Forum:Demolitions Heavy Shank

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Demolitions Heavy Shank
Biographical information

Species:

Fallen

Type:

Heavy Shank

House:

House of Dusk (Splicers)

Rank:

Ultra

Mission:

The Obsidian Acropolis

Combat information

Weapon(s):

Void Shank Turrets

Abilities:

High Durability
Rapid Flight
Midair Levitation
Summon Exploder Shanks
Kinetic Shank Melee
Summon Splinter Mines

 

The Demolitions Heavy Shank is an Ultra ranked Heavy Shank that serves as a major obstacle during the Firewalled Splinter Mines encounter in the Obsidian Acropolis, making one last stand to protect its Splinter Mines within the Reflective Pools.

Gameplay[edit]

Once the Guardians are on the final stretches of the Firewalled Splinter Mines encounter, the Demolitions Heavy Shank will spawn in, alongside a trio of Splinter Mines surrounding it. The Demolitions Heavy Shank behaves mostly like how S.A.B.E.R.-2 would in it's second phase, using it's rotary cannons to press into opponents and unleashing an AoE melee attack should some threat get too close to it. Additionally, it is capable of spawning three squads of Exploder Shanks around it in order to push out Guardians that may be disarming its personal Splinter Mines. While the Demolitions Heavy Shank does not need to be eliminated for the encounter to end, it's elimination will make the rest of it easier, especially if the fireteam still needs to deal with more splinter mines to make up for lost ones.

Appearance[edit]