**'''Surrounded''': This weapon gains bonus damage when three or more enemies are in close proximity.
**'''Danger Close''': This weapon gains increased reload and handling when two or more enemies are in close proximity.
 
===Standard (''Destiny 2'')===
====''Season of the Splicer''====
{{PerkTable
|barrel1=[[lightgg:3661387068|Chambered Compensator]]
|barrel2=[[lightgg:4090651448|Corkscrew Rifling]]
|barrel3=[[lightgg:1840239774|Fluted Barrel]]
|barrel4=[[lightgg:3250034553|Hammer-Forged Rifling]]
|barrel5=[[lightgg:1392496348|Polygonal Rifling]]
|barrel6=[[lightgg:1482024992|Smallbore]]
|barrel7=[[lightgg:839105230|Arrowhead Brake]]
|barrel8=[[lightgg:1467527085|Extended Barrel]]
|barrel9=[[lightgg:202670084|Full Bore]]
|mag1=[[lightgg:3142289711|Accurized Rounds]]
|mag2=[[lightgg:106909392|Tactical Mag]]
|mag3=[[lightgg:3177308360|Steady Rounds]]
|mag4=[[lightgg:3230963543|Flared Magwell]]
|mag5=[[lightgg:1087426260|Appended Mag]]
|mag6=[[lightgg:2420895100|Extended Mag]]
|mag7=[[lightgg:1431678320|Alloy Magazine]]
|1stperk1=[[lightgg:1820235745|Subsistence]]
|1stperk2=[[lightgg:247725512|Rapid Hit]]
|1stperk3=[[lightgg:4252909580|Bottomless Grief]]
|1stperk4=[[lightgg:588594999|Moving Target]]
|1stperk5=[[lightgg:1570042021|Heating Up]]
|1stperk6=[[lightgg:3436462433|Surplus]]
|2ndperk1=[[lightgg:11612903|Adrenaline Junkie]]
|2ndperk2=[[lightgg:3038247973|Explosive Payload]]
|2ndperk3=[[lightgg:3824105627|Firefly]]
|2ndperk4=[[lightgg:3592538738|Wellspring]]
|2ndperk5=[[lightgg:4049631843|One for All]]
|2ndperk6=[[lightgg:2551157718|Box Breathing]]
}}
====''Season of the Seraph''====
{{PerkTable
|barrel1=[[lightgg:4090651448|Corkscrew Rifling]]
|barrel2=[[lightgg:839105230|Arrowhead Brake]]
|barrel3=[[lightgg:1840239774|Fluted Barrel]]
|barrel4=[[lightgg:1392496348|Polygonal Rifling]]
|barrel5=[[lightgg:1482024992|Smallbore]]
|barrel6=[[lightgg:3661387068|Chambered Compensator]]
|barrel7=[[lightgg:1467527085|Extended Barrel]]
|barrel8=[[lightgg:202670084|Full Bore]]
|barrel9=[[lightgg:3250034553|Hammer-Forged Rifling]]
|mag1=[[lightgg:3230963543|Flared Magwell]]
|mag2=[[lightgg:1087426260|Appended Mag]]
|mag3=[[lightgg:106909392|Tactical Mag]]
|mag4=[[lightgg:3142289711|Accurized Rounds]]
|mag5=[[lightgg:3177308360|Steady Rounds]]
|mag6=[[lightgg:2420895100|Extended Mag]]
|mag7=[[lightgg:1431678320|Alloy Magazine]]
|1stperk1=[[lightgg:247725512|Rapid Hit]]
|1stperk2=[[lightgg:1820235745|Subsistence]]
|1stperk3=[[lightgg:2866798147|No Distractions]]
|1stperk4=[[lightgg:3436462433|Surplus]]
|1stperk5=[[lightgg:3700496672|Shoot to Loot]]
|1stperk6=[[lightgg:24160231591|Offhand Strike]]
|2ndperk1=[[lightgg:3038247973|Explosive Payload]]
|2ndperk2=[[lightgg:3824105627|Firefly]]
|2ndperk3=[[lightgg:4104185692|Frenzy]]
|2ndperk4=[[lightgg:2551157718|Box Breathing]]
|2ndperk5=[[lightgg:367392208|Adagio]]
|2ndperk5=[[lightgg:1365187766|Gutshot Straight]]
|origin1=[[lightgg:1281216113|Stunning Recovery]]
|origin2=[[lightgg:74421785|Vanguard's Vindication]]
