Riptide

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Hope

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Utopia

Riptide
Riptide.PNG

Game:

Destiny 2

Player(s):

1

Recommended Power Level:

+50

Location:

Siren's Watch, Titan

Destinypedia doesn't currently have a walkthrough for this level; could you write one?

 

"Without power, Zavala's resistance has hit a wall. Travel deeper into the Arcology and help them past it."
— In game description

Riptide is the sixth story mission of Destiny 2, taking place after the mission Hope.

Enemies

Objectives

Transcript

Gameplay

Siren's Watch
Titan
Restore power to the station
Go to the generator room and activate the wave energy converters

Commander Sloane: Al right, we're not out of this yet. Now that we've reach the Control Center, we still need to power up the place before we can take care of our Fleet.

Sloane:Commander Zavala tells me you volunteered. I'll run tactical. Shipwright Holliday here will provide tech support. It's a straightforward op: get in, flip a switch, get out.

Amanda Holliday: Heh. Sloane's got a way of making things sound easy, doesn't she?

The player moves from Siren's Watch to The Rig
The Rig
Titan
The player heads towards Tidal Anchor, finding the access bridge the scene of a battle between the Hive and Fallen. The Hive force is anchored by a Shrieker, introducing these units to the player.

Ghost: Did we lead the Fallen here?

Sloane: No. Those vultures have been following us since we evacuated Earth.

Immediately behind the fallen position on the bridge is a dead Servitor, TM-RIG-4:
Ghost: "The Fallen need Servitors to provide them with Ether. Unless they've found a replacement, like SIVA. Gosh I hope there's no SIVA on Titan."
The player defeats the enemies in their way, cross the bridge and continues on into Tidal Anchor.

Ghost: Sloane, Amanda. The Hive have infected everything.

Sloane: Holliday, we gotta get you back in the air. We'll need ongoing aerial threat assessments to keep out perimeter secure.

Holliday: Oh, uh... Yeah, you know my ship took a beating during the evacuation.

Sloane: I'll bump you to the front of the line for repairs once the lights are back on.

Holliday: Great. Great.

Tidal Anchor
Restricted Zone
Restore power to the station
Turn on the console to activate the wave energy converters
The player enters on a scene of Fallen and Hive fighting each other right as a wave of Exploder Shanks penetrate the Hive positions and demonstrate to the player, and the Hive, their destructive power. The player clears the room, approaching the console at the far end near a window overlooking the generators.

Ghost: We can see the wave energy converters from here

Sloane: Sweet. Now just flip the switch and turn them on.

Enable Wave Converters

Ghost: Accessing systems now.

Holliday: Ugh. Some of the pistons are moving, but we're still sitting in the dark.

Display starts flashing alarms.

Ghost: Something went wrong. Pistons must be jammed.

Holliday: Sorry, pal, but you're gonna have to go out there, rig a workaround.

Figure out what's wrong with the converters
Make your way out to the converters to perform a manual repair
The player proceeds through the rest of the building towards the converters, where they encounter Fallen Web Mines and their slowing and blinding effect, and which upon detonation, alert more Fallen to their presence. In the next room the player encounters more fallen as well as Ghost Scans TM-TA-1 and TM-TA-2:
Ghost: "Looks like the Fallen tried to chain it closed. A for effort, guys, butI'm not sure this is how we're going to beat the Hive." - TM-TA-1, and,
Ghost: "It seems like these floating stones mark places where the Hive have weakened the line between our world and theirs. Bet all the weird magic they have out here comes from sources like this." - TM-TA-2

The player presses on, kills the Fallen and makes their way outside.





Trivia

Gallery

References


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