Forum:Berserker, Dusk Splicer
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| Forums: Index → Fan Fiction → Berserker, Dusk Splicer |
| Berserker, Dusk Splicer | |
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House of Dusk (Splicers) |
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Invisibility Tech |
Berserker, Dusk Splicer are powerful Fallen Captain encountered during the Berserkers encounter in the Obsidian Acropolis, where their elimination is fittingly essential to completing the encounter.
Gameplay[edit]
These units are functionally identical to the Berserkers of Scourge of the Past. With near perfect invisibility at a distance, players must utilize a Fallen map of the arena to find their relative location or simply scan around the arena and find or hear their distinct volley from their
Sting of Misfortune weapon. Like their Kell's Scourge counterparts, they are outright immune to all damage at first. When approached, they will let out a pulse of Phase Radiance to suppress the Light of all nearby Guardians and, shortly, fire off a powerful blast from their
Shieldbreaker. In order to make the Berserker vulnerable, Guardians must coax the Berserker into unleashing their pulse, and players must work together to destroy the shield generators on their chest and back; a canny and skilled Guardian can disable both generators alone if they can trick the Berserker into activating suppression while ending up behind them. The Berserker will rapidly teleport around to evade and elude their opponents once their shields are down. Upon death, they will drop a Radiant Battery which must be taken to a Fallen receptacle in order to gain points proper and eliminate Ionized Servitors.
Appearance[edit]
- Destiny 2: Season of the Haunted (First appearance)