|origin3=[[lightgg:2839173408|Omolon Fluid Dynamics]]
}}
====''Season of Defiance''====
{{PerkTable
|barrel1=[[lightgg:4090651448|Corkscrew Rifling]]
|barrel2=[[lightgg:839105230|Arrowhead Brake]]
|barrel3=[[lightgg:1840239774|Fluted Barrel]]
|barrel4=[[lightgg:1392496348|Polygonal Rifling]]
|barrel5=[[lightgg:1482024992|Smallbore]]
|barrel6=[[lightgg:3661387068|Chambered Compensator]]
|barrel7=[[lightgg:1467527085|Extended Barrel]]
|barrel8=[[lightgg:202670084|Full Bore]]
|barrel9=[[lightgg:3250034553|Hammer-Forged Rifling]]
|mag1=[[lightgg:3230963543|Flared Magwell]]
|mag2=[[lightgg:1087426260|Appended Mag]]
|mag3=[[lightgg:106909392|Tactical Mag]]
|mag4=[[lightgg:3142289711|Accurized Rounds]]
|mag5=[[lightgg:3177308360|Steady Rounds]]
|mag6=[[lightgg:2420895100|Extended Mag]]
|mag7=[[lightgg:1431678320|Alloy Magazine]]
|1stperk1=[[lightgg:247725512|Rapid Hit]]
|1stperk2=[[lightgg:1820235745|Subsistence]]
|1stperk3=[[lightgg:2866798147|No Distractions]]
|1stperk4=[[lightgg:3700496672|Shoot to Loot]]
|1stperk5=[[lightgg:3436462433|Surplus]]
|1stperk6=[[lightgg:24160231591|Offhand Strike]]
|2ndperk1=[[lightgg:4104185692|Frenzy]]
|2ndperk2=[[lightgg:3891536761|Kinetic Tremors]]
|2ndperk3=[[lightgg:3824105627|Firefly]]
|2ndperk4=[[lightgg:2551157718|Box Breathing]]
|2ndperk5=[[lightgg:367392208|Adagio]]
|2ndperk5=[[lightgg:1365187766|Gutshot Straight]]
|origin1=[[lightgg:1281216113|Stunning Recovery]]
|origin2=[[lightgg:74421785|Vanguard's Vindication]]
|origin3=[[lightgg:2839173408|Omolon Fluid Dynamics]]
}}
===BRAVE Arsenal===
{{PerkTable
|barrel1=[[lightgg:839105230|Arrowhead Brake]]
|barrel2=[[lightgg:4090651448|Corkscrew Rifling]]
|barrel3=[[lightgg:1840239774|Fluted Barrel]]
|barrel4=[[lightgg:1392496348|Polygonal Rifling]]
|barrel5=[[lightgg:3661387068|Chambered Compensator]]
|barrel6=[[lightgg:1467527085|Extended Barrel]]
|barrel7=[[lightgg:202670084|Full Bore]]
|barrel8=[[lightgg:3250034553|Hammer-Forged Rifling]]
|barrel9=[[lightgg:1482024992|Smallbore]]
|mag1=[[lightgg:1087426260|Appended Mag]]
|mag2=[[lightgg:106909392|Tactical Mag]]
|mag3=[[lightgg:3177308360|Steady Rounds]]
|mag4=[[lightgg:3230963543|Flared Magwell]]
|mag5=[[lightgg:3142289711|Accurized Rounds]]
|mag6=[[lightgg:2420895100|Extended Mag]]
|mag7=[[lightgg:1431678320|Alloy Magazine]]
|1stperk1=[[lightgg:3418782618|Rewind Rounds]]
|1stperk2=[[lightgg:3828510309|Enlightened Action]]
|1stperk3=[[lightgg:247725512|Rapid Hit]]
|1stperk4=[[lightgg:3700496672|Shoot to Loot]]
|1stperk5=[[lightgg:3891536761|Kinetic Tremors]]
|1stperk6=[[lightgg:2866798147|No Distractions]]
|1stperk7=[[lightgg:1119449540|Loose Change]]
|2ndperk1=[[lightgg:4049631843|One for All]]
|2ndperk2=[[lightgg:3824105627|Firefly]]
|2ndperk3=[[lightgg:555281244|Precision Instrument]]
|2ndperk4=[[lightgg:2109543898|Desparate Measures]]
|2ndperk5=[[lightgg:3038247973|Explosive Payload]]
|2ndperk6=[[lightgg:2551157718|Box Breathing]]
|2ndperk7=[[lightgg:3751912585|Cascade Point]]
|origin1=[[lightgg:2489430594|Indomitability]]
}}


