Control: Difference between revisions

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(Created page with "{{stub}} '''Control''' is a Crucible game mode.<ref name = "ExclusivePS4">[http://blog.us.playstation.com/2014/06/16/destinys-playstation-exclusive-content-detailed/ '''Pl...")
 
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{{Quote|[[Dead Orbit]] desires new territories to expand their reach beyond [[the City]].|Mode summary}}
'''Control''' is a [[Crucible]] game mode.<ref name = "ExclusivePS4">[http://blog.us.playstation.com/2014/06/16/destinys-playstation-exclusive-content-detailed/ '''Playstation Blog''' - ''Destiny’s PlayStation-Exclusive Content Detailed'']</ref>
'''Control''' is a [[Crucible]] game mode.<ref name = "ExclusivePS4">[http://blog.us.playstation.com/2014/06/16/destinys-playstation-exclusive-content-detailed/ '''Playstation Blog''' - ''Destiny’s PlayStation-Exclusive Content Detailed'']</ref> It is a 6v6 mode where the teams are designated as "alpha" and "bravo." [[Guardian]]s have to take control of three flags scattered across a map, and hold them against enemy attack. Points are scored for holding a flag zone, and scoring kills.<ref>[http://www.gameinformer.com/games/destiny/b/playstation4/archive/2014/06/10/survive-the-crucible-destiny-s-competitive-multiplayer.aspx '''GameInformer''' - ''Survive The Crucible: Destiny’s Competitive Multiplayer'']</ref> The first team to score 20,000 points wins.
 
==Point system==
*25 points: Neutralizing an enemy zone.
*75 points: Capturing a control point
*100 points: Killing an enemy, +50 points for each control point held at the time


==References==
==References==

Revision as of 09:50, April 15, 2015

"Dead Orbit desires new territories to expand their reach beyond the City."
— Mode summary

Control is a Crucible game mode.[1] It is a 6v6 mode where the teams are designated as "alpha" and "bravo." Guardians have to take control of three flags scattered across a map, and hold them against enemy attack. Points are scored for holding a flag zone, and scoring kills.[2] The first team to score 20,000 points wins.

Point system

  • 25 points: Neutralizing an enemy zone.
  • 75 points: Capturing a control point
  • 100 points: Killing an enemy, +50 points for each control point held at the time

References