==Lore==
===Magazine upgrade===
===BRAVE Arsenal===
*'''Accurized rounds''' - +10 range
{{verbatim}}
*'''Tactical mag'''  +1 magazine, +10 reload, +5 stability
They called her the Roamer because she'd never lived in [[The Last City|the City]].
*'''Steady rounds''' - +15 stability, -5 range, +7 airborne
*'''Flared magwell'''  - +15 reload, +5 stability
*'''Appended mag''' - +2 magazine
*'''Extended mag''' - +3 magazine, -20 reload, +10 airborne
*'''Alloy magazine''' - +.85 reload(when magazine is empty)


In the bad old days, before [[Takanome's Rangers]], [[Tamsin]] didn't hide behind any wall. She stood two meters high, tall enough to ride her stolen Pike. She was no [[Guardian]], not even [[Awoken]]. She was plain [[Human]], like you and me, they say.
===1st perk slot===
*'''Subsistence''' - Kills partially reload magazine from reserves.
*'''Rapid hit''' - Rapid precision hits increase stability and reload temporarily.
*'''Bottomless grief''' - Increases magazine size, final blows refill magazine while last member of fireteam.
*'''Moving target''' - Increased movement speed and target acquisition when moving and aiming down sights.
*'''Heating up''' - Final blows increase accuracy, stability, and vertical recoil.
*'''Surplus''' - Increased handling, reload, and stability for each charged ability.  


Tamsin could go toe-to-toe with a [[Vandal]].
===2nd perk slot===
*'''Adrenaline junkie''' - Final blows with grenades or this weapon grant increased weapon damage and handling.
*'''Explosive payload''' - Projectiles trigger an area-of-effect explosion on impact.
*'''Firefly''' - Precision kills increase reload speed and cause the target to explode, dealing solar damage to nearby enemies.
*'''Wellspring''' - Kills generate ability energy. Energy is divided between uncharged abilities.
*'''One for all''' - Hitting three targets increases damage.
*'''Box Breathing''' - Aiming for a short period without firing grants bonus range and precision damage.  


Tamsin wore larger boots than [[Shaxx]], and her coat was so big that a family of six could use it as a blanket.


Tamsin wouldn't stay put. She'd visit for a night, spin her stories, eat everyone out of house and home, and take off again.


When you hear a tapping outside on windy nights—so they tell the kids down in [[Peregrine]]—that's no tree branch. That's no owl. That's Tamsin looking for a traveling companion. And if you open the door to her, she'll take you to the stars.




City Center Library Anthropology – folklore – [[Dead Orbit]] foundation myths.
==Gameplay==
It is a medium rate-of-fire and high impact [[Scout Rifle]] that has set the benchmark for [[Scout Rifle]] with many players calling it the best [[Scout Rifle]], if not the best primary weapon in [[Destiny]]. The special combination of the perks Firefly, Triple Tap and Hand-laid stock as well as the solid Torch sight sold by the [[Dead Orbit]] vendor combined with the great archetype for all-around usage made it an extremely consistent and deadly weapon, especially in PvE due to its laser-esque accuracy and the Firefly perk that could activate. Unfortunately, the [[Dead Orbit]] has stopped selling this weapon as a vendor purchase or random drop as of the release of [[Rise of Iron]], so the only way to get one as of the [[Age of Triumph]] drop is to either receive one from a [[Scout Rifle]] bounty from the [[Crucible Quartermaster]], or wait for a good roll on a [[Scout Rifle]] of the same archetype, such as the [[Tuonela SR4]]. With both the solid archetype and the all-around perk combinations, this gun is widely considered to be among the best weapons in [[Destiny]]'s history and can be used in virtually any scenario.


==Trivia==
==Trivia==
*Hung Jury SR4 is infamous within the ''Destiny'' community for having been reissued not once, but four times within the franchise.
*The Hung Jury SR4 may have originally been a [[Vacuna SR4]]
 
==Gallery==
<gallery>
File:Adept_Hung_Jury_SR4_(S14-S20).jpg|[[Adept weapons|Adept]] Hung Jury SR4 from ''[[Season of the Splicer]]'' and ''[[Season of Defiance]]''.
File:Adept_Hung_Jury_SR4_(S19).jpg|[[Adept weapons|Adept]] Hung Jury SR4 from ''[[Season of the Seraph]]''.
File:BRAVE Hung Jury SR4 Ornament.jpg|Exclusive ''BRAVE'' [[Weapon Ornament|ornament]] available only for the ''[[Into the Light (update)|Into the Light]]'' update.
</gallery>
 
==List of appearances==
==List of appearances==
*''[[Destiny]]:'' ''[[The Taken King]]'' {{1st}}
*''[[Destiny]]:'' ''[[The Taken King]]'' {{1st}}
*''[[Destiny 2]]: [[Season of the Splicer]]''
*''[[Destiny 2]]:'' ''[[Season of the Splicer]]''
**''[[Season of the Seraph]]''
**''[[Season of Defiance]]''
**''[[Into the Light (update)|Into the Light]]''


[[Category:Omolon products]]
[[Category:Omolon weapons]]
[[Category:Omolon weapons]]
[[Category:Legendary weapons]]
[[Category:Legendary weapons]]
[[Category:Scout Rifles]]
[[Category:Scout Rifles]]
[[Category:Weapons]]